Player Matchup

Ymir
Ymir
Ammazigh
Ymir
Level 101
God Stats
7W - 10L
1,683 SR
Queue Stats
110W - 132L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
Diardt
Nu Wa
Level 140
God Stats
55W - 43L
1,535 SR
Queue Stats
356W - 365L
1,437 Elo+
Solo
King Arthur
King Arthur
Elhad_
King Arthur
Level 120
God Stats
37W - 36L
1,659 SR
Queue Stats
205W - 198L
1,483 Elo+
Party 2
Skadi
Skadi
Yanisdsainf69
Skadi
Level 66
God Stats
11W - 7L
1,680 SR
Queue Stats
131W - 125L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
assassins69200
Tsukuyomi
Level 80
God Stats
12W - 5L
1,853 SR
Queue Stats
102W - 112L
1,419 Elo+
Party 2
Team Averages
Level 101
1,682 SR
1,451 Elo+

VS

Team Averages
Level 57
1,497 SR
1,467 Elo+
Cthulhu
Cthulhu
JeansFleau2605
Cthulhu
Level 36
God Stats
21W - 19L
1,656 SR
Queue Stats
323W - 315L
1,548 Elo+
Party 3
Kali
Kali
LisouMa
Kali
Level 87
God Stats
6W - 13L
1,365 SR
Queue Stats
28W - 33L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
The_Montes513
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 300L
1,411 Elo+
Party 1
Olorun
Olorun
gult2
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 216L
1,571 Elo+
Party 3
Scylla
Scylla
superk-one
Scylla
Level 41
God Stats
195W - 155L
1,462 SR
Queue Stats
281W - 286L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 3
7,768
598
4,275
8,309
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Diardt
Nu Wa
13
3 / 0 / 3
7,743
596
6,878
3,468
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Elhad_
King Arthur
13
2 / 1 / 1
7,748
596
6,176
7,637
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 6
7,698
592
4,214
6,201
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
assassins69200
Tsukuyomi
13
3 / 0 / 5
7,725
594
6,991
8,860
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,938
457
4,611
9,350
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
LisouMa
Kali
11
0 / 2 / 1
6,407
493
2,105
8,111
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
The_Montes513
Sun Wukong
12
1 / 3 / 0
6,545
503
4,588
9,764
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
gult2
Olorun
9
1 / 3 / 0
5,612
432
4,105
6,588
2,208
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
superk-one
Scylla
11
0 / 4 / 1
6,168
474
2,741
6,761
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
3
5.5
W
Nu Wa
Diardt
Nu Wa
3
0
3
4.5
W
King Arthur
Elhad_
King Arthur
2
1
1
2.5
L
1
2
1
0.75
L
Kali
LisouMa
Kali
0
2
1
0.25
L
Sun Wukong
The_Montes513
Sun Wukong
1
3
0
0.33
W
2
2
6
2.5
W
Tsukuyomi
assassins69200
Tsukuyomi
3
0
5
5.5
L
Olorun
gult2
Olorun
1
3
0
0.33
L
Scylla
superk-one
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
18,150
34,475
Taken
40,574
16,355
Mitigated
21,292
12,293
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,275
682
0
2,839
8,309
4,398
0
4,394
3,871
29,315
0
W
Nu Wa
Diardt
Nu Wa
6,878
2,366
0
748
3,468
1,099
731
884
2,490
37,681
0
W
King Arthur
Elhad_
King Arthur
6,176
672
0
2,685
7,637
5,647
0
0
7,220
3,468
40,198
L
4,611
142
66
1,502
9,350
5,267
0
3,174
6,048
20,190
0
L
Kali
LisouMa
Kali
2,105
894
0
1,406
8,111
4,722
0
1,214
6,815
0
43,255
L
Sun Wukong
The_Montes513
Sun Wukong
4,588
1,222
0
1,429
9,764
7,113
660
1,302
7,992
0
33,854
W
4,214
1,537
0
957
6,201
1,988
870
3,954
2,207
0
48,918
W
Tsukuyomi
assassins69200
Tsukuyomi
6,991
3,030
99
4,965
8,860
3,223
75
1,951
6,788
0
46,225
L
Olorun
gult2
Olorun
4,105
2,909
370
984
6,588
2,208
0
2,838
3,668
30,837
0
L
Scylla
superk-one
Scylla
2,741
81
0
1,337
6,761
1,982
0
2,710
3,957
35,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
30,670
413
Minions Killed
315
0
Camps Cleared
0
1,395,237
Distance Traveled
1,190,722
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,768
598
59
5
0
263,606
0
W
Nu Wa
7,743
596
79
6
0
272,374
6
W
King Arthur
7,748
596
94
7
0
278,397
1
L
Cthulhu
5,938
457
36
3
0
240,955
3
L
Kali
6,407
493
85
7
0
246,015
3
L
Sun Wukong
6,545
503
68
5
0
242,973
5
W
Skadi
7,698
592
95
7
0
241,257
7
W
Tsukuyomi
7,725
594
86
7
0
339,603
1
L
Olorun
5,612
432
62
5
0
217,947
2
L
Scylla
6,168
474
64
5
0
242,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role