Player Matchup

Discordia
Discordia
KALBUSIS
Discordia
Level 28
God Stats
15W - 11L
1,626 SR
Queue Stats
52W - 60L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Skollyx
Danzaburou
Level 93
God Stats
15W - 7L
1,626 SR
Queue Stats
38W - 41L
1,594 Elo+
Party 2
Terra
Terra
TriggeredLucio
Terra
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 65
1,584 SR
1,502 Elo+

VS

Team Averages
Level 20
1,500 SR
1,507 Elo+
Ymir
Ymir
DarkgailGamingPC
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,753 Elo+
Party 1
Scylla
Scylla
Rumaa
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
slslslsl
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KALBUSIS
Discordia
10
2 / 1 / 3
7,349
735
5,716
4,477
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Skollyx
Danzaburou
11
4 / 0 / 3
7,804
780
7,646
5,113
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 4
7,823
782
1,690
7,618
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,518
652
4,523
9,104
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Rumaa
Scylla
10
0 / 1 / 2
6,427
643
4,247
3,409
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
7
0 / 4 / 1
5,670
567
3,169
6,379
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Discordia
KALBUSIS
Discordia
2
1
3
3.5
L
Scylla
Rumaa
Scylla
0
1
2
1
W
Danzaburou
Skollyx
Danzaburou
4
0
3
5.5
W
3
1
4
5
L
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
11,939
17,208
Taken
18,892
6,995
Mitigated
6,896
5,809
Healing
1,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,523
445
195
354
9,104
3,588
0
4,200
4,569
15,143
0
W
Discordia
KALBUSIS
Discordia
5,716
197
0
455
4,477
1,269
257
2,101
2,252
25,506
0
L
Scylla
Rumaa
Scylla
4,247
0
0
0
3,409
1,031
0
908
2,330
19,530
0
W
Danzaburou
Skollyx
Danzaburou
7,646
3,264
0
1,985
5,113
1,785
517
2,343
2,732
0
31,988
W
1,690
446
551
2,818
7,618
3,941
137
4,005
3,394
7,136
0
L
Loki
3,169
954
0
617
6,379
2,277
0
1,690
4,587
0
9,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
18,615
109
Minions Killed
72
0
Camps Cleared
0
554,425
Distance Traveled
506,143
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,518
652
17
2
0
171,854
1
W
Discordia
7,349
735
51
5
0
191,231
0
L
Scylla
6,427
643
43
4
0
176,440
1
W
Danzaburou
7,804
780
51
5
0
188,021
7
W
Terra
7,823
782
7
1
0
175,173
0
L
Loki
5,670
567
12
1
0
157,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role