Player Matchup

Bellona
Bellona
Alioce
Bellona
Level 11
God Stats
4W - 1L
1,605 SR
Queue Stats
18W - 17L
1,439 Elo+
Solo
Ullr
Ullr
BösesImBusch
Ullr
Level 154
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 14L
1,576 Elo+
Party 3
Agni
Agni
DerNetteAlman
Agni
Level 7
God Stats
4W - 2L
1,688 SR
Queue Stats
11W - 10L
1,430 Elo+
Party 3
Da Ji
Da Ji
KotoHjme
Da Ji
Level 15
God Stats
5W - 2L
1,831 SR
Queue Stats
37W - 36L
1,552 Elo+
Solo
Cthulhu
Cthulhu
SHAOLINmonk17
Cthulhu
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 11L
1,626 Elo+
Solo
Team Averages
Level 42
1,626 SR
1,524 Elo+

VS

Team Averages
Level 15
1,470 SR
1,516 Elo+
Skadi
Skadi
Decooy
Skadi
Level 26
God Stats
7W - 6L
1,782 SR
Queue Stats
19W - 14L
1,696 Elo+
Party 1
Hel
Hel
EternityFlag
Hel
Level 26
God Stats
1W - 2L
1,564 SR
Queue Stats
22W - 18L
1,625 Elo+
Solo
Mercury
Mercury
SHamaXGoD
Mercury
Level 5
God Stats
0W - 2L
1,107 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Thor
Thor
WarSong70
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
biconja
Guan Yu
Level 11
God Stats
1W - 4L
1,398 SR
Queue Stats
24W - 19L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alioce
Bellona
16
3 / 2 / 16
9,591
1,066
6,524
9,493
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
30 / 0 / 14
14,935
1,659
47,785
12,438
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 24
9,824
1,092
14,134
6,698
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
KotoHjme
Da Ji
17
7 / 3 / 24
10,600
1,178
9,315
8,130
6,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
17
5 / 3 / 28
10,500
1,167
8,472
11,938
12,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Decooy
Skadi
15
6 / 9 / 5
9,960
1,107
15,892
17,780
6,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 9
8,530
948
7,480
15,552
5,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SHamaXGoD
Mercury
14
2 / 15 / 6
8,490
943
5,913
20,060
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
2 / 12 / 8
8,902
989
6,346
20,723
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
biconja
Guan Yu
15
0 / 8 / 8
8,355
928
7,306
18,473
18,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
47
49
Kills
11
11
Deaths
49
106
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alioce
Bellona
3
2
16
5.5
W
30
0
14
37
L
Skadi
Decooy
Skadi
6
9
5
0.94
W
4
3
24
5.33
L
1
5
9
1.1
W
Da Ji
KotoHjme
Da Ji
7
3
24
6.33
W
Cthulhu
5
3
28
6.33
L
Mercury
SHamaXGoD
Mercury
2
15
6
0.33
L
Thor
2
12
8
0.5
L
Guan Yu
biconja
Guan Yu
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,230
Damage
42,937
48,697
Taken
92,588
35,454
Mitigated
47,236
6,257
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alioce
Bellona
6,524
1,154
0
336
9,493
7,967
0
1,611
7,833
0
18,415
W
47,785
31,389
0
5,521
12,438
5,789
0
1,596
10,717
0
74,773
L
Skadi
Decooy
Skadi
15,892
8,851
0
894
17,780
6,901
0
4,086
13,619
0
26,148
W
14,134
814
0
0
6,698
2,488
0
796
5,827
26,201
0
L
7,480
1,249
2,477
2,642
15,552
5,912
0
3,332
12,070
24,377
0
W
Da Ji
KotoHjme
Da Ji
9,315
2,088
0
0
8,130
6,580
0
984
7,046
0
12,640
W
Cthulhu
8,472
756
0
400
11,938
12,630
0
2,493
9,300
20,625
0
L
Mercury
SHamaXGoD
Mercury
5,913
2,664
0
579
20,060
7,949
0
6,079
13,781
0
15,955
L
Thor
6,346
949
0
944
20,723
8,068
0
3,775
16,673
0
17,275
L
Guan Yu
biconja
Guan Yu
7,306
1,223
1,637
2,891
18,473
18,406
0
4,884
13,439
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
44,237
140
Minions Killed
122
8
Camps Cleared
4
851,837
Distance Traveled
775,748
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,591
1,066
27
3
1
175,607
2
W
Ullr
14,935
1,659
43
5
4
183,152
2
L
Skadi
9,960
1,107
25
3
1
136,844
0
W
Agni
9,824
1,092
34
4
0
154,766
0
L
Hel
8,530
948
39
4
1
164,134
0
W
Da Ji
10,600
1,178
6
1
2
171,004
2
W
Cthulhu
10,500
1,167
30
3
1
167,308
2
L
Mercury
8,490
943
16
2
1
161,430
0
L
Thor
8,902
989
27
3
1
157,564
1
L
Guan Yu
8,355
928
15
2
0
155,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role