Player Matchup

Thanatos
Thanatos
DarkNappa
Thanatos
Level 34
God Stats
2W - 3L
1,328 SR
Queue Stats
2W - 8L
1,323 Elo+
Party 2
Set
Set
Expiriagame
Set
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 32L
1,611 Elo+
Party 3
Aphrodite
Aphrodite
Nait02
Aphrodite
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
291W - 296L
1,544 Elo+
Party 3
Ganesha
Ganesha
RekiVT
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ScouseAlfred96
Neith
Level 29
God Stats
3W - 12L
1,443 SR
Queue Stats
11W - 25L
1,257 Elo+
Party 2
Team Averages
Level 82
1,454 SR
1,447 Elo+

VS

Team Averages
Level 84
1,445 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
Jenacool149
Tsukuyomi
Level 14
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Juaniyo989
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
RodColuerrr
Neith
Level 65
God Stats
5W - 2L
1,507 SR
Queue Stats
126W - 117L
1,508 Elo+
Solo
Bellona
Bellona
Shadow__Soul_666
Bellona
Level 64
God Stats
6W - 7L
1,232 SR
Queue Stats
251W - 260L
1,409 Elo+
Party 1
Ra
Ra
carlongas
Ra
Level 156
God Stats
3W - 0L
1,701 SR
Queue Stats
59W - 35L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkNappa
Thanatos
13
4 / 8 / 2
9,391
447
6,826
17,104
7,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 5 / 1
12,139
578
8,323
19,404
12,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Nait02
Aphrodite
16
4 / 7 / 2
10,466
498
11,052
20,139
9,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
RekiVT
Ganesha
12
0 / 5 / 5
8,716
415
7,308
22,180
17,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 10 / 4
7,666
365
8,311
15,736
4,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jenacool149
Tsukuyomi
14
2 / 4 / 9
9,666
460
3,625
16,401
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Juaniyo989
Cthulhu
15
3 / 2 / 16
11,003
524
14,925
17,118
16,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 1 / 11
12,438
592
19,994
11,638
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 1 / 2
12,898
614
16,756
16,719
18,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 2 / 6
13,273
632
18,298
16,488
8,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
35
35
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkNappa
Thanatos
4
8
2
0.63
L
1
5
1
0.3
W
Tsukuyomi
Jenacool149
Tsukuyomi
2
4
9
1.63
W
Cthulhu
Juaniyo989
Cthulhu
3
2
16
5.5
L
Aphrodite
Nait02
Aphrodite
4
7
2
0.71
L
Ganesha
RekiVT
Ganesha
0
5
5
0.5
W
11
1
11
16.5
L
0
10
4
0.2
W
9
1
2
10
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
73,598
94,563
Taken
78,364
52,842
Mitigated
55,132
34,046
Healing
36,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkNappa
Thanatos
6,826
1,533
0
8,209
17,104
7,872
0
3,383
13,721
0
37,288
L
8,323
3,567
0
5,919
19,404
12,672
0
3,774
15,630
0
90,983
W
Tsukuyomi
Jenacool149
Tsukuyomi
3,625
1,580
0
6,646
16,401
6,375
388
3,633
12,588
0
36,103
W
Cthulhu
Juaniyo989
Cthulhu
14,925
1,714
504
3,685
17,118
16,409
323
5,786
11,118
40,421
0
L
Aphrodite
Nait02
Aphrodite
11,052
1,326
4,252
9,569
20,139
9,833
0
10,505
9,634
62,680
0
L
Ganesha
RekiVT
Ganesha
7,308
1,028
0
2,609
22,180
17,635
0
11,455
10,725
27,227
0
W
19,994
9,860
390
5,984
11,638
5,078
2,930
1,740
9,838
0
98,148
L
8,311
2,162
135
3,353
15,736
4,830
105
4,304
11,432
0
31,263
W
16,756
6,882
0
4,744
16,719
18,509
0
2,140
14,484
198
86,880
W
18,298
2,115
5,397
9,122
16,488
8,761
3,305
4,357
11,976
134,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
59,278
480
Minions Killed
655
0
Camps Cleared
0
1,791,411
Distance Traveled
2,065,425
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,391
447
62
3
0
364,255
0
L
Set
12,139
578
188
9
0
388,391
6
W
Tsukuyomi
9,666
460
60
3
0
410,619
0
W
Cthulhu
11,003
524
49
2
0
467,792
8
L
Aphrodite
10,466
498
167
8
0
360,040
6
L
Ganesha
8,716
415
6
0
0
348,612
5
W
Neith
12,438
592
158
8
0
380,711
1
L
Neith
7,666
365
57
3
0
330,113
4
W
Bellona
12,898
614
181
9
0
424,677
6
W
Ra
13,273
632
207
10
0
381,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role