Player Matchup

Fafnir
Fafnir
DøckZ
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,412 Elo+
Party 1
Janus
Janus
Hàkken
Janus
Level 65
God Stats
2W - 6L
1,351 SR
Queue Stats
43W - 35L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
Mikemorris
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,490 Elo+
Party 2
Hades
Hades
Teapotboy
Hades
Level 87
God Stats
1W - 1L
1,670 SR
Queue Stats
18W - 13L
1,563 Elo+
Party 2
Medusa
Medusa
baronvert
Medusa
Level 23
God Stats
0W - 3L
1,216 SR
Queue Stats
3W - 7L
1,342 Elo+
Party 1
Team Averages
Level 66
1,447 SR
1,447 Elo+

VS

Team Averages
Level 130
1,603 SR
1,534 Elo+
Hercules
Hercules
Akira320
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Craker165
Hachiman
Level 47
God Stats
3W - 0L
1,811 SR
Queue Stats
32W - 37L
1,577 Elo+
Party 3
Ymir
Ymir
Samichu001
Ymir
Level 144
God Stats
2W - 4L
1,715 SR
Queue Stats
360W - 323L
1,648 Elo+
Party 3
Nemesis
Nemesis
Sugar320
Nemesis
Level 144
God Stats
3W - 4L
1,256 SR
Queue Stats
70W - 57L
1,370 Elo+
Party 3
Merlin
Merlin
bryanXDHyG
Merlin
Level 160
God Stats
7W - 3L
1,734 SR
Queue Stats
349W - 289L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DøckZ
Fafnir
13
1 / 5 / 3
8,990
450
6,430
16,716
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Hàkken
Janus
14
3 / 10 / 1
9,135
457
10,146
13,228
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Mikemorris
Cabrakan
15
2 / 4 / 2
9,217
461
6,415
15,343
8,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Teapotboy
Hades
16
2 / 4 / 1
9,848
492
11,177
16,962
14,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
baronvert
Medusa
17
1 / 4 / 1
10,195
510
7,627
13,089
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Akira320
Hercules
17
1 / 3 / 10
10,452
523
8,124
19,783
20,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Craker165
Hachiman
18
3 / 0 / 4
11,117
556
7,747
9,699
3,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 6
9,972
499
6,487
16,757
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Sugar320
Nemesis
18
4 / 1 / 7
10,963
548
9,362
14,928
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
bryanXDHyG
Merlin
20
13 / 2 / 4
12,968
648
23,754
10,959
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
27
27
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Akira320
Hercules
1
3
10
2
W
Hachiman
Craker165
Hachiman
3
0
4
5
L
Fafnir
DøckZ
Fafnir
1
5
3
0.5
L
Janus
Hàkken
Janus
3
10
1
0.35
L
Cabrakan
Mikemorris
Cabrakan
2
4
2
0.75
W
6
3
6
3
W
Nemesis
Sugar320
Nemesis
4
1
7
7.5
L
Hades
Teapotboy
Hades
2
4
1
0.63
L
Medusa
baronvert
Medusa
1
4
1
0.38
W
Merlin
bryanXDHyG
Merlin
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
55,474
75,338
Taken
72,126
47,924
Mitigated
47,309
21,680
Healing
26,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Akira320
Hercules
8,124
3,445
0
7,983
19,783
20,754
922
11,741
7,874
0
52,185
W
Hachiman
Craker165
Hachiman
7,747
4,088
0
5,079
9,699
3,743
312
2,439
7,238
0
81,822
L
Fafnir
DøckZ
Fafnir
6,430
1,772
0
4,805
16,716
15,059
0
8,169
8,223
19,458
0
L
Janus
Hàkken
Janus
10,146
567
0
1,551
13,228
4,569
0
8,898
3,899
51,265
0
L
Cabrakan
Mikemorris
Cabrakan
6,415
524
0
1,498
15,343
8,647
0
5,746
9,405
61,493
0
W
6,487
1,541
0
2,915
16,757
13,268
40
5,947
10,588
22,671
0
W
Nemesis
Sugar320
Nemesis
9,362
4,730
0
6,234
14,928
5,542
0
6,794
7,836
0
81,566
L
Hades
Teapotboy
Hades
11,177
2,593
480
7,312
16,962
14,678
304
1,338
15,133
64,760
0
L
Medusa
baronvert
Medusa
7,627
2,996
0
6,034
13,089
4,971
900
5,105
7,920
0
71,267
W
Merlin
bryanXDHyG
Merlin
23,754
729
163
4,123
10,959
4,002
465
6,253
4,422
100,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
55,472
531
Minions Killed
597
0
Camps Cleared
0
1,715,703
Distance Traveled
1,946,325
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,452
523
104
5
0
339,363
1
W
Hachiman
11,117
556
156
8
0
392,483
4
L
Fafnir
8,990
450
26
1
0
380,404
4
L
Janus
9,135
457
110
6
0
342,324
2
L
Cabrakan
9,217
461
116
6
0
326,489
13
W
Ymir
9,972
499
26
1
0
384,107
10
W
Nemesis
10,963
548
120
6
0
444,563
1
L
Hades
9,848
492
142
7
0
331,488
5
L
Medusa
10,195
510
137
7
0
334,998
0
W
Merlin
12,968
648
191
10
0
385,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role