Player Matchup

Heimdallr
Heimdallr
Ksenоnn
Heimdallr
Level 27
God Stats
0W - 2L
1,225 SR
Queue Stats
192W - 192L
1,610 Elo+
Party 1
Arachne
Arachne
LGN13
Arachne
Level 28
God Stats
6W - 4L
1,640 SR
Queue Stats
136W - 134L
1,594 Elo+
Solo
Janus
Janus
M0PC
Janus
Level 28
God Stats
6W - 6L
1,514 SR
Queue Stats
182W - 211L
1,583 Elo+
Party 1
Achilles
Achilles
missnevermiss
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,562 Elo+
Solo
Cthulhu
Cthulhu
我的库库尔坎很任性
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,676 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,605 Elo+

VS

Team Averages
Level 21
1,656 SR
1,622 Elo+
Loki
Loki
AggroAnarchy
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,618 Elo+
Party 2
Xing Tian
Xing Tian
CyGnite
Xing Tian
Level 25
God Stats
7W - 1L
1,840 SR
Queue Stats
63W - 41L
1,689 Elo+
Party 2
Aphrodite
Aphrodite
IchPushDichNicht
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,536 Elo+
Solo
Scylla
Scylla
Noitia
Scylla
Level 29
God Stats
5W - 5L
1,852 SR
Queue Stats
92W - 60L
1,625 Elo+
Party 2
Apollo
Apollo
zowaclicious
Apollo
Level 25
God Stats
24W - 11L
1,590 SR
Queue Stats
100W - 88L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ksenоnn
Heimdallr
7
0 / 7 / 2
4,722
429
3,563
7,665
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
LGN13
Arachne
9
1 / 2 / 0
5,329
484
994
6,820
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
M0PC
Janus
9
1 / 4 / 0
5,275
480
1,469
5,148
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
missnevermiss
Achilles
9
0 / 3 / 0
5,047
459
2,310
6,464
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 4 / 1
4,870
443
2,512
6,238
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,285
571
4,148
5,080
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
CyGnite
Xing Tian
10
3 / 0 / 12
6,107
555
4,066
5,124
2,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
11
3 / 0 / 1
6,278
571
3,980
4,819
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Noitia
Scylla
12
7 / 0 / 2
6,676
607
4,561
3,514
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
4 / 2 / 6
6,304
573
5,606
7,143
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
20
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Xing Tian
CyGnite
Xing Tian
3
0
12
9
W
Aphrodite
3
0
1
3.5
L
Heimdallr
Ksenоnn
Heimdallr
0
7
2
0.14
L
Arachne
LGN13
Arachne
1
2
0
0.5
L
Janus
M0PC
Janus
1
4
0
0.25
W
Scylla
Noitia
Scylla
7
0
2
8
L
Achilles
missnevermiss
Achilles
0
3
0
0
W
Apollo
4
2
6
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,848
Damage
22,361
32,335
Taken
25,680
13,209
Mitigated
8,481
4,710
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,148
1,519
0
3,376
5,080
1,442
0
207
4,848
0
32,956
W
Xing Tian
CyGnite
Xing Tian
4,066
297
342
372
5,124
2,497
0
1,461
3,637
24,323
0
W
Aphrodite
3,980
329
604
3,924
4,819
1,376
518
0
4,619
30,361
0
L
Heimdallr
Ksenоnn
Heimdallr
3,563
1,601
47
198
7,665
3,016
0
2,831
4,797
0
13,924
L
Arachne
LGN13
Arachne
994
598
0
2,457
6,820
1,991
0
1,493
5,301
0
21,494
L
Janus
M0PC
Janus
1,469
150
0
630
5,148
1,552
0
3,002
1,953
21,178
0
W
Scylla
Noitia
Scylla
4,561
339
0
1,285
3,514
1,026
0
1,044
2,350
28,618
0
L
Achilles
missnevermiss
Achilles
2,310
644
0
528
6,464
4,656
851
2,864
3,600
0
21,496
W
Apollo
5,606
3,426
0
3,389
7,143
2,140
330
1,123
6,020
0
34,931
L
2,512
160
77
773
6,238
1,994
0
2,129
4,077
15,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,243
Gold Earned
31,650
203
Minions Killed
295
0
Camps Cleared
0
1,030,999
Distance Traveled
1,073,826
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,285
571
68
6
0
274,114
2
W
Xing Tian
6,107
555
35
3
0
232,834
4
W
Aphrodite
6,278
571
68
6
0
187,447
0
L
Heimdallr
4,722
429
29
3
0
201,098
0
L
Arachne
5,329
484
56
5
0
235,498
3
L
Janus
5,275
480
49
4
0
187,171
2
W
Scylla
6,676
607
59
5
0
198,830
3
L
Achilles
5,047
459
39
4
0
214,797
0
W
Apollo
6,304
573
65
6
0
180,601
1
L
Cthulhu
4,870
443
30
3
0
192,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role