Player Matchup

Ra
Ra
ProHAZE9712
Ra
Level 6
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 3
Neith
Neith
Venom Kai
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 41L
1,525 Elo+
Solo
Thor
Thor
blueeyeboy11
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 3
Xbalanque
Xbalanque
four-one14
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Ares
Ares
muzzaboy67
Ares
Level 29
God Stats
4W - 9L
1,448 SR
Queue Stats
46W - 65L
1,431 Elo+
Solo
Team Averages
Level 12
1,454 SR
1,544 Elo+

VS

Team Averages
Level 13
1,525 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Mientras45
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,476 Elo+
Solo
Neith
Neith
Netulo
Neith
Level 10
God Stats
8W - 4L
1,564 SR
Queue Stats
105W - 99L
1,540 Elo+
Party 1
Mulan
Mulan
patinhophx
Mulan
Level 13
God Stats
11W - 10L
1,523 SR
Queue Stats
19W - 19L
1,567 Elo+
Party 2
Nemesis
Nemesis
pyromane04
Nemesis
Level 25
God Stats
9W - 7L
1,535 SR
Queue Stats
51W - 54L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 14 / 1
4,954
310
1,742
9,798
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Venom Kai
Neith
2
0 / 0 / 0
4,569
286
110
413
61
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 17 / 1
5,111
319
1,939
15,847
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
four-one14
Xbalanque
4
2 / 5 / 0
5,327
333
1,837
4,786
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 1
7,987
499
5,806
13,750
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 11
8,764
548
4,334
6,899
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
14 / 6 / 12
9,663
604
11,050
8,090
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Netulo
Neith
13
4 / 0 / 11
8,644
540
5,933
5,625
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
12
4 / 0 / 2
8,343
521
2,223
4,064
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
pyromane04
Nemesis
13
16 / 1 / 7
9,587
599
8,410
8,449
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
5
Kills
39
42
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
11
6.5
W
14
6
12
3.33
W
Neith
Netulo
Neith
4
0
11
9.5
L
0
14
1
0.04
L
Neith
Venom Kai
Neith
0
0
0
0
L
0
17
1
0.03
L
Xbalanque
four-one14
Xbalanque
2
5
0
0.4
L
3
6
1
0.58
W
Mulan
4
0
2
5
W
Nemesis
pyromane04
Nemesis
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,434
Damage
31,950
44,594
Taken
33,127
15,611
Mitigated
15,975
1,893
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,334
321
0
1,736
6,899
5,674
670
1,505
5,394
39,419
0
W
11,050
1,466
0
722
8,090
2,461
916
2,577
5,513
29,412
0
W
Neith
Netulo
Neith
5,933
3,976
0
347
5,625
2,874
4,488
1,188
4,437
0
36,864
L
1,742
234
534
506
9,798
2,514
0
3,154
6,445
13,042
0
L
Neith
Venom Kai
Neith
110
37
0
0
413
61
0
136
277
0
1,698
L
1,939
271
0
0
15,847
4,481
0
5,244
10,198
0
10,733
L
Xbalanque
four-one14
Xbalanque
1,837
1,290
0
529
4,786
1,292
88
2,212
2,488
0
7,917
L
5,806
566
0
324
13,750
7,263
0
3,840
9,677
24,200
0
W
Mulan
2,223
244
0
1,415
4,064
2,216
1,080
1,221
2,843
0
31,680
W
Nemesis
pyromane04
Nemesis
8,410
3,749
0
1,804
8,449
2,750
1,955
1,057
7,392
0
38,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
45,001
72
Minions Killed
290
0
Camps Cleared
0
807,062
Distance Traveled
1,327,097
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,764
548
58
4
0
249,505
1
W
Agni
9,663
604
49
3
0
240,230
0
W
Neith
8,644
540
70
4
0
254,576
1
L
Ra
4,954
310
17
1
0
170,945
2
L
Neith
4,569
286
4
0
0
49,479
0
L
Thor
5,111
319
12
1
0
233,666
1
L
Xbalanque
5,327
333
16
1
0
123,628
0
L
Ares
7,987
499
23
1
0
229,344
3
W
Mulan
8,343
521
63
4
0
265,289
0
W
Nemesis
9,587
599
50
3
0
317,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role