Player Matchup

Freya
Freya
BoltMan2185
Freya
Level 24
God Stats
1W - 3L
1,206 SR
Queue Stats
6W - 7L
1,457 Elo+
Solo
Amaterasu
Amaterasu
NeptuneGLITCH
Amaterasu
Level 27
God Stats
13W - 6L
1,765 SR
Queue Stats
104W - 106L
1,535 Elo+
Solo
Mulan
Mulan
PrinceDeku
Mulan
Level 27
God Stats
104W - 87L
1,652 SR
Queue Stats
383W - 394L
1,524 Elo+
Solo
Scylla
Scylla
ThirdSmiteAc
Scylla
Level 28
God Stats
19W - 4L
1,664 SR
Queue Stats
334W - 172L
1,854 Elo+
Solo
King Arthur
King Arthur
TopTYR_Solo
King Arthur
Level 26
God Stats
14W - 22L
1,407 SR
Queue Stats
104W - 107L
1,684 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,611 Elo+

VS

Team Averages
Level 18
1,603 SR
1,603 Elo+
Ne Zha
Ne Zha
Ethandway83
Ne Zha
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 111L
1,691 Elo+
Solo
Medusa
Medusa
Jethe224
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,528 Elo+
Solo
Cthulhu
Cthulhu
SethBlazed01
Cthulhu
Level 30
God Stats
11W - 8L
1,704 SR
Queue Stats
130W - 124L
1,561 Elo+
Solo
Ra
Ra
ShinobizuPl
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
lopabunnyfunny
Tsukuyomi
Level 28
God Stats
1W - 3L
1,810 SR
Queue Stats
78W - 64L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,305
519
7,562
10,289
4,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
NeptuneGLITCH
Amaterasu
15
3 / 2 / 6
8,927
558
4,131
8,861
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
11
2 / 3 / 6
7,250
453
7,156
11,424
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
19
13 / 0 / 1
12,047
753
11,112
8,322
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TopTYR_Solo
King Arthur
15
1 / 4 / 5
9,124
570
9,649
17,459
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 4 / 4
7,574
473
5,537
10,736
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jethe224
Medusa
11
1 / 6 / 2
6,704
419
3,626
12,972
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SethBlazed01
Cthulhu
10
3 / 3 / 3
6,931
433
5,783
13,552
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 7 / 3
6,870
429
6,910
9,895
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
lopabunnyfunny
Tsukuyomi
16
5 / 4 / 0
9,003
563
13,166
13,776
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
24
Kills
12
12
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Ne Zha
1
4
4
0.75
L
Medusa
Jethe224
Medusa
1
6
2
0.33
W
Amaterasu
NeptuneGLITCH
Amaterasu
3
2
6
3
W
Mulan
2
3
6
1.67
L
Cthulhu
SethBlazed01
Cthulhu
3
3
3
1.5
L
2
7
3
0.5
W
Scylla
13
0
1
13.5
W
King Arthur
TopTYR_Solo
King Arthur
1
4
5
0.88
L
Tsukuyomi
lopabunnyfunny
Tsukuyomi
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
35,022
56,355
Taken
60,931
31,288
Mitigated
27,158
22,243
Healing
16,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
3,357
0
5,020
10,289
4,505
220
3,649
6,640
37,703
0
L
Ne Zha
5,537
1,452
0
2,902
10,736
3,343
0
3,517
7,033
0
43,247
L
Medusa
Jethe224
Medusa
3,626
2,233
0
4,537
12,972
3,955
504
4,179
8,676
0
35,007
W
Amaterasu
NeptuneGLITCH
Amaterasu
4,131
1,693
0
3,047
8,861
6,248
712
201
8,616
0
55,639
W
Mulan
7,156
2,333
171
4,352
11,424
8,910
0
6,864
4,560
0
24,759
L
Cthulhu
SethBlazed01
Cthulhu
5,783
722
169
1,900
13,552
6,050
0
4,939
8,333
24,339
0
L
6,910
1,507
471
1,512
9,895
2,970
0
3,291
6,319
29,821
0
W
Scylla
11,112
1,316
0
3,564
8,322
2,945
0
740
7,582
103,302
0
W
King Arthur
TopTYR_Solo
King Arthur
9,649
1,530
0
6,089
17,459
8,680
128
1,239
15,654
0
60,189
L
Tsukuyomi
lopabunnyfunny
Tsukuyomi
13,166
2,977
0
4,822
13,776
10,840
0
2,310
11,436
0
55,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
37,082
502
Minions Killed
351
0
Camps Cleared
0
1,442,367
Distance Traveled
1,480,897
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,305
519
50
3
0
251,028
3
L
Ne Zha
7,574
473
91
6
0
317,759
1
L
Medusa
6,704
419
70
4
0
267,399
0
W
Amaterasu
8,927
558
95
6
0
327,944
0
W
Mulan
7,250
453
38
2
0
268,443
0
L
Cthulhu
6,931
433
26
2
0
301,773
7
L
Ra
6,870
429
58
4
0
288,453
1
W
Scylla
12,047
753
195
12
0
300,619
4
W
King Arthur
9,124
570
124
8
0
294,333
0
L
Tsukuyomi
9,003
563
106
7
0
305,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role