Player Matchup

Kukulkan
Kukulkan
Dat1BoiAkeem
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
ENEMYANIHALATOR
Set
Level 23
God Stats
0W - 2L
1,399 SR
Queue Stats
101W - 76L
1,563 Elo+
Party 1
Ares
Ares
Emperor_Arcann
Ares
Level 57
God Stats
8W - 9L
1,513 SR
Queue Stats
139W - 144L
1,525 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,529 Elo+

VS

Team Averages
Level 64
1,640 SR
1,512 Elo+
Ah Puch
Ah Puch
Knightcrawler226
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
MP373
Neith
Level 17
God Stats
2W - 0L
1,754 SR
Queue Stats
22W - 14L
1,746 Elo+
Solo
Cthulhu
Cthulhu
MeIonator16
Cthulhu
Level 148
God Stats
6W - 2L
1,665 SR
Queue Stats
58W - 51L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dat1BoiAkeem
Kukulkan
11
4 / 5 / 2
11,374
569
5,290
7,489
2,908
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 6 / 5
12,044
602
5,523
13,951
11,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 4
11,350
568
8,861
22,225
27,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
11,205
560
11,787
11,572
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MP373
Neith
3
0 / 0 / 0
8,793
440
0
0
0
Cthulhu
MeIonator16
Cthulhu
20
12 / 2 / 1
13,976
699
22,803
16,930
18,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
8
Kills
13
13
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dat1BoiAkeem
Kukulkan
4
5
2
1
L
4
6
5
1.08
L
0
2
4
1
W
1
7
5
0.5
W
Neith
MP373
Neith
0
0
0
0
W
Cthulhu
MeIonator16
Cthulhu
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,674
Damage
34,590
43,665
Taken
28,502
41,677
Mitigated
22,339
1,511
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dat1BoiAkeem
Kukulkan
5,290
493
0
0
7,489
2,908
0
6,686
735
22,753
0
L
5,523
2,501
0
42
13,951
11,657
66
10,288
3,327
0
36,857
L
8,861
865
0
1,469
22,225
27,112
245
16,445
4,973
34,356
0
W
11,787
1,784
255
2,217
11,572
4,218
198
5,044
6,528
26,291
0
W
Neith
MP373
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
MeIonator16
Cthulhu
22,803
1,012
750
2,229
16,930
18,121
190
9,175
7,755
78,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
33,974
142
Minions Killed
157
0
Camps Cleared
0
846,257
Distance Traveled
683,160
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,374
569
45
2
0
202,946
2
L
Set
12,044
602
50
3
0
279,032
1
L
Ares
11,350
568
47
2
0
364,279
1
W
Ah Puch
11,205
560
47
2
0
288,141
0
W
Neith
8,793
440
0
0
0
0
0
W
Cthulhu
13,976
699
110
6
0
395,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role