Player Matchup

Tyr
Tyr
CaptBeckett
Tyr
Level 113
God Stats
11W - 6L
1,362 SR
Queue Stats
67W - 46L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
GoodGuyGreirat
Kuzenbo
Level 101
God Stats
3W - 2L
1,705 SR
Queue Stats
63W - 43L
1,582 Elo+
Party 2
Janus
Janus
HJONKSundew
Janus
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
52W - 42L
1,655 Elo+
Party 2
Erlang Shen
Erlang Shen
Krisie3000
Erlang Shen
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,584 Elo+
Solo
Izanami
Izanami
ShadigShadag
Izanami
Level 132
God Stats
3W - 1L
1,980 SR
Queue Stats
67W - 44L
1,617 Elo+
Party 2
Team Averages
Level 82
1,604 SR
1,609 Elo+

VS

Team Averages
Level 61
1,639 SR
1,620 Elo+
Chiron
Chiron
DSGSpitez
Chiron
Level 5
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,839 Elo+
Party 1
He Bo
He Bo
Siegward14
He Bo
Level 18
God Stats
4W - 5L
1,681 SR
Queue Stats
166W - 174L
1,546 Elo+
Party 3
Kali
Kali
XxGOHEEZYxX
Kali
Level 66
God Stats
8W - 3L
1,706 SR
Queue Stats
27W - 27L
1,583 Elo+
Party 1
Ganesha
Ganesha
boliviano2031
Ganesha
Level 90
God Stats
0W - 3L
1,304 SR
Queue Stats
115W - 105L
1,539 Elo+
Party 3
Athena
Athena
spmadao
Athena
Level 126
God Stats
1W - 3L
1,717 SR
Queue Stats
78W - 79L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,825
491
10,649
18,199
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 14
9,957
498
8,713
13,967
12,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 2 / 4
10,933
547
9,311
8,024
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Krisie3000
Erlang Shen
18
3 / 3 / 8
11,259
563
11,387
15,221
11,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ShadigShadag
Izanami
18
10 / 0 / 7
11,907
595
18,534
14,914
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DSGSpitez
Chiron
13
0 / 7 / 1
8,344
417
6,623
13,560
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
12
2 / 6 / 1
8,451
423
6,769
12,180
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 2
9,023
451
3,472
15,374
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
10
0 / 9 / 0
7,449
372
6,657
17,327
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
spmadao
Athena
18
4 / 0 / 1
10,940
547
13,480
21,240
16,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
27
Kills
7
7
Deaths
27
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Chiron
DSGSpitez
Chiron
0
7
1
0.07
W
4
0
14
11
W
6
2
4
4
W
Erlang Shen
Krisie3000
Erlang Shen
3
3
8
2.33
W
Izanami
ShadigShadag
Izanami
10
0
7
13.5
L
He Bo
2
6
1
0.42
L
1
5
2
0.4
L
Ganesha
0
9
0
0
L
Athena
spmadao
Athena
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,594
Damage
37,001
70,325
Taken
79,681
45,497
Mitigated
42,629
28,574
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,649
2,093
0
8,233
18,199
13,865
569
9,207
8,992
0
45,961
L
Chiron
DSGSpitez
Chiron
6,623
3,317
413
4,319
13,560
3,923
994
2,664
10,846
0
47,006
W
8,713
4,176
672
3,732
13,967
12,849
294
4,052
9,915
32,243
0
W
9,311
311
0
1,524
8,024
3,039
725
3,979
4,045
61,631
0
W
Erlang Shen
Krisie3000
Erlang Shen
11,387
5,883
0
3,360
15,221
11,214
1,010
5,914
9,307
0
86,044
W
Izanami
ShadigShadag
Izanami
18,534
10,829
0
11,053
14,914
4,530
2,031
3,754
11,160
0
112,976
L
He Bo
6,769
90
0
1,225
12,180
4,359
252
4,907
7,255
40,377
0
L
3,472
1,133
0
6,109
15,374
5,610
0
3,528
11,796
0
55,212
L
Ganesha
6,657
912
0
2,520
17,327
11,881
0
4,173
13,054
29,559
0
L
Athena
spmadao
Athena
13,480
3,746
0
7,890
21,240
16,856
384
2,752
18,113
78,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,881
Gold Earned
44,207
544
Minions Killed
459
0
Camps Cleared
0
2,061,801
Distance Traveled
1,855,368
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,825
491
81
4
0
419,346
9
L
Chiron
8,344
417
113
6
0
341,155
5
W
Kuzenbo
9,957
498
35
2
0
438,652
2
W
Janus
10,933
547
132
7
0
416,988
0
W
Erlang Shen
11,259
563
142
7
0
392,039
5
W
Izanami
11,907
595
154
8
0
394,776
3
L
He Bo
8,451
423
69
3
0
331,038
3
L
Kali
9,023
451
109
5
0
394,597
5
L
Ganesha
7,449
372
21
1
0
353,799
6
L
Athena
10,940
547
147
7
0
434,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role