Player Matchup

Fenrir
Fenrir
Kronkamania
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Kyoii-
King Arthur
Level 14
God Stats
3W - 7L
1,162 SR
Queue Stats
65W - 64L
1,465 Elo+
Solo
Raijin
Raijin
Moonlight1430
Raijin
Level 16
God Stats
1W - 2L
1,652 SR
Queue Stats
65W - 74L
1,358 Elo+
Solo
Skadi
Skadi
loco321
Skadi
Level 18
God Stats
5W - 4L
1,786 SR
Queue Stats
26W - 32L
1,337 Elo+
Solo
Xbalanque
Xbalanque
the_legend9415
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,103 Elo+
Solo
Team Averages
Level 17
1,520 SR
1,353 Elo+

VS

Team Averages
Level 21
1,587 SR
1,388 Elo+
Apollo
Apollo
BlazinHitz
Apollo
Level 29
God Stats
14W - 11L
1,487 SR
Queue Stats
63W - 59L
1,412 Elo+
Solo
Izanami
Izanami
DaZumbi3Show
Izanami
Level 18
God Stats
80W - 58L
1,572 SR
Queue Stats
101W - 87L
1,421 Elo+
Solo
Da Ji
Da Ji
Jaydenthegirl
Da Ji
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,246 Elo+
Solo
Bellona
Bellona
Marcosch16
Bellona
Level 24
God Stats
5W - 0L
1,698 SR
Queue Stats
71W - 50L
1,365 Elo+
Solo
Hera
Hera
S-ACOSTA-2020
Hera
Level 29
God Stats
7W - 6L
1,675 SR
Queue Stats
178W - 212L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 8 / 2
10,857
905
5,164
16,351
6,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Kyoii-
King Arthur
17
1 / 7 / 6
10,785
899
9,525
17,495
17,478
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 9 / 7
11,614
968
15,162
16,948
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
loco321
Skadi
17
3 / 10 / 2
11,599
967
6,861
18,059
7,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
the_legend9415
Xbalanque
16
1 / 16 / 4
10,592
883
10,573
22,860
9,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlazinHitz
Apollo
20
15 / 2 / 23
14,904
1,242
34,298
14,502
7,394
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
DaZumbi3Show
Izanami
20
8 / 2 / 17
13,255
1,105
14,568
12,503
5,631
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 4
9,605
800
586
4,082
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Marcosch16
Bellona
20
13 / 0 / 20
15,100
1,258
13,681
11,118
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 3 / 18
14,881
1,240
20,004
10,366
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
10
Kills
50
50
Deaths
10
21
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Apollo
BlazinHitz
Apollo
15
2
23
13.25
W
Izanami
DaZumbi3Show
Izanami
8
2
17
8.25
W
0
3
4
0.67
L
Fenrir
3
8
2
0.5
L
King Arthur
Kyoii-
King Arthur
1
7
6
0.57
W
Bellona
Marcosch16
Bellona
13
0
20
23
L
2
9
7
0.61
W
14
3
18
7.67
L
Skadi
loco321
Skadi
3
10
2
0.4
L
Xbalanque
the_legend9415
Xbalanque
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,285
Damage
83,137
91,713
Taken
52,571
49,519
Mitigated
30,026
1,276
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BlazinHitz
Apollo
34,298
26,670
0
1,281
14,502
7,394
0
4,061
10,441
0
56,055
W
Izanami
DaZumbi3Show
Izanami
14,568
12,655
693
393
12,503
5,631
0
4,680
7,823
0
40,685
W
586
486
0
368
4,082
1,300
0
626
3,456
0
2,875
L
Fenrir
5,164
1,805
0
826
16,351
6,942
0
6,418
9,808
0
14,501
L
King Arthur
Kyoii-
King Arthur
9,525
2,239
0
0
17,495
17,478
0
2,634
14,689
0
18,936
W
Bellona
Marcosch16
Bellona
13,681
5,016
0
1,172
11,118
11,124
0
2,719
8,399
0
32,221
L
15,162
2,473
0
273
16,948
7,898
0
2,426
14,447
41,862
0
W
20,004
5,188
0
561
10,366
4,577
0
3,076
7,290
37,238
0
L
Skadi
loco321
Skadi
6,861
3,763
0
0
18,059
7,413
0
3,811
14,123
0
30,847
L
Xbalanque
the_legend9415
Xbalanque
10,573
4,998
0
177
22,860
9,788
0
4,715
17,945
0
32,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,447
Gold Earned
67,745
173
Minions Killed
203
4
Camps Cleared
10
867,587
Distance Traveled
849,784
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,904
1,242
55
5
1
195,461
1
W
Izanami
13,255
1,105
68
6
1
150,622
1
W
Da Ji
9,605
800
3
0
2
52,523
0
L
Fenrir
10,857
905
21
2
0
141,018
0
L
King Arthur
10,785
899
28
2
1
176,482
0
W
Bellona
15,100
1,258
27
2
5
254,574
1
L
Raijin
11,614
968
24
2
2
204,300
0
W
Hera
14,881
1,240
50
4
1
196,604
0
L
Skadi
11,599
967
60
5
1
172,462
1
L
Xbalanque
10,592
883
40
3
0
173,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role