Player Matchup

Danzaburou
Danzaburou
AlbertDios1156
Danzaburou
Level 94
God Stats
24W - 6L
1,840 SR
Queue Stats
103W - 71L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
Joselitoo2002
Xing Tian
Level 32
God Stats
18W - 16L
1,613 SR
Queue Stats
75W - 51L
1,658 Elo+
Party 2
Chaac
Chaac
Thrashcan
Chaac
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,769 Elo+
Party 1
Sun Wukong
Sun Wukong
francissalva
Sun Wukong
Level 74
God Stats
6W - 2L
1,512 SR
Queue Stats
67W - 54L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
vidargen99
Baron Samedi
Level 28
God Stats
1W - 0L
1,758 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 1
Team Averages
Level 55
1,645 SR
1,603 Elo+

VS

Team Averages
Level 47
1,431 SR
1,364 Elo+
Fenrir
Fenrir
BrendenVc
Fenrir
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 48L
1,298 Elo+
Party 4
Tyr
Tyr
Fiery274
Tyr
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 37L
1,479 Elo+
Solo
Neith
Neith
L1VERP00L18
Neith
Level 89
God Stats
6W - 5L
1,480 SR
Queue Stats
328W - 348L
1,405 Elo+
Party 3
Ymir
Ymir
Spartan1xv05
Ymir
Level 29
God Stats
33W - 40L
1,390 SR
Queue Stats
285W - 305L
1,341 Elo+
Party 3
Ra
Ra
jellyjel
Ra
Level 28
God Stats
1W - 8L
1,284 SR
Queue Stats
9W - 26L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlbertDios1156
Danzaburou
16
3 / 0 / 5
9,920
584
8,157
9,423
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Joselitoo2002
Xing Tian
13
1 / 0 / 6
8,246
485
3,607
10,569
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Thrashcan
Chaac
15
2 / 4 / 1
9,072
534
6,090
13,092
11,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
francissalva
Sun Wukong
15
5 / 2 / 4
9,181
540
6,669
11,739
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Baron Samedi
vidargen99
Baron Samedi
13
1 / 5 / 2
8,256
486
5,194
8,686
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrendenVc
Fenrir
15
5 / 1 / 4
8,958
527
5,715
10,153
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 2
9,764
574
8,644
11,069
10,238
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 4 / 0
7,878
463
5,816
8,733
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,859
403
3,080
10,613
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 2 / 4
8,714
513
5,382
6,854
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
11
11
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlbertDios1156
Danzaburou
3
0
5
5.5
L
Fenrir
BrendenVc
Fenrir
5
1
4
7
L
2
1
2
3
W
Xing Tian
Joselitoo2002
Xing Tian
1
0
6
4
L
2
4
0
0.5
L
0
4
0
0
W
Chaac
Thrashcan
Chaac
2
4
1
0.63
W
Sun Wukong
francissalva
Sun Wukong
5
2
4
3.5
L
2
2
4
2
W
Baron Samedi
vidargen99
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
28,637
53,509
Taken
47,422
30,941
Mitigated
26,221
20,940
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlbertDios1156
Danzaburou
8,157
3,344
0
3,983
9,423
3,456
2,184
1,268
8,155
0
80,349
L
Fenrir
BrendenVc
Fenrir
5,715
715
450
5,094
10,153
4,153
0
2,095
8,008
0
53,227
L
8,644
855
0
4,055
11,069
10,238
188
2,102
8,517
309
74,138
W
Xing Tian
Joselitoo2002
Xing Tian
3,607
191
0
2,285
10,569
6,727
63
2,582
7,987
21,287
0
L
5,816
2,037
0
2,149
8,733
2,915
0
472
8,261
0
47,633
L
3,080
332
0
1,495
10,613
6,016
0
2,370
8,201
25,455
0
W
Chaac
Thrashcan
Chaac
6,090
1,895
0
5,773
13,092
11,248
50
1,173
11,919
0
56,339
W
Sun Wukong
francissalva
Sun Wukong
6,669
1,457
0
6,059
11,739
5,955
558
1,364
10,375
0
52,891
L
5,382
701
551
2,585
6,854
2,899
204
1,762
5,092
56,497
0
W
Baron Samedi
vidargen99
Baron Samedi
5,194
219
724
2,116
8,686
3,555
636
2,335
6,351
35,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
42,173
474
Minions Killed
501
0
Camps Cleared
0
1,566,644
Distance Traveled
1,589,054
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,920
584
138
8
0
307,270
7
L
Fenrir
8,958
527
90
5
0
373,755
2
L
Tyr
9,764
574
166
10
0
347,810
7
W
Xing Tian
8,246
485
37
2
0
348,020
6
L
Neith
7,878
463
107
6
0
264,633
2
L
Ymir
6,859
403
34
2
0
318,883
5
W
Chaac
9,072
534
124
7
0
293,222
2
W
Sun Wukong
9,181
540
101
6
0
316,475
3
L
Ra
8,714
513
104
6
0
283,973
2
W
Baron Samedi
8,256
486
74
4
0
301,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role