Player Matchup

Agni
Agni
Appiepicker
Agni
Level 17
God Stats
4W - 3L
1,524 SR
Queue Stats
35W - 18L
1,608 Elo+
Solo
Bellona
Bellona
DoubleCheeto
Bellona
Level 21
God Stats
7W - 4L
1,683 SR
Queue Stats
126W - 105L
1,328 Elo+
Party 1
Fenrir
Fenrir
RIRTheGunter
Fenrir
Level 7
God Stats
4W - 4L
1,597 SR
Queue Stats
6W - 5L
1,579 Elo+
Solo
Cabrakan
Cabrakan
coldblade86
Cabrakan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,475 Elo+
Party 1
Izanami
Izanami
ss201711
Izanami
Level 29
God Stats
8W - 5L
1,849 SR
Queue Stats
89W - 94L
1,636 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,525 Elo+

VS

Team Averages
Level 24
1,516 SR
1,578 Elo+
Thoth
Thoth
HashSSlasher
Thoth
Level 28
God Stats
1W - 1L
1,751 SR
Queue Stats
65W - 104L
1,836 Elo+
Solo
Khepri
Khepri
Jotasolo
Khepri
Level 17
God Stats
7W - 3L
1,604 SR
Queue Stats
55W - 57L
1,477 Elo+
Solo
Artio
Artio
TouchMyDinker
Artio
Level 26
God Stats
1W - 3L
1,414 SR
Queue Stats
173W - 155L
1,583 Elo+
Solo
Set
Set
XELCACASX
Set
Level 24
God Stats
1W - 4L
1,289 SR
Queue Stats
26W - 22L
1,450 Elo+
Solo
Neith
Neith
tmx1000
Neith
Level 25
God Stats
153W - 143L
1,520 SR
Queue Stats
203W - 195L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,142
586
8,189
10,863
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DoubleCheeto
Bellona
15
4 / 2 / 7
10,935
576
6,810
14,034
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
0 / 3 / 0
10,668
561
1,626
11,563
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
coldblade86
Cabrakan
13
4 / 2 / 7
9,956
524
7,277
9,299
5,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
ss201711
Izanami
18
9 / 1 / 2
12,109
637
17,117
14,143
5,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,742
407
4,474
10,493
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Jotasolo
Khepri
11
0 / 5 / 5
7,549
397
2,898
12,593
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 0 / 4
10,955
577
10,476
13,579
12,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 2
10,158
535
8,678
15,600
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
tmx1000
Neith
11
0 / 3 / 1
7,073
372
1,755
8,035
2,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
21
Kills
12
12
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Bellona
DoubleCheeto
Bellona
4
2
7
3.75
L
1
8
3
0.31
L
Khepri
Jotasolo
Khepri
0
5
5
0.5
W
Fenrir
0
3
0
0
L
5
0
4
7
L
6
5
2
1.4
W
Cabrakan
coldblade86
Cabrakan
4
2
7
3.75
W
Izanami
ss201711
Izanami
9
1
2
10
L
Neith
tmx1000
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,019
Damage
28,281
59,902
Taken
60,300
34,985
Mitigated
31,389
21,784
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,189
426
0
3,223
10,863
4,152
656
1,537
9,326
65,489
0
W
Bellona
DoubleCheeto
Bellona
6,810
1,858
0
3,867
14,034
12,925
52
4,274
9,760
0
43,102
L
4,474
435
0
312
10,493
3,549
368
5,032
5,253
34,262
0
L
Khepri
Jotasolo
Khepri
2,898
331
0
2,002
12,593
6,418
0
2,614
9,879
18,459
0
W
Fenrir
1,626
490
0
4,854
11,563
6,955
2,638
5,048
6,515
0
54,582
L
10,476
1,282
1,031
8,346
13,579
12,733
0
1,796
11,530
71,332
0
L
8,678
3,452
0
4,701
15,600
6,223
490
5,116
10,190
0
66,642
W
Cabrakan
coldblade86
Cabrakan
7,277
1,025
0
2,312
9,299
5,469
58
2,572
6,727
31,441
0
W
Izanami
ss201711
Izanami
17,117
13,066
0
7,528
14,143
5,484
7,656
4,417
9,726
0
105,495
L
Neith
tmx1000
Neith
1,755
755
0
2,308
8,035
2,466
0
274
7,761
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,810
Gold Earned
43,477
506
Minions Killed
416
0
Camps Cleared
0
1,639,998
Distance Traveled
1,621,976
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,142
586
103
5
0
300,902
3
W
Bellona
10,935
576
58
3
0
366,949
12
L
Thoth
7,742
407
75
4
0
327,552
1
L
Khepri
7,549
397
29
2
0
379,157
4
W
Fenrir
10,668
561
125
7
0
320,037
1
L
Artio
10,955
577
132
7
0
351,200
2
L
Set
10,158
535
137
7
0
363,436
0
W
Cabrakan
9,956
524
50
3
0
335,062
1
W
Izanami
12,109
637
170
9
0
317,048
3
L
Neith
7,073
372
43
2
0
200,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role