Player Matchup

Cu Chulainn
Cu Chulainn
BlackRoseqZ
Cu Chulainn
Level 8
God Stats
1W - 4L
1,225 SR
Queue Stats
5W - 7L
1,534 Elo+
Solo
Ares
Ares
KILLAZ-971
Ares
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
80W - 90L
1,480 Elo+
Solo
Nike
Nike
MK__2001
Nike
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,843 Elo+
Solo
Hera
Hera
MOM__AWESOME
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,582 Elo+
Party 2
Izanami
Izanami
YOUR__IS
Izanami
Level 4
God Stats
12W - 9L
1,732 SR
Queue Stats
52W - 40L
1,582 Elo+
Party 2
Team Averages
Level 14
1,532 SR
1,604 Elo+

VS

Team Averages
Level 21
1,600 SR
1,581 Elo+
Nemesis
Nemesis
EccoMafia
Nemesis
Level 17
God Stats
27W - 19L
1,740 SR
Queue Stats
197W - 176L
1,626 Elo+
Solo
Neith
Neith
LeDimsy94
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Polnik
Ymir
Level 37
God Stats
4W - 3L
1,634 SR
Queue Stats
21W - 25L
1,523 Elo+
Party 1
Hercules
Hercules
Stoogod
Hercules
Level 28
God Stats
7W - 12L
1,405 SR
Queue Stats
68W - 66L
1,498 Elo+
Solo
Artemis
Artemis
iFubsiii_____
Artemis
Level 6
God Stats
2W - 1L
1,718 SR
Queue Stats
4W - 1L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackRoseqZ
Cu Chulainn
9
0 / 8 / 0
6,049
356
1,606
13,797
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 2
7,803
459
4,573
15,475
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
13
0 / 4 / 1
7,440
438
5,609
11,997
6,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 3 / 2
9,419
554
11,308
7,327
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
YOUR__IS
Izanami
15
8 / 5 / 1
9,499
559
12,738
14,094
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EccoMafia
Nemesis
15
6 / 3 / 2
9,590
564
8,744
11,388
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
LeDimsy94
Neith
15
15 / 2 / 4
10,011
589
14,074
7,475
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Polnik
Ymir
14
3 / 2 / 15
8,520
501
13,058
8,092
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Stoogod
Hercules
15
2 / 2 / 2
9,062
533
7,481
11,617
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
13
1 / 7 / 2
8,167
480
3,515
13,000
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
16
Kills
27
27
Deaths
16
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlackRoseqZ
Cu Chulainn
0
8
0
0
W
Nemesis
EccoMafia
Nemesis
6
3
2
2.33
L
1
7
2
0.29
W
Neith
LeDimsy94
Neith
15
2
4
8.5
L
Nike
0
4
1
0.13
L
7
3
2
2.67
W
Ymir
Polnik
Ymir
3
2
15
5.25
W
Hercules
Stoogod
Hercules
2
2
2
1.5
L
Izanami
YOUR__IS
Izanami
8
5
1
1.7
W
Artemis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
46,872
62,690
Taken
51,572
32,773
Mitigated
25,940
9,073
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlackRoseqZ
Cu Chulainn
1,606
249
0
1,017
13,797
6,556
0
4,371
9,005
0
19,015
W
Nemesis
EccoMafia
Nemesis
8,744
4,080
0
939
11,388
5,338
0
1,985
9,265
0
68,191
L
4,573
447
89
921
15,475
12,438
242
5,408
9,641
23,173
0
W
Neith
LeDimsy94
Neith
14,074
7,508
0
3,700
7,475
2,302
2,078
2,752
4,612
0
41,354
L
Nike
5,609
1,275
0
1,980
11,997
6,251
0
1,688
9,723
137
32,992
L
11,308
1,406
0
1,250
7,327
2,633
604
1,012
6,236
53,877
0
W
Ymir
Polnik
Ymir
13,058
3,685
0
480
8,092
4,232
842
2,295
5,670
27,317
0
W
Hercules
Stoogod
Hercules
7,481
1,674
0
4,488
11,617
9,893
46
1,578
9,997
10,950
34,243
L
Izanami
YOUR__IS
Izanami
12,738
9,004
0
3,816
14,094
4,895
984
1,035
12,867
0
62,199
W
Artemis
3,515
1,338
0
2,882
13,000
4,175
982
6,744
5,822
0
36,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
45,350
332
Minions Killed
352
0
Camps Cleared
0
1,465,951
Distance Traveled
1,540,396
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,049
356
35
2
0
339,214
0
W
Nemesis
9,590
564
111
7
0
347,947
3
L
Ares
7,803
459
24
1
0
290,280
0
W
Neith
10,011
589
69
4
0
325,084
3
L
Nike
7,440
438
70
4
0
249,297
4
L
Hera
9,419
554
102
6
0
305,732
5
W
Ymir
8,520
501
22
1
0
312,069
1
W
Hercules
9,062
533
90
5
0
314,220
0
L
Izanami
9,499
559
101
6
0
281,428
1
W
Artemis
8,167
480
60
4
0
241,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role