Player Matchup

Kuzenbo
Kuzenbo
KurkoMoka
Kuzenbo
Level 15
God Stats
1W - 3L
1,352 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Scrimshie
Heimdallr
Level 16
God Stats
2W - 5L
1,371 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
barale6791
Ymir
Level 29
God Stats
0W - 2L
1,789 SR
Queue Stats
10W - 7L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
sasuralka
Ao Kuang
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 4
Aphrodite
Aphrodite
stankatapro
Aphrodite
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,571 Elo+
Party 4
Team Averages
Level 55
1,502 SR
1,436 Elo+

VS

Team Averages
Level 81
1,465 SR
1,308 Elo+
Baron Samedi
Baron Samedi
ButtholeDeleter
Baron Samedi
Level 26
God Stats
4W - 4L
1,393 SR
Queue Stats
20W - 17L
1,189 Elo+
Party 3
Mulan
Mulan
CHAOS KINGzz
Mulan
Level 89
God Stats
2W - 1L
1,190 SR
Queue Stats
19W - 21L
1,454 Elo+
Solo
Ah Puch
Ah Puch
Iver974
Ah Puch
Level 121
God Stats
1W - 0L
1,834 SR
Queue Stats
65W - 69L
1,309 Elo+
Party 1
Medusa
Medusa
JuifBarbu
Medusa
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,400 Elo+
Party 1
Tyr
Tyr
ZubriQ
Tyr
Level 27
God Stats
3W - 1L
1,410 SR
Queue Stats
18W - 20L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KurkoMoka
Kuzenbo
20
2 / 2 / 11
12,851
714
14,121
27,706
52,321
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Scrimshie
Heimdallr
17
3 / 11 / 4
11,570
643
15,350
20,744
9,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 1
8,804
489
1,867
6,370
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
sasuralka
Ao Kuang
20
10 / 8 / 3
15,480
860
23,996
28,612
14,904
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
stankatapro
Aphrodite
18
2 / 7 / 6
11,829
657
8,176
19,707
16,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButtholeDeleter
Baron Samedi
20
5 / 5 / 9
13,729
763
16,424
14,121
6,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 3 / 7
13,508
750
16,043
19,272
13,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Iver974
Ah Puch
20
6 / 3 / 15
14,554
809
23,501
12,205
5,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
JuifBarbu
Medusa
20
6 / 3 / 10
13,720
762
18,257
17,101
6,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
ZubriQ
Tyr
20
9 / 3 / 8
13,831
768
16,435
21,521
16,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
17
Kills
31
31
Deaths
17
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ButtholeDeleter
Baron Samedi
5
5
9
1.9
W
5
3
7
2.83
W
Ah Puch
Iver974
Ah Puch
6
3
15
4.5
W
Medusa
JuifBarbu
Medusa
6
3
10
3.67
L
Kuzenbo
KurkoMoka
Kuzenbo
2
2
11
3.75
L
Heimdallr
Scrimshie
Heimdallr
3
11
4
0.45
W
Tyr
ZubriQ
Tyr
9
3
8
4.33
L
0
3
1
0.17
L
Ao Kuang
sasuralka
Ao Kuang
10
8
3
1.44
L
Aphrodite
stankatapro
Aphrodite
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,510
Damage
90,660
103,139
Taken
84,220
96,757
Mitigated
47,683
18,769
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ButtholeDeleter
Baron Samedi
16,424
795
1,940
4,946
14,121
6,492
613
6,944
7,105
60,575
0
W
16,043
5,372
270
7,727
19,272
13,148
162
8,473
10,651
0
47,725
W
Ah Puch
Iver974
Ah Puch
23,501
1,018
1,671
2,824
12,205
5,059
1,231
7,371
4,774
75,953
0
W
Medusa
JuifBarbu
Medusa
18,257
8,972
349
5,391
17,101
6,555
2,432
13,732
3,187
0
54,925
L
Kuzenbo
KurkoMoka
Kuzenbo
14,121
5,098
0
484
27,706
52,321
0
7,449
19,770
41,504
0
L
Heimdallr
Scrimshie
Heimdallr
15,350
5,631
0
279
20,744
9,261
0
10,395
10,170
0
34,579
W
Tyr
ZubriQ
Tyr
16,435
4,296
723
5,314
21,521
16,429
311
11,461
9,780
117
32,634
L
1,867
0
0
422
6,370
3,365
0
2,766
3,604
10,902
0
L
Ao Kuang
sasuralka
Ao Kuang
23,996
4,440
0
7,241
28,612
14,904
0
12,108
16,398
48,876
0
L
Aphrodite
stankatapro
Aphrodite
8,176
653
4,731
5,612
19,707
16,906
1
7,683
12,024
25,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
69,342
227
Minions Killed
399
4
Camps Cleared
10
1,247,162
Distance Traveled
1,700,785
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,729
763
85
5
1
380,349
2
W
Mulan
13,508
750
65
4
4
358,730
2
W
Ah Puch
14,554
809
117
7
1
273,535
2
W
Medusa
13,720
762
104
6
1
285,107
2
L
Kuzenbo
12,851
714
37
2
3
361,816
3
L
Heimdallr
11,570
643
50
3
1
245,365
0
W
Tyr
13,831
768
28
2
3
403,064
1
L
Ymir
8,804
489
25
1
0
102,677
0
L
Ao Kuang
15,480
860
52
3
0
273,705
5
L
Aphrodite
11,829
657
63
4
0
263,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role