Player Matchup

Hades
Hades
Brenovalll
Hades
Level 31
God Stats
23W - 17L
1,580 SR
Queue Stats
196W - 196L
1,580 Elo+
Solo
Neith
Neith
ChuckSlaps
Neith
Level 49
God Stats
7W - 7L
1,745 SR
Queue Stats
140W - 140L
1,546 Elo+
Solo
Rama
Rama
DjDwreck59
Rama
Level 23
God Stats
0W - 2L
1,290 SR
Queue Stats
73W - 77L
1,528 Elo+
Party 2
Anubis
Anubis
GetJinxedBaby
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
NameTakenQQ
Baron Samedi
Level 33
God Stats
6W - 6L
1,649 SR
Queue Stats
35W - 40L
1,567 Elo+
Solo
Team Averages
Level 35
1,553 SR
1,544 Elo+

VS

Team Averages
Level 98
1,595 SR
1,586 Elo+
King Arthur
King Arthur
FlacidFetus
King Arthur
Level 17
God Stats
5W - 3L
1,686 SR
Queue Stats
14W - 9L
1,690 Elo+
Party 1
Sol
Sol
Itheil
Sol
Level 101
God Stats
19W - 15L
1,571 SR
Queue Stats
85W - 87L
1,527 Elo+
Solo
Hel
Hel
Mippies
Hel
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ShaneZell
Hercules
Level 157
God Stats
21W - 28L
1,713 SR
Queue Stats
919W - 734L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
TrainerCharlie
Baron Samedi
Level 160
God Stats
3W - 1L
1,506 SR
Queue Stats
242W - 175L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
1 / 9 / 7
9,137
914
16,636
21,117
11,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
15
4 / 2 / 6
9,816
982
11,957
8,345
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 5
8,633
863
7,723
10,609
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 4 / 3
9,479
948
13,304
12,187
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
NameTakenQQ
Baron Samedi
15
0 / 5 / 7
8,613
861
17,895
10,836
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

148

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlacidFetus
King Arthur
15
2 / 5 / 14
9,515
952
9,017
21,312
26,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
Itheil
Sol
17
3 / 3 / 14
10,331
1,033
9,763
11,800
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
16
0 / 3 / 16
9,179
918
5,468
13,102
7,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
ShaneZell
Hercules
17
14 / 0 / 8
12,673
1,267
17,819
20,733
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TrainerCharlie
Baron Samedi
17
6 / 0 / 13
11,029
1,103
16,853
9,830
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
11
Kills
25
25
Deaths
11
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hades
1
9
7
0.5
L
Neith
4
2
6
3.5
L
1
5
5
0.7
W
King Arthur
FlacidFetus
King Arthur
2
5
14
1.8
L
5
4
3
1.63
W
Sol
Itheil
Sol
3
3
14
3.33
W
Hel
0
3
16
2.67
L
Baron Samedi
NameTakenQQ
Baron Samedi
0
5
7
0.7
W
Hercules
ShaneZell
Hercules
14
0
8
18
W
Baron Samedi
TrainerCharlie
Baron Samedi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,515
Damage
58,920
63,094
Taken
76,777
31,356
Mitigated
65,194
12,085
Healing
41,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
16,636
1,025
156
5,068
21,117
11,914
0
13,043
8,074
39,054
0
L
Neith
11,957
6,068
0
1,011
8,345
3,377
0
3,430
4,915
0
33,232
L
7,723
6,795
0
0
10,609
4,182
0
4,420
6,189
0
16,979
W
King Arthur
FlacidFetus
King Arthur
9,017
1,162
0
1,950
21,312
26,654
0
10,979
10,333
0
13,596
L
13,304
780
0
1,296
12,187
6,848
0
6,428
5,759
26,755
0
W
Sol
Itheil
Sol
9,763
2,658
0
4,335
11,800
5,115
0
8,121
3,679
41,881
0
W
Hel
5,468
633
9,395
5,327
13,102
7,452
0
10,745
2,357
18,345
0
L
Baron Samedi
NameTakenQQ
Baron Samedi
17,895
1,888
1,548
3,006
10,836
5,035
0
4,763
6,073
27,040
0
W
Hercules
ShaneZell
Hercules
17,819
5,103
0
12,001
20,733
20,962
0
11,361
9,372
0
24,931
W
Baron Samedi
TrainerCharlie
Baron Samedi
16,853
916
5,095
3,838
9,830
5,011
0
6,629
3,201
43,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
52,727
157
Minions Killed
191
4
Camps Cleared
7
856,051
Distance Traveled
916,659
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,137
914
56
6
1
173,980
0
L
Neith
9,816
982
50
5
2
179,005
1
L
Rama
8,633
863
15
2
1
171,378
1
W
King Arthur
9,515
952
3
0
0
188,724
0
L
Anubis
9,479
948
17
2
0
147,744
0
W
Sol
10,331
1,033
88
9
3
164,111
0
W
Hel
9,179
918
23
2
0
176,731
0
L
Baron Samedi
8,613
861
19
2
0
183,944
1
W
Hercules
12,673
1,267
14
1
3
201,800
3
W
Baron Samedi
11,029
1,103
63
6
1
185,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role