Player Matchup

King Arthur
King Arthur
DvirCohen
King Arthur
Level 128
God Stats
1W - 1L
1,223 SR
Queue Stats
173W - 179L
1,575 Elo+
Party 2
Bacchus
Bacchus
NotNimnoam
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,338 Elo+
Party 2
Mercury
Mercury
Rxptorr
Mercury
Level 103
God Stats
6W - 1L
1,792 SR
Queue Stats
58W - 51L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
TNA101
Danzaburou
Level 120
God Stats
2W - 1L
1,341 SR
Queue Stats
19W - 18L
1,512 Elo+
Party 2
Janus
Janus
kiritokon7
Janus
Level 128
God Stats
11W - 7L
1,572 SR
Queue Stats
92W - 83L
1,519 Elo+
Party 2
Team Averages
Level 104
1,486 SR
1,513 Elo+

VS

Team Averages
Level 69
1,426 SR
1,608 Elo+
Amaterasu
Amaterasu
Bestagon
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,674 Elo+
Party 1
Anhur
Anhur
DeaThNocture
Anhur
Level 111
God Stats
6W - 7L
1,283 SR
Queue Stats
399W - 372L
1,623 Elo+
Party 1
Thanatos
Thanatos
Fiery274
Thanatos
Level 47
God Stats
1W - 5L
1,323 SR
Queue Stats
42W - 37L
1,497 Elo+
Solo
Ra
Ra
IncStrike
Ra
Level 68
God Stats
5W - 2L
1,560 SR
Queue Stats
124W - 90L
1,620 Elo+
Party 1
Yemoja
Yemoja
xLavish
Yemoja
Level 82
God Stats
2W - 6L
1,464 SR
Queue Stats
383W - 296L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DvirCohen
King Arthur
15
6 / 3 / 4
9,162
573
12,318
13,223
13,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
NotNimnoam
Bacchus
12
1 / 6 / 7
7,377
461
10,117
12,772
7,616
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Rxptorr
Mercury
15
4 / 3 / 2
9,156
572
6,709
11,561
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
TNA101
Danzaburou
15
5 / 3 / 2
9,469
592
10,020
10,585
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
16
3 / 0 / 2
9,964
623
5,965
8,364
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bestagon
Amaterasu
13
1 / 6 / 1
7,680
480
4,051
13,313
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 4
7,982
499
8,730
13,507
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Fiery274
Thanatos
16
8 / 2 / 1
9,865
617
8,398
13,339
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 4
7,403
463
6,586
8,647
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
xLavish
Yemoja
12
0 / 3 / 8
7,598
475
3,190
11,064
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
19
Kills
13
15
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bestagon
Amaterasu
1
6
1
0.25
L
3
4
4
1.25
W
King Arthur
DvirCohen
King Arthur
6
3
4
2.67
L
Thanatos
Fiery274
Thanatos
8
2
1
4.25
L
1
4
4
0.75
W
Bacchus
NotNimnoam
Bacchus
1
6
7
0.75
W
Mercury
Rxptorr
Mercury
4
3
2
1.67
W
Danzaburou
TNA101
Danzaburou
5
3
2
2
W
Janus
3
0
2
4
L
Yemoja
xLavish
Yemoja
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
30,955
56,505
Taken
59,870
30,293
Mitigated
30,312
15,610
Healing
27,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bestagon
Amaterasu
4,051
1,877
0
2,576
13,313
9,322
0
1,422
11,891
0
36,104
L
8,730
4,369
0
5,654
13,507
5,272
0
4,378
8,943
0
50,246
W
King Arthur
DvirCohen
King Arthur
12,318
2,279
0
4,265
13,223
13,353
58
1,137
12,086
0
51,298
L
Thanatos
Fiery274
Thanatos
8,398
4,093
0
10,211
13,339
5,958
0
2,103
11,140
0
69,656
L
6,586
573
480
2,358
8,647
2,791
0
5,142
3,323
45,859
0
W
Bacchus
NotNimnoam
Bacchus
10,117
1,094
409
1,147
12,772
7,616
138
3,119
9,653
19,264
0
W
Mercury
Rxptorr
Mercury
6,709
3,577
0
2,041
11,561
3,661
1,244
1,293
10,268
0
62,708
W
Danzaburou
TNA101
Danzaburou
10,020
6,391
0
4,933
10,585
3,147
1,532
1,518
9,067
0
60,661
W
Janus
5,965
480
0
2,815
8,364
2,516
0
2,709
5,655
74,197
0
L
Yemoja
xLavish
Yemoja
3,190
865
2,110
3,829
11,064
6,969
0
2,717
8,305
18,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
40,528
452
Minions Killed
420
0
Camps Cleared
0
1,576,774
Distance Traveled
1,483,543
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,680
480
87
5
0
280,573
0
L
Anhur
7,982
499
95
6
0
266,543
1
W
King Arthur
9,162
573
77
5
0
295,879
3
L
Thanatos
9,865
617
120
8
0
344,088
5
L
Ra
7,403
463
87
5
0
309,353
3
W
Bacchus
7,377
461
12
1
0
313,429
8
W
Mercury
9,156
572
114
7
0
337,858
5
W
Danzaburou
9,469
592
95
6
0
284,510
3
W
Janus
9,964
623
154
10
0
345,098
4
L
Yemoja
7,598
475
31
2
0
282,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role