Player Matchup

Zeus
Zeus
Bewon
Zeus
Level 155
God Stats
0W - 2L
1,444 SR
Queue Stats
146W - 136L
1,542 Elo+
Party 3
Baba Yaga
Baba Yaga
HollowHunter
Baba Yaga
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
61W - 51L
1,631 Elo+
Party 3
Rama
Rama
Ineptiitude
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MightyFunk
Anhur
Level 120
God Stats
1W - 1L
1,693 SR
Queue Stats
20W - 20L
1,586 Elo+
Party 1
Sobek
Sobek
Okenaos
Sobek
Level 105
God Stats
1W - 1L
1,770 SR
Queue Stats
20W - 24L
1,581 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,568 Elo+

VS

Team Averages
Level 100
1,498 SR
1,516 Elo+
Chernobog
Chernobog
Bruce1887
Chernobog
Level 89
God Stats
3W - 4L
1,491 SR
Queue Stats
17W - 24L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Fakeditlol
Ao Kuang
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
GrimTomato
Nike
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,535 Elo+
Party 2
Cerberus
Cerberus
MARKSEN35
Cerberus
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
414W - 384L
1,556 Elo+
Solo
Raijin
Raijin
Yellowbananka
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bewon
Zeus
13
2 / 4 / 1
7,826
559
6,377
7,535
2,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
HollowHunter
Baba Yaga
12
0 / 2 / 3
7,330
524
7,602
8,161
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
5 / 4 / 3
8,606
615
6,001
9,865
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Anhur
14
4 / 5 / 3
8,453
604
6,527
10,909
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Okenaos
Sobek
10
2 / 5 / 2
6,128
438
3,864
10,851
4,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bruce1887
Chernobog
13
5 / 5 / 8
8,283
592
8,367
8,601
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
Fakeditlol
Ao Kuang
14
6 / 1 / 8
8,591
614
7,926
10,414
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 2
7,522
537
3,831
8,016
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MARKSEN35
Cerberus
10
3 / 4 / 7
6,853
490
5,922
12,670
7,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
4 / 2 / 3
7,768
555
6,329
6,612
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
20
20
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bewon
Zeus
2
4
1
0.63
W
Chernobog
Bruce1887
Chernobog
5
5
8
1.8
W
Ao Kuang
Fakeditlol
Ao Kuang
6
1
8
10
W
2
1
2
3
L
Baba Yaga
HollowHunter
Baba Yaga
0
2
3
0.75
L
5
4
3
1.63
W
Cerberus
MARKSEN35
Cerberus
3
4
7
1.63
L
Anhur
4
5
3
1.1
L
Sobek
Okenaos
Sobek
2
5
2
0.6
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
32,375
47,321
Taken
46,313
17,037
Mitigated
21,355
10,735
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bewon
Zeus
6,377
130
0
1,767
7,535
2,783
360
2,597
4,738
46,599
0
W
Chernobog
Bruce1887
Chernobog
8,367
5,163
0
1,698
8,601
4,154
69
2,070
6,451
0
44,701
W
Ao Kuang
Fakeditlol
Ao Kuang
7,926
2,023
0
3,088
10,414
3,350
0
3,442
6,800
47,670
0
W
3,831
287
0
2,883
8,016
4,327
0
4,896
3,120
15
34,572
L
Baba Yaga
HollowHunter
Baba Yaga
7,602
504
0
1,681
8,161
3,109
0
4,142
3,852
51,707
0
L
6,001
5,543
0
2,616
9,865
2,937
247
3,089
6,728
0
54,070
W
Cerberus
MARKSEN35
Cerberus
5,922
682
0
4,619
12,670
7,358
0
3,560
9,040
18,144
0
L
Anhur
6,527
3,277
0
1,216
10,909
3,315
0
4,704
6,111
0
60,700
L
Sobek
Okenaos
Sobek
3,864
475
340
3,115
10,851
4,893
72
5,226
5,515
13,638
0
W
6,329
712
0
960
6,612
2,166
0
3,337
3,059
44,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
39,017
422
Minions Killed
365
0
Camps Cleared
0
1,234,598
Distance Traveled
1,338,649
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,826
559
98
7
0
208,613
3
W
Chernobog
8,283
592
76
5
0
251,797
6
W
Ao Kuang
8,591
614
79
6
0
294,139
1
W
Nike
7,522
537
83
6
0
262,323
4
L
Baba Yaga
7,330
524
98
7
0
264,744
1
L
Rama
8,606
615
110
8
0
250,632
3
W
Cerberus
6,853
490
19
1
0
283,469
6
L
Anhur
8,453
604
101
7
0
235,453
1
L
Sobek
6,128
438
15
1
0
275,156
1
W
Raijin
7,768
555
108
8
0
246,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role