Player Matchup

Neith
Neith
Chandan14
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Olorun
Olorun
FuRy_Rodrivan91
Olorun
Level 7
God Stats
8W - 10L
1,709 SR
Queue Stats
23W - 33L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
HoodieZuko
Sun Wukong
Level 27
God Stats
2W - 1L
1,921 SR
Queue Stats
74W - 62L
1,517 Elo+
Solo
Artio
Artio
eeeeerrrrr
Artio
Level 3
God Stats
7W - 6L
1,523 SR
Queue Stats
18W - 27L
1,454 Elo+
Solo
Arachne
Arachne
liz_1317
Arachne
Level 23
God Stats
0W - 3L
1,219 SR
Queue Stats
93W - 85L
1,499 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,438 Elo+

VS

Team Averages
Level 25
1,569 SR
1,460 Elo+
Scylla
Scylla
DaniMuztang
Scylla
Level 17
God Stats
1W - 1L
1,463 SR
Queue Stats
72W - 82L
1,547 Elo+
Solo
Danzaburou
Danzaburou
OooKGuy
Danzaburou
Level 29
God Stats
6W - 28L
1,610 SR
Queue Stats
7W - 31L
1,290 Elo+
Party 1
Ymir
Ymir
StubbierFoil353
Ymir
Level 26
God Stats
30W - 17L
1,614 SR
Queue Stats
45W - 27L
1,576 Elo+
Solo
Sobek
Sobek
dawild0ne
Sobek
Level 25
God Stats
2W - 3L
1,528 SR
Queue Stats
20W - 49L
1,322 Elo+
Party 1
Da Ji
Da Ji
hifumi379
Da Ji
Level 28
God Stats
9W - 24L
1,629 SR
Queue Stats
15W - 30L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chandan14
Neith
5
0 / 6 / 0
4,286
357
176
5,481
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,885
490
1,825
7,202
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HoodieZuko
Sun Wukong
9
0 / 2 / 0
5,297
441
1,231
6,828
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
11
2 / 1 / 0
6,031
503
2,683
7,872
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
liz_1317
Arachne
8
0 / 4 / 0
4,958
413
1,414
7,807
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 0
6,771
564
3,451
3,862
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
OooKGuy
Danzaburou
9
2 / 1 / 2
5,725
477
4,399
3,324
1,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 5
7,023
585
2,998
5,324
3,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
dawild0ne
Sobek
10
3 / 1 / 2
6,561
547
3,165
6,292
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
hifumi379
Da Ji
11
6 / 0 / 1
6,868
572
4,696
3,008
1,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
15
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Chandan14
Neith
0
6
0
0
W
Scylla
2
0
0
2
L
0
2
0
0
L
Sun Wukong
HoodieZuko
Sun Wukong
0
2
0
0
W
Danzaburou
OooKGuy
Danzaburou
2
1
2
3
W
1
0
5
3.5
W
Sobek
dawild0ne
Sobek
3
1
2
4
L
Artio
2
1
0
2
W
Da Ji
hifumi379
Da Ji
6
0
1
6.5
L
Arachne
liz_1317
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,329
Damage
18,709
35,190
Taken
21,810
12,442
Mitigated
9,834
12,399
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chandan14
Neith
176
176
0
786
5,481
1,352
0
1,605
3,846
0
4,072
W
Scylla
3,451
42
0
813
3,862
1,120
0
1,164
2,698
37,208
0
L
1,825
534
0
3,903
7,202
2,117
940
2,886
4,082
29,322
0
L
Sun Wukong
HoodieZuko
Sun Wukong
1,231
311
0
324
6,828
2,730
0
1,519
5,309
0
23,386
W
Danzaburou
OooKGuy
Danzaburou
4,399
3,210
0
260
3,324
1,098
298
718
2,606
0
19,323
W
2,998
435
311
2,237
5,324
3,031
835
206
5,118
46,412
0
W
Sobek
dawild0ne
Sobek
3,165
261
0
1,522
6,292
3,581
0
1,965
4,327
13,317
0
L
Artio
2,683
188
262
4,454
7,872
4,148
0
2,051
5,821
21,563
0
W
Da Ji
hifumi379
Da Ji
4,696
2,099
0
1,185
3,008
1,004
1,125
455
2,553
0
18,617
L
Arachne
liz_1317
Arachne
1,414
974
0
2,670
7,807
2,095
0
1,271
6,518
0
18,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
32,948
189
Minions Killed
270
0
Camps Cleared
0
1,006,261
Distance Traveled
1,080,164
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,286
357
4
0
0
168,369
1
W
Scylla
6,771
564
79
7
0
232,610
7
L
Olorun
5,885
490
59
5
0
189,055
0
L
Sun Wukong
5,297
441
42
4
0
180,175
0
W
Danzaburou
5,725
477
36
3
0
207,789
0
W
Ymir
7,023
585
95
8
0
191,302
1
W
Sobek
6,561
547
22
2
0
243,416
0
L
Artio
6,031
503
38
3
0
227,615
3
W
Da Ji
6,868
572
38
3
0
205,047
0
L
Arachne
4,958
413
46
4
0
241,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role