Player Matchup

Vamana
Vamana
Fuhiya
Vamana
Level 160
God Stats
2W - 4L
1,102 SR
Queue Stats
331W - 319L
1,539 Elo+
Party 1
Fenrir
Fenrir
Jonanh11
Fenrir
Level 87
God Stats
8W - 7L
1,771 SR
Queue Stats
149W - 118L
1,600 Elo+
Party 2
Anubis
Anubis
Skellyrules
Anubis
Level 128
God Stats
14W - 13L
1,687 SR
Queue Stats
264W - 252L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheFoxySeda02
Kumbhakarna
Level 128
God Stats
3W - 5L
1,425 SR
Queue Stats
265W - 243L
1,570 Elo+
Party 2
Rama
Rama
UriBoy
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 129
1,497 SR
1,552 Elo+

VS

Team Averages
Level 128
1,522 SR
1,580 Elo+
Anubis
Anubis
DarthEzh
Anubis
Level 159
God Stats
9W - 12L
1,263 SR
Queue Stats
927W - 885L
1,602 Elo+
Solo
Vamana
Vamana
Ghazrulk
Vamana
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 244L
1,496 Elo+
Solo
Danzaburou
Danzaburou
HuguyLeChauve
Danzaburou
Level 110
God Stats
3W - 2L
1,791 SR
Queue Stats
72W - 53L
1,644 Elo+
Solo
Erlang Shen
Erlang Shen
Schafa
Erlang Shen
Level 143
God Stats
6W - 5L
1,554 SR
Queue Stats
98W - 101L
1,601 Elo+
Solo
Athena
Athena
TwigTheOlympian
Athena
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
229W - 230L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fuhiya
Vamana
19
0 / 1 / 6
11,742
587
11,341
19,917
18,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Jonanh11
Fenrir
17
4 / 4 / 7
10,774
539
7,030
15,351
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
6 / 2 / 7
12,532
627
21,062
15,962
8,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
TheFoxySeda02
Kumbhakarna
16
3 / 1 / 12
11,149
557
8,322
19,457
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
UriBoy
Rama
20
6 / 0 / 4
12,482
624
9,441
10,066
4,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarthEzh
Anubis
17
2 / 6 / 2
10,409
520
9,850
13,072
7,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Ghazrulk
Vamana
17
1 / 1 / 0
10,144
507
12,409
19,487
12,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
HuguyLeChauve
Danzaburou
14
0 / 5 / 3
8,592
430
6,371
12,224
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Schafa
Erlang Shen
17
5 / 3 / 0
10,301
515
7,887
15,140
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 5
7,953
398
7,944
18,880
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
19
Kills
8
8
Deaths
19
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
DarthEzh
Anubis
2
6
2
0.5
W
Vamana
Fuhiya
Vamana
0
1
6
3
L
Vamana
Ghazrulk
Vamana
1
1
0
1
L
Danzaburou
HuguyLeChauve
Danzaburou
0
5
3
0.3
W
Fenrir
Jonanh11
Fenrir
4
4
7
1.88
L
Erlang Shen
Schafa
Erlang Shen
5
3
0
1.67
W
Anubis
6
2
7
4.75
W
Kumbhakarna
TheFoxySeda02
Kumbhakarna
3
1
12
9
L
0
4
5
0.63
W
Rama
UriBoy
Rama
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
44,461
80,753
Taken
78,803
57,821
Mitigated
47,726
40,165
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DarthEzh
Anubis
9,850
356
0
3,978
13,072
7,250
0
7,112
5,960
89,493
0
W
Vamana
Fuhiya
Vamana
11,341
5,253
0
12,955
19,917
18,079
1,329
679
19,238
0
92,312
L
Vamana
Ghazrulk
Vamana
12,409
3,902
0
5,852
19,487
12,093
1,224
4,197
15,290
0
74,205
L
Danzaburou
HuguyLeChauve
Danzaburou
6,371
2,877
0
2,892
12,224
4,258
0
2,329
9,895
0
50,376
W
Fenrir
Jonanh11
Fenrir
7,030
1,942
0
5,621
15,351
6,341
1,279
2,263
13,088
0
63,816
L
Erlang Shen
Schafa
Erlang Shen
7,887
3,789
0
1,678
15,140
7,760
0
5,985
9,155
0
77,491
W
Anubis
21,062
485
0
10,887
15,962
8,733
1,127
9,605
6,357
94,825
0
W
Kumbhakarna
TheFoxySeda02
Kumbhakarna
8,322
1,471
0
2,261
19,457
20,514
324
4,205
15,252
28,481
0
L
7,944
2,403
0
2,778
18,880
16,365
0
10,306
8,574
18,477
0
W
Rama
UriBoy
Rama
9,441
7,481
0
8,441
10,066
4,154
2,414
1,677
8,389
0
109,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
47,399
682
Minions Killed
538
0
Camps Cleared
0
1,957,181
Distance Traveled
1,902,302
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,409
520
167
8
0
335,587
5
W
Vamana
11,742
587
187
9
0
419,046
7
L
Vamana
10,144
507
136
7
0
412,195
5
L
Danzaburou
8,592
430
92
5
0
355,934
11
W
Fenrir
10,774
539
95
5
0
407,034
3
L
Erlang Shen
10,301
515
117
6
0
404,379
5
W
Anubis
12,532
627
178
9
0
359,172
8
W
Kumbhakarna
11,149
557
27
1
0
412,976
0
L
Athena
7,953
398
26
1
0
394,207
7
W
Rama
12,482
624
195
10
0
358,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role