Player Matchup

Hera
Hera
AsianMercy
Hera
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 22L
1,526 Elo+
Solo
Thor
Thor
WeepingPotato
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
cmiller1221
Ao Kuang
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 50L
1,419 Elo+
Party 1
King Arthur
King Arthur
dillydilly878787
King Arthur
Level 13
God Stats
15W - 15L
1,273 SR
Queue Stats
121W - 103L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kelsoNTC
Tsukuyomi
Level 16
God Stats
1W - 1L
1,365 SR
Queue Stats
3W - 7L
1,430 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,427 Elo+

VS

Team Averages
Level 22
1,385 SR
1,465 Elo+
Scylla
Scylla
PBergeron
Scylla
Level 18
God Stats
11W - 22L
1,445 SR
Queue Stats
49W - 59L
1,307 Elo+
Solo
Thanatos
Thanatos
Serghy17
Thanatos
Level 7
God Stats
5W - 7L
1,287 SR
Queue Stats
106W - 136L
1,538 Elo+
Solo
Nox
Nox
lihqhtz
Nox
Level 29
God Stats
6W - 1L
1,097 SR
Queue Stats
13W - 10L
1,481 Elo+
Solo
Thor
Thor
superboinkboink
Thor
Level 29
God Stats
7W - 2L
1,533 SR
Queue Stats
69W - 58L
1,514 Elo+
Solo
Odin
Odin
theinmortal1323
Odin
Level 28
God Stats
45W - 49L
1,562 SR
Queue Stats
868W - 1,013L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
9,677
968
6,399
10,794
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 10 / 4
9,551
955
9,765
18,799
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
cmiller1221
Ao Kuang
17
6 / 7 / 6
11,866
1,187
14,030
20,230
7,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
dillydilly878787
King Arthur
15
1 / 5 / 3
9,234
923
5,141
14,956
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
kelsoNTC
Tsukuyomi
15
3 / 7 / 2
10,054
1,005
8,827
11,465
4,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

46

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PBergeron
Scylla
16
5 / 2 / 9
10,521
1,052
11,835
9,170
3,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Serghy17
Thanatos
17
3 / 4 / 15
11,084
1,108
8,008
11,365
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
17
9 / 4 / 13
11,689
1,169
13,539
8,547
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
14 / 2 / 12
13,244
1,324
26,032
11,768
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 14
10,755
1,076
7,969
9,649
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
13
Kills
36
36
Deaths
13
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Scylla
PBergeron
Scylla
5
2
9
4.75
W
Thanatos
Serghy17
Thanatos
3
4
15
2.63
L
2
10
4
0.4
L
Ao Kuang
cmiller1221
Ao Kuang
6
7
6
1.29
L
King Arthur
dillydilly878787
King Arthur
1
5
3
0.5
L
Tsukuyomi
kelsoNTC
Tsukuyomi
3
7
2
0.57
W
Nox
9
4
13
3.88
W
14
2
12
10
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
67,383
76,244
Taken
50,499
34,534
Mitigated
23,266
6,132
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,399
1,716
0
10
10,794
4,081
0
3,554
7,190
19,545
0
W
Scylla
PBergeron
Scylla
11,835
1,944
0
0
9,170
3,044
0
5,430
3,715
30,698
0
W
Thanatos
Serghy17
Thanatos
8,008
2,222
0
6,056
11,365
4,323
0
4,402
6,863
0
35,566
L
9,765
1,695
0
390
18,799
6,751
0
7,485
11,264
0
21,032
L
Ao Kuang
cmiller1221
Ao Kuang
14,030
5,301
0
4,127
20,230
7,674
0
5,662
14,543
26,757
0
L
King Arthur
dillydilly878787
King Arthur
5,141
679
0
1,347
14,956
11,649
0
4,853
9,907
400
12,340
L
Tsukuyomi
kelsoNTC
Tsukuyomi
8,827
2,516
0
258
11,465
4,379
0
3,820
7,520
0
20,938
W
Nox
13,539
1,093
0
394
8,547
3,084
0
2,007
6,465
23,839
0
W
26,032
8,835
0
1,390
11,768
4,893
0
6,110
5,608
0
35,233
W
7,969
1,927
0
400
9,649
7,922
0
2,873
6,626
0
16,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
57,293
124
Minions Killed
168
6
Camps Cleared
8
884,891
Distance Traveled
983,185
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,677
968
33
3
1
168,178
0
W
Scylla
10,521
1,052
40
4
1
202,341
0
W
Thanatos
11,084
1,108
51
5
1
195,617
0
L
Thor
9,551
955
22
2
1
180,388
0
L
Ao Kuang
11,866
1,187
30
3
1
190,127
0
L
King Arthur
9,234
923
20
2
0
176,580
0
L
Tsukuyomi
10,054
1,005
19
2
3
169,618
0
W
Nox
11,689
1,169
26
3
2
177,388
0
W
Thor
13,244
1,324
29
3
2
186,494
1
W
Odin
10,755
1,076
22
2
2
221,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role