Player Matchup

Amaterasu
Amaterasu
GodOfInternets
Amaterasu
Level 29
God Stats
6W - 8L
1,490 SR
Queue Stats
79W - 82L
1,448 Elo+
Solo
Hera
Hera
Jeff3838
Hera
Level 26
God Stats
32W - 37L
1,547 SR
Queue Stats
101W - 109L
1,432 Elo+
Party 2
Nike
Nike
SainDangerouz
Nike
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 40L
1,209 Elo+
Solo
Olorun
Olorun
Weeskin
Olorun
Level 28
God Stats
18W - 28L
1,443 SR
Queue Stats
174W - 194L
1,447 Elo+
Party 2
Janus
Janus
santi_krak2008
Janus
Level 25
God Stats
11W - 1L
1,905 SR
Queue Stats
23W - 15L
1,440 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,395 Elo+

VS

Team Averages
Level 13
1,402 SR
1,244 Elo+
Nike
Nike
ALAMDAR3530ALI
Nike
Level 15
God Stats
2W - 6L
1,323 SR
Queue Stats
4W - 14L
1,142 Elo+
Party 1
Xing Tian
Xing Tian
Molock33
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
WWWREZAWWW
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1
Loki
Loki
dbsakinmaz
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,120 Elo+
Party 3
Neith
Neith
nesemyokbitti
Neith
Level 4
God Stats
4W - 9L
1,189 SR
Queue Stats
5W - 14L
1,080 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GodOfInternets
Amaterasu
15
2 / 4 / 12
9,375
1,172
9,289
13,316
8,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
15
6 / 0 / 12
9,952
1,244
7,915
1,968
587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 7
8,590
1,074
2,841
7,542
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Weeskin
Olorun
16
6 / 0 / 11
10,209
1,276
8,839
4,009
1,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 9
9,983
1,248
8,504
5,500
1,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,035
879
205
2,142
979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Molock33
Xing Tian
14
2 / 5 / 4
8,468
1,059
7,231
17,416
16,294
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
0 / 2 / 1
7,183
898
532
2,365
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
7 / 10 / 2
10,001
1,250
15,906
14,822
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 5
8,215
1,027
5,243
7,602
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
22
Kills
9
9
Deaths
22
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Amaterasu
GodOfInternets
Amaterasu
2
4
12
2
W
Hera
6
0
12
12
L
Xing Tian
Molock33
Xing Tian
2
5
4
0.8
W
2
2
7
2.75
L
0
2
1
0.25
W
Olorun
Weeskin
Olorun
6
0
11
11.5
L
7
10
2
0.8
L
0
3
5
0.83
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
29,117
32,335
Taken
44,347
17,653
Mitigated
26,166
5,652
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
205
0
0
50
2,142
979
0
1,401
716
0
4,404
W
Amaterasu
GodOfInternets
Amaterasu
9,289
5,284
0
1,937
13,316
8,730
0
3,114
10,177
0
15,036
W
Hera
7,915
2,121
0
0
1,968
587
0
538
1,430
21,088
0
L
Xing Tian
Molock33
Xing Tian
7,231
1,141
0
0
17,416
16,294
0
9,218
8,069
23,225
0
W
2,841
953
0
578
7,542
4,925
0
860
6,657
0
13,087
L
532
126
0
199
2,365
783
0
1,320
1,045
0
5,802
W
Olorun
Weeskin
Olorun
8,839
5,685
965
1,738
4,009
1,644
0
1,187
2,822
26,207
0
L
15,906
6,420
0
977
14,822
5,435
0
7,991
6,711
0
25,625
L
5,243
3,270
0
1,360
7,602
2,675
0
5,328
2,274
0
22,318
W
8,504
897
0
434
5,500
1,767
0
1,532
3,968
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
40,902
146
Minions Killed
98
6
Camps Cleared
3
655,440
Distance Traveled
540,958
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,035
879
7
1
0
35,180
0
W
Amaterasu
9,375
1,172
6
1
0
162,821
0
W
Hera
9,952
1,244
36
5
0
120,677
1
L
Xing Tian
8,468
1,059
19
2
0
161,109
0
W
Nike
8,590
1,074
19
2
4
76,995
0
L
Thor
7,183
898
7
1
0
49,940
1
W
Olorun
10,209
1,276
54
7
1
154,869
3
L
Loki
10,001
1,250
22
3
1
168,587
2
L
Neith
8,215
1,027
43
5
2
126,142
1
W
Janus
9,983
1,248
31
4
1
140,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role