Player Matchup

Raijin
Raijin
AvengerRyu93
Raijin
Level 25
God Stats
3W - 7L
1,293 SR
Queue Stats
230W - 272L
1,470 Elo+
Solo
Scylla
Scylla
Aërial
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PrzemuśPL
Loki
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
35W - 33L
1,432 Elo+
Solo
Izanami
Izanami
xXterror666Xx
Izanami
Level 25
God Stats
2W - 3L
1,668 SR
Queue Stats
9W - 14L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Теридакс
Nu Wa
Level 27
God Stats
31W - 26L
1,671 SR
Queue Stats
221W - 253L
1,383 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,447 Elo+

VS

Team Averages
Level 16
1,454 SR
1,464 Elo+
Bellona
Bellona
BurAki85
Bellona
Level 18
God Stats
4W - 4L
1,651 SR
Queue Stats
13W - 13L
1,635 Elo+
Solo
Ra
Ra
EllieTheFox
Ra
Level 11
God Stats
4W - 6L
1,526 SR
Queue Stats
206W - 203L
1,721 Elo+
Solo
Merlin
Merlin
MoonlightZAY
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Solo
Neith
Neith
Sdark
Neith
Level 30
God Stats
0W - 2L
1,403 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Stratoman
Kukulkan
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
14W - 22L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 4 / 25
11,997
1,200
9,297
10,314
4,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Aërial
Scylla
19
24 / 1 / 18
14,426
1,443
28,983
8,905
3,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 22
10,337
1,034
8,058
10,825
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
18
10 / 3 / 25
11,588
1,159
15,367
12,376
5,115
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 35
11,412
1,141
16,101
8,565
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BurAki85
Bellona
16
7 / 12 / 5
11,508
1,151
13,760
24,926
16,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 7 / 10
9,946
995
6,271
12,552
3,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
15
2 / 13 / 5
9,478
948
11,599
18,608
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
Sdark
Neith
16
3 / 8 / 8
10,175
1,018
8,305
12,530
3,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Stratoman
Kukulkan
15
0 / 12 / 9
8,779
878
6,620
15,457
4,584
Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
50
52
Kills
13
13
Deaths
52
125
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
4
25
5.38
W
Scylla
Aërial
Scylla
24
1
18
33
L
Bellona
BurAki85
Bellona
7
12
5
0.79
L
1
7
10
0.86
L
Merlin
2
13
5
0.35
W
5
3
22
5.33
L
Neith
Sdark
Neith
3
8
8
0.88
L
Kukulkan
Stratoman
Kukulkan
0
12
9
0.38
W
Izanami
10
3
25
7.5
W
4
2
35
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,806
Damage
46,555
50,985
Taken
84,073
20,876
Mitigated
34,602
5,086
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,297
700
0
0
10,314
4,380
0
4,733
5,581
18,296
0
W
Scylla
Aërial
Scylla
28,983
4,011
0
1,608
8,905
3,668
0
4,319
4,586
53,526
0
L
Bellona
BurAki85
Bellona
13,760
4,393
470
2,839
24,926
16,442
0
15,483
9,443
0
28,344
L
6,271
1,299
615
572
12,552
3,380
0
8,836
3,716
29,652
0
L
Merlin
11,599
1,514
576
1,139
18,608
6,372
0
12,533
6,075
47,334
0
W
8,058
1,455
0
661
10,825
4,336
0
6,274
4,551
0
15,740
L
Neith
Sdark
Neith
8,305
3,479
0
643
12,530
3,824
0
6,930
5,600
0
32,774
L
Kukulkan
Stratoman
Kukulkan
6,620
1,228
0
0
15,457
4,584
0
10,599
4,858
23,195
0
W
Izanami
15,367
11,028
0
1,764
12,376
5,115
0
4,526
7,850
0
39,599
W
16,101
4,763
90
963
8,565
3,377
0
4,638
3,927
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,760
Gold Earned
49,886
175
Minions Killed
215
9
Camps Cleared
4
866,823
Distance Traveled
803,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,997
1,200
5
1
1
155,032
0
W
Scylla
14,426
1,443
70
7
3
188,235
3
L
Bellona
11,508
1,151
22
2
2
174,970
0
L
Ra
9,946
995
52
5
0
167,782
0
L
Merlin
9,478
948
74
7
0
156,969
3
W
Loki
10,337
1,034
16
2
0
205,008
0
L
Neith
10,175
1,018
37
4
2
169,706
0
L
Kukulkan
8,779
878
30
3
0
134,554
0
W
Izanami
11,588
1,159
54
5
4
153,820
0
W
Nu Wa
11,412
1,141
30
3
1
164,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role