Player Matchup

He Bo
He Bo
DRSupportinUrHP
He Bo
Level 125
God Stats
1W - 0L
1,146 SR
Queue Stats
207W - 156L
1,685 Elo+
Party 2
Kali
Kali
HungAoKuang
Kali
Level 26
God Stats
3W - 0L
1,726 SR
Queue Stats
190W - 38L
1,766 Elo+
Party 2
Fafnir
Fafnir
Scr33ching
Fafnir
Level 119
God Stats
6W - 1L
1,500 SR
Queue Stats
211W - 147L
1,594 Elo+
Party 2
Artemis
Artemis
TehHop
Artemis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 119L
1,727 Elo+
Party 2
Cabrakan
Cabrakan
Young Dren Mane
Cabrakan
Level 146
God Stats
5W - 2L
1,581 SR
Queue Stats
321W - 348L
1,605 Elo+
Party 2
Team Averages
Level 115
1,491 SR
1,676 Elo+

VS

Team Averages
Level 68
1,443 SR
1,575 Elo+
Rama
Rama
Cracc Spoon4055
Rama
Level 19
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 16L
1,666 Elo+
Party 1
Discordia
Discordia
Cubchoo segundo
Discordia
Level 49
God Stats
16W - 11L
1,319 SR
Queue Stats
196W - 189L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
J0HNORRHEA
Tsukuyomi
Level 129
God Stats
11W - 6L
1,556 SR
Queue Stats
179W - 184L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
J3f3rson61
Xing Tian
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 132L
1,545 Elo+
Solo
Amaterasu
Amaterasu
MECASIO
Amaterasu
Level 36
God Stats
69W - 46L
1,573 SR
Queue Stats
934W - 1,012L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,589
507
6,473
5,435
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 5
7,766
597
6,096
9,077
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Scr33ching
Fafnir
11
1 / 0 / 7
7,065
543
3,421
8,412
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
TehHop
Artemis
14
10 / 0 / 1
8,367
644
8,186
5,968
2,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
4 / 1 / 2
7,817
601
5,821
6,074
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,861
451
2,652
6,258
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Cubchoo segundo
Discordia
11
2 / 4 / 5
6,608
508
4,482
5,955
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
J0HNORRHEA
Tsukuyomi
12
4 / 3 / 4
7,002
539
6,030
10,672
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
J3f3rson61
Xing Tian
11
1 / 4 / 5
6,578
506
3,327
10,783
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
MECASIO
Amaterasu
11
1 / 4 / 0
6,182
476
1,788
9,555
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
8
8
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Discordia
Cubchoo segundo
Discordia
2
4
5
1.13
W
0
4
4
0.5
W
3
3
5
1.83
L
Tsukuyomi
J0HNORRHEA
Tsukuyomi
4
3
4
2
L
Xing Tian
J3f3rson61
Xing Tian
1
4
5
0.88
L
Amaterasu
MECASIO
Amaterasu
1
4
0
0.25
W
Fafnir
Scr33ching
Fafnir
1
0
7
4.5
W
Artemis
TehHop
Artemis
10
0
1
10.5
W
Cabrakan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
18,279
34,966
Taken
43,223
20,334
Mitigated
18,667
12,736
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,652
1,791
0
993
6,258
2,628
0
2,000
4,258
0
37,214
L
Discordia
Cubchoo segundo
Discordia
4,482
296
0
864
5,955
1,653
0
1,434
4,449
34,143
0
W
6,473
0
0
607
5,435
1,664
100
1,381
3,924
32,691
0
W
6,096
2,124
0
2,727
9,077
6,175
0
2,221
6,729
0
48,481
L
Tsukuyomi
J0HNORRHEA
Tsukuyomi
6,030
1,440
0
2,087
10,672
3,614
0
2,555
8,051
0
35,830
L
Xing Tian
J3f3rson61
Xing Tian
3,327
245
525
1,805
10,783
7,389
0
3,545
7,100
16,289
0
L
Amaterasu
MECASIO
Amaterasu
1,788
1,039
0
2,868
9,555
3,383
0
5,867
3,650
0
22,847
W
Fafnir
Scr33ching
Fafnir
3,421
674
0
4,177
8,412
6,070
0
2,140
6,174
14,688
0
W
Artemis
TehHop
Artemis
8,186
4,788
0
3,146
5,968
2,747
1,055
1,290
4,652
0
54,640
W
Cabrakan
5,821
772
0
2,079
6,074
3,678
654
394
5,678
47,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
32,231
366
Minions Killed
298
0
Camps Cleared
0
1,241,785
Distance Traveled
1,196,963
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,861
451
90
7
0
215,631
3
L
Discordia
6,608
508
72
6
0
242,754
1
W
He Bo
6,589
507
62
5
0
237,136
0
W
Kali
7,766
597
81
6
0
251,457
3
L
Tsukuyomi
7,002
539
64
5
0
253,175
3
L
Xing Tian
6,578
506
10
1
0
248,095
5
L
Amaterasu
6,182
476
62
5
0
237,308
5
W
Fafnir
7,065
543
20
2
0
273,828
1
W
Artemis
8,367
644
92
7
0
245,072
5
W
Cabrakan
7,817
601
111
9
0
234,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role