Player Matchup

Pele
Pele
Syon999
Pele
Level 51
God Stats
15W - 16L
1,479 SR
Queue Stats
55W - 64L
1,417 Elo+
Party 2
Anubis
Anubis
arifkas
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
germanypinguino
Mulan
Level 126
God Stats
4W - 2L
1,534 SR
Queue Stats
73W - 66L
1,570 Elo+
Party 2
Team Averages
Level 69
1,504 SR
1,495 Elo+

VS

Team Averages
Level 44
1,501 SR
1,443 Elo+
Hades
Hades
Capocsgo
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,300 Elo+
Solo
Bakasura
Bakasura
F11nl3y
Bakasura
Level 48
God Stats
1W - 5L
1,287 SR
Queue Stats
117W - 118L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Lareikai
Cthulhu
Level 68
God Stats
3W - 4L
1,716 SR
Queue Stats
111W - 107L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Syon999
Pele
14
9 / 2 / 8
10,221
786
9,633
8,564
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
arifkas
Anubis
15
10 / 2 / 8
10,878
837
16,879
11,499
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 13
9,196
707
10,808
11,663
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Capocsgo
Hades
11
3 / 9 / 5
8,545
657
6,444
13,123
4,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
F11nl3y
Bakasura
12
4 / 7 / 4
9,219
709
7,996
16,196
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Lareikai
Cthulhu
13
3 / 4 / 7
9,409
724
8,299
13,931
11,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
10
10
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
Capocsgo
Hades
3
9
5
0.61
L
Bakasura
F11nl3y
Bakasura
4
7
4
0.86
L
Cthulhu
Lareikai
Cthulhu
3
4
7
1.63
W
Pele
Syon999
Pele
9
2
8
6.5
W
Anubis
arifkas
Anubis
10
2
8
7
W
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,320
Damage
22,739
31,726
Taken
43,250
14,339
Mitigated
20,489
8,229
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Capocsgo
Hades
6,444
899
217
1,257
13,123
4,892
0
5,303
7,219
11,402
0
L
Bakasura
F11nl3y
Bakasura
7,996
4,686
0
3,544
16,196
4,177
0
6,073
9,430
0
21,335
L
Cthulhu
Lareikai
Cthulhu
8,299
690
0
1,311
13,931
11,420
0
4,705
8,519
35,288
0
W
Pele
Syon999
Pele
9,633
1,833
0
675
8,564
3,715
812
4,900
3,094
0
29,079
W
Anubis
arifkas
Anubis
16,879
924
596
5,713
11,499
4,599
1,079
4,522
6,083
46,243
0
W
10,808
1,735
0
1,245
11,663
6,025
496
5,385
5,355
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
27,173
172
Minions Killed
107
0
Camps Cleared
0
688,166
Distance Traveled
618,377
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,545
657
20
2
0
178,955
0
L
Bakasura
9,219
709
49
4
0
211,091
4
L
Cthulhu
9,409
724
38
3
0
228,331
1
W
Pele
10,221
786
37
3
0
263,882
1
W
Anubis
10,878
837
79
6
0
195,196
2
W
Mulan
9,196
707
56
4
0
229,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role