Player Matchup

Fenrir
Fenrir
Platinum I
AntSleepz
Fenrir
Platinum I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
Meeeks1
Cupid
Diamond V
Level 79
God Stats
2W - 3L
1,689 SR
Queue Stats
264W - 247L
1,979 MMR
Solo
Nemesis
Nemesis
Platinum II
XinthsLeftThumb
Nemesis
Platinum II
Level 49
God Stats
3W - 1L
1,991 SR
Queue Stats
25W - 10L
2,221 MMR
Solo
Geb
Geb
Platinum II
opboy5
Geb
Platinum II
Level 123
God Stats
0W - 5L
1,500 SR
Queue Stats
834W - 832L
1,957 MMR
Solo
Nu Wa
Nu Wa
Platinum I
tut0ne
Nu Wa
Platinum I
Level 146
God Stats
6W - 6L
1,316 SR
Queue Stats
446W - 436L
1,930 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,599 SR
1,917 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,631 SR
2,020 MMR
Heimdallr
Heimdallr
Diamond V
Khastik
Heimdallr
Diamond V
Level 160
God Stats
239W - 258L
1,641 SR
Queue Stats
1,598W - 1,625L
1,900 MMR
Solo
Poseidon
Poseidon
Platinum IV
MMVaccis
Poseidon
Platinum IV
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
241W - 222L
1,862 MMR
Party 1
Ares
Ares
Diamond V
Pérson
Ares
Diamond V
Level 96
God Stats
7W - 6L
1,520 SR
Queue Stats
349W - 356L
1,937 MMR
Party 1
He Bo
He Bo
Diamond III
UnknownWon
He Bo
Diamond III
Level 156
God Stats
16W - 17L
1,480 SR
Queue Stats
349W - 320L
2,169 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
Zekr40ui
Guan Yu
Diamond III
Level 160
God Stats
64W - 40L
1,779 SR
Queue Stats
537W - 537L
2,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AntSleepz
Fenrir
18
1 / 8 / 1
11,217
488
7,761
24,525
20,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Meeeks1
Cupid
19
0 / 4 / 3
12,189
530
8,476
15,961
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 2
12,838
558
17,435
18,848
9,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
opboy5
Geb
14
1 / 6 / 4
9,604
418
2,568
17,777
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
tut0ne
Nu Wa
20
1 / 2 / 4
12,495
543
15,574
6,090
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeSetChang'eJanusDanzaburou

VS

Bans
ApolloPersephoneKaliScyllaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Khastik
Heimdallr
20
2 / 2 / 3
14,155
615
8,352
18,228
8,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
MMVaccis
Poseidon
20
5 / 1 / 11
15,294
665
13,803
10,964
4,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Pérson
Ares
16
2 / 4 / 14
12,975
564
12,475
25,046
30,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
20
11 / 4 / 5
14,405
626
11,197
11,619
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zekr40ui
Guan Yu
20
5 / 1 / 10
14,799
643
16,845
23,557
31,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
25
25
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AntSleepz
Fenrir
1
8
1
0.19
W
Heimdallr
Khastik
Heimdallr
2
2
3
1.75
W
Poseidon
MMVaccis
Poseidon
5
1
11
10.5
L
Cupid
Meeeks1
Cupid
0
4
3
0.38
W
Ares
Pérson
Ares
2
4
14
2.25
W
He Bo
11
4
5
3.38
L
9
5
2
2
W
Guan Yu
Zekr40ui
Guan Yu
5
1
10
10
L
Geb
opboy5
Geb
1
6
4
0.5
L
Nu Wa
tut0ne
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,814
Damage
62,672
83,201
Taken
89,414
52,117
Mitigated
78,235
18,426
Healing
44,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AntSleepz
Fenrir
7,761
3,134
0
7,043
24,525
20,308
345
10,572
13,544
104
63,461
W
Heimdallr
Khastik
Heimdallr
8,352
5,439
0
10,564
18,228
8,300
6,965
2,515
15,561
0
112,468
W
Poseidon
MMVaccis
Poseidon
13,803
1,894
0
6,872
10,964
4,233
5,310
3,166
7,592
149,065
0
L
Cupid
Meeeks1
Cupid
8,476
4,919
224
6,642
15,961
6,664
3,161
5,851
10,110
0
100,044
W
Ares
Pérson
Ares
12,475
56
0
6,282
25,046
30,504
493
6,890
17,768
32,880
0
W
He Bo
11,197
962
0
3,749
11,619
4,040
3,661
3,083
8,316
93,447
0
L
17,435
10,079
0
2,482
18,848
9,520
0
8,445
10,333
0
96,780
W
Guan Yu
Zekr40ui
Guan Yu
16,845
2,271
4,103
12,663
23,557
31,158
1,904
3,655
19,536
2,341
90,560
L
Geb
opboy5
Geb
2,568
406
0
1,721
17,777
13,765
0
10,123
7,494
18,743
0
L
Nu Wa
tut0ne
Nu Wa
15,574
2,676
0
314
6,090
1,860
1,231
3,037
3,053
113,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,343
Gold Earned
71,628
668
Minions Killed
726
0
Camps Cleared
0
2,234,804
Distance Traveled
2,375,047
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,217
488
108
5
0
426,389
3
W
Heimdallr
14,155
615
179
8
0
429,517
5
W
Poseidon
15,294
665
248
11
0
490,967
9
L
Cupid
12,189
530
201
9
0
399,434
7
W
Ares
12,975
564
23
1
0
497,301
6
W
He Bo
14,405
626
125
5
0
432,893
4
L
Nemesis
12,838
558
142
6
0
483,894
2
W
Guan Yu
14,799
643
151
7
0
524,369
8
L
Geb
9,604
418
17
1
0
468,080
8
L
Nu Wa
12,495
543
200
9
0
457,007
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role