Player Matchup

Heimdallr
Heimdallr
Chef Drigz
Heimdallr
Level 72
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 96L
1,762 Elo+
Solo
Chaac
Chaac
GrimEarth
Chaac
Level 62
God Stats
2W - 0L
1,550 SR
Queue Stats
76W - 77L
1,473 Elo+
Solo
Thor
Thor
afroLLi
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,387 Elo+
Solo
Anhur
Anhur
rain9330
Anhur
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,537 Elo+
Solo
He Bo
He Bo
xXMalrboroRedXx
He Bo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 98L
1,202 Elo+
Solo
Team Averages
Level 96
1,510 SR
1,472 Elo+

VS

Team Averages
Level 106
1,557 SR
1,514 Elo+
Pele
Pele
AngryCourage
Pele
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 75L
1,441 Elo+
Solo
Thoth
Thoth
Burknasty420
Thoth
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 125L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DePr0digy17
Cthulhu
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
359W - 318L
1,618 Elo+
Solo
Artemis
Artemis
DocHonoris
Artemis
Level 136
God Stats
5W - 3L
1,786 SR
Queue Stats
132W - 105L
1,511 Elo+
Solo
Anhur
Anhur
basebooch145
Anhur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chef Drigz
Heimdallr
18
2 / 6 / 13
12,073
710
13,686
16,613
8,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
GrimEarth
Chaac
20
2 / 3 / 16
12,375
728
14,835
30,823
46,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
afroLLi
Thor
20
12 / 4 / 6
12,970
763
17,672
17,193
8,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
rain9330
Anhur
18
6 / 6 / 12
11,790
694
11,852
17,469
8,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 3 / 11
12,590
741
13,872
19,052
9,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 13
11,231
661
15,645
18,181
11,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 6
10,718
630
13,898
14,149
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DePr0digy17
Cthulhu
20
7 / 6 / 9
12,546
738
25,333
25,230
28,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
DocHonoris
Artemis
17
1 / 4 / 12
10,344
608
17,014
11,801
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 7
12,004
706
11,911
13,494
6,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
28
Kills
20
22
Deaths
28
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
7
13
1.21
L
3
8
6
0.75
W
Heimdallr
Chef Drigz
Heimdallr
2
6
13
1.42
L
Cthulhu
DePr0digy17
Cthulhu
7
6
9
1.92
L
Artemis
DocHonoris
Artemis
1
4
12
1.75
W
Chaac
GrimEarth
Chaac
2
3
16
3.33
W
Thor
afroLLi
Thor
12
4
6
3.75
L
7
3
7
3.5
W
Anhur
rain9330
Anhur
6
6
12
2
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,917
Damage
83,801
101,150
Taken
82,855
82,715
Mitigated
57,319
39,188
Healing
27,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,645
3,721
1,170
1,993
18,181
11,208
371
4,290
13,765
0
31,964
L
13,898
804
1,136
900
14,149
5,683
95
1,632
12,465
23,239
0
W
Heimdallr
Chef Drigz
Heimdallr
13,686
3,707
1,869
2,068
16,613
8,869
260
6,350
10,263
0
28,091
L
Cthulhu
DePr0digy17
Cthulhu
25,333
1,441
3,292
5,220
25,230
28,331
105
4,769
20,199
48,084
0
L
Artemis
DocHonoris
Artemis
17,014
4,536
3,422
3,179
11,801
5,393
0
1,743
9,992
0
28,944
W
Chaac
GrimEarth
Chaac
14,835
1,645
2,441
12,535
30,823
46,957
178
11,312
19,511
0
30,059
W
Thor
afroLLi
Thor
17,672
2,199
2,576
4,017
17,193
8,434
1,254
7,219
9,974
0
31,251
L
11,911
6,154
3,473
3,765
13,494
6,704
942
868
12,562
0
22,435
W
Anhur
rain9330
Anhur
11,852
4,543
1,319
1,184
17,469
8,550
2,737
8,170
9,299
0
21,745
W
13,872
670
3,188
7,991
19,052
9,905
1,050
6,180
12,872
40,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,798
Gold Earned
56,843
169
Minions Killed
159
0
Camps Cleared
0
1,424,941
Distance Traveled
1,412,564
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,231
661
27
2
0
293,559
0
L
Thoth
10,718
630
18
1
0
249,410
0
W
Heimdallr
12,073
710
34
2
0
271,159
0
L
Cthulhu
12,546
738
55
3
0
344,726
1
L
Artemis
10,344
608
24
1
0
207,194
0
W
Chaac
12,375
728
33
2
0
324,862
3
W
Thor
12,970
763
30
2
0
292,520
2
L
Anhur
12,004
706
35
2
0
317,675
2
W
Anhur
11,790
694
22
1
0
251,440
1
W
He Bo
12,590
741
50
3
0
284,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role