Player Matchup

Sol
Sol
Charlespig56
Sol
Level 29
God Stats
3W - 3L
1,240 SR
Queue Stats
120W - 144L
1,376 Elo+
Solo
Rama
Rama
Da GhoulTree
Rama
Level 29
God Stats
17W - 16L
1,514 SR
Queue Stats
60W - 71L
1,097 Elo+
Solo
Set
Set
soul23departed
Set
Level 29
God Stats
0W - 2L
1,485 SR
Queue Stats
10W - 18L
1,336 Elo+
Solo
Team Averages
Level 29
1,413 SR
1,270 Elo+

VS

Team Averages
Level 16
1,581 SR
1,485 Elo+
Neith
Neith
PrimoMeister
Neith
Level 7
God Stats
1W - 3L
1,531 SR
Queue Stats
1W - 4L
1,225 Elo+
Solo
Geb
Geb
WITBOW
Geb
Level 24
God Stats
3W - 2L
1,714 SR
Queue Stats
83W - 41L
1,721 Elo+
Solo
Nox
Nox
l FJ l CP3
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,653
603
14,929
15,637
4,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 1
10,414
651
9,562
12,409
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 10 / 3
9,407
588
3,987
14,863
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 12
11,478
717
15,363
10,476
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
WITBOW
Geb
15
5 / 1 / 12
12,261
766
8,403
18,765
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
12 / 1 / 8
12,436
777
12,204
11,697
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
22
22
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
3
4
1
0.88
W
5
3
12
3.67
W
Geb
WITBOW
Geb
5
1
12
11
W
12
1
8
16
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
35,970
42,909
Taken
40,938
18,683
Mitigated
28,591
8,913
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,929
1,788
0
4,582
15,637
4,788
157
8,676
6,961
37,400
0
L
9,562
8,137
345
2,940
12,409
4,294
475
4,445
7,964
0
42,508
W
15,363
5,892
0
1,562
10,476
4,594
859
4,001
6,475
0
53,335
W
Geb
WITBOW
Geb
8,403
905
0
3,792
18,765
19,051
319
6,213
12,552
34,359
0
W
12,204
821
0
4,151
11,697
4,946
2,114
4,825
6,872
49,728
0
L
3,987
2,106
0
1,046
14,863
9,601
0
7,556
7,307
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
36,175
165
Minions Killed
182
0
Camps Cleared
0
741,476
Distance Traveled
814,031
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,653
603
46
3
0
248,588
0
L
Rama
10,414
651
72
5
0
247,135
0
W
Neith
11,478
717
68
4
0
220,330
5
W
Geb
12,261
766
39
2
0
313,620
1
W
Nox
12,436
777
75
5
0
280,081
1
L
Set
9,407
588
47
3
0
245,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role