Player Matchup

Anubis
Anubis
Anubis2754
Anubis
Level 23
God Stats
0W - 7L
1,197 SR
Queue Stats
39W - 67L
1,440 Elo+
Solo
Ares
Ares
JoePa_21
Ares
Level 24
God Stats
4W - 3L
1,614 SR
Queue Stats
60W - 61L
1,496 Elo+
Solo
Neith
Neith
Malinb0rresen0
Neith
Level 15
God Stats
10W - 15L
1,500 SR
Queue Stats
78W - 89L
1,437 Elo+
Solo
Bellona
Bellona
TR3X JAIRUS
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Zeus
Zeus
xring3000_GER
Zeus
Level 17
God Stats
1W - 2L
1,761 SR
Queue Stats
25W - 24L
1,477 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,409 Elo+

VS

Team Averages
Level 28
1,443 SR
1,589 Elo+
Anhur
Anhur
CuddiCollector
Anhur
Level 16
God Stats
1W - 0L
1,416 SR
Queue Stats
90W - 87L
1,543 Elo+
Solo
Camazotz
Camazotz
Kevincico
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,701 Elo+
Solo
Athena
Athena
NBAyounghirps
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,829 Elo+
Party 1
King Arthur
King Arthur
SadDrxbble-
King Arthur
Level 29
God Stats
8W - 14L
1,301 SR
Queue Stats
357W - 438L
1,438 Elo+
Party 1
Scylla
Scylla
The2Easy
Scylla
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 201L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anubis2754
Anubis
12
1 / 7 / 2
7,765
370
5,989
13,788
9,703
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
14
2 / 4 / 1
8,710
415
6,983
14,709
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 1
9,737
464
10,211
17,860
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TR3X JAIRUS
Bellona
12
1 / 8 / 1
7,541
359
5,755
15,557
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 12 / 1
8,787
418
8,786
15,250
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 4
11,760
560
14,282
11,745
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Kevincico
Camazotz
13
2 / 5 / 1
9,226
439
8,377
12,440
4,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 13
11,075
527
13,095
16,943
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SadDrxbble-
King Arthur
17
4 / 1 / 12
11,134
530
6,242
17,291
9,386
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
The2Easy
Scylla
18
16 / 2 / 9
11,951
569
18,712
12,754
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
10
Kills
36
36
Deaths
10
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anubis2754
Anubis
1
7
2
0.29
W
7
0
4
9
L
Ares
2
4
1
0.63
W
Camazotz
Kevincico
Camazotz
2
5
1
0.5
L
3
5
1
0.7
W
7
2
13
6.75
W
King Arthur
SadDrxbble-
King Arthur
4
1
12
10
L
Bellona
TR3X JAIRUS
Bellona
1
8
1
0.19
W
Scylla
The2Easy
Scylla
16
2
9
10.25
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
60,708
77,164
Taken
71,173
40,999
Mitigated
39,594
15,241
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anubis2754
Anubis
5,989
1,335
123
3,472
13,788
9,703
376
8,325
5,101
32,269
0
W
14,282
9,409
291
6,053
11,745
4,450
8,000
1,208
10,256
0
98,530
L
Ares
6,983
665
0
2,267
14,709
10,611
312
2,584
12,085
24,929
0
W
Camazotz
Kevincico
Camazotz
8,377
3,144
0
2,732
12,440
4,777
915
4,393
7,972
0
28,856
L
10,211
4,953
0
6,885
17,860
5,186
0
4,100
13,746
0
60,281
W
13,095
3,667
0
1,373
16,943
16,156
1,091
5,350
11,162
30,712
0
W
King Arthur
SadDrxbble-
King Arthur
6,242
1,484
1,062
4,207
17,291
9,386
703
3,890
13,327
0
64,582
L
Bellona
TR3X JAIRUS
Bellona
5,755
2,126
0
1,008
15,557
10,568
0
5,792
9,655
0
26,470
W
Scylla
The2Easy
Scylla
18,712
841
0
3,110
12,754
4,825
964
6,917
5,787
60,094
0
L
8,786
2,209
0
1,486
15,250
4,931
456
10,082
4,770
35,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
55,146
324
Minions Killed
468
0
Camps Cleared
0
1,653,566
Distance Traveled
1,963,022
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,765
370
53
3
0
273,024
4
W
Anhur
11,760
560
158
8
0
367,970
3
L
Ares
8,710
415
49
2
0
351,627
0
W
Camazotz
9,226
439
50
2
0
351,563
0
L
Neith
9,737
464
114
5
0
307,929
3
W
Athena
11,075
527
45
2
0
451,545
0
W
King Arthur
11,134
530
118
6
0
407,324
1
L
Bellona
7,541
359
32
2
0
420,134
0
W
Scylla
11,951
569
97
5
0
384,620
4
L
Zeus
8,787
418
76
4
0
300,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role