Player Matchup

Neith
Neith
ItsMalfoy
Neith
Level 22
God Stats
5W - 4L
1,312 SR
Queue Stats
187W - 193L
1,371 Elo+
Solo
The Morrigan
The Morrigan
LottoGee6
The Morrigan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
NinjaXxXArcher
Ra
Level 8
God Stats
7W - 5L
1,376 SR
Queue Stats
39W - 33L
1,325 Elo+
Solo
Jormungandr
Jormungandr
SmirkyHails
Jormungandr
Level 9
God Stats
3W - 3L
1,628 SR
Queue Stats
6W - 7L
1,345 Elo+
Solo
Athena
Athena
toocool55
Athena
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 112L
1,364 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,381 Elo+

VS

Team Averages
Level 13
1,361 SR
1,394 Elo+
Sun Wukong
Sun Wukong
Lobo-Asiatico
Sun Wukong
Level 16
God Stats
53W - 40L
1,498 SR
Queue Stats
85W - 67L
1,339 Elo+
Solo
Pele
Pele
Sabo4321XD
Pele
Level 18
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Wavy_toxic
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
lataxdcac
Danzaburou
Level 17
God Stats
0W - 1L
1,153 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 1
Izanami
Izanami
tito-vecio
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsMalfoy
Neith
17
7 / 0 / 13
11,116
1,112
8,494
5,465
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LottoGee6
The Morrigan
16
6 / 3 / 12
10,497
1,050
10,672
6,751
2,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
4 / 1 / 16
10,929
1,093
15,054
8,807
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
SmirkyHails
Jormungandr
15
3 / 6 / 12
9,942
994
7,777
15,596
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
toocool55
Athena
17
8 / 0 / 10
12,017
1,202
8,645
13,401
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lobo-Asiatico
Sun Wukong
16
7 / 1 / 1
11,105
1,111
11,553
13,961
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 5
8,577
858
3,690
8,902
3,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
0 / 6 / 7
8,935
894
7,548
8,131
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lataxdcac
Danzaburou
15
0 / 6 / 10
9,159
916
11,281
10,957
4,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
tito-vecio
Izanami
15
3 / 9 / 6
9,554
955
11,056
15,664
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
28
Kills
10
10
Deaths
28
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
ItsMalfoy
Neith
7
0
13
13.5
L
Sun Wukong
Lobo-Asiatico
Sun Wukong
7
1
1
7.5
W
The Morrigan
LottoGee6
The Morrigan
6
3
12
4
W
4
1
16
12
L
0
6
5
0.42
W
Jormungandr
SmirkyHails
Jormungandr
3
6
12
1.5
L
0
6
7
0.58
L
Danzaburou
lataxdcac
Danzaburou
0
6
10
0.83
L
Izanami
tito-vecio
Izanami
3
9
6
0.67
W
Athena
toocool55
Athena
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
45,128
50,020
Taken
57,615
39,930
Mitigated
24,915
6,715
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ItsMalfoy
Neith
8,494
2,685
0
2,251
5,465
2,685
0
391
5,074
0
26,648
L
Sun Wukong
Lobo-Asiatico
Sun Wukong
11,553
3,440
0
3,211
13,961
9,037
0
9,942
3,785
0
37,918
W
The Morrigan
LottoGee6
The Morrigan
10,672
5,420
0
0
6,751
2,886
0
434
6,287
13,933
692
W
15,054
2,418
1,010
2,096
8,807
4,255
0
1,713
7,094
38,220
0
L
3,690
579
0
419
8,902
3,051
0
7,000
1,634
0
9,197
W
Jormungandr
SmirkyHails
Jormungandr
7,777
3,665
0
432
15,596
13,016
0
2,942
12,654
16,134
0
L
7,548
1,599
0
0
8,131
2,946
0
5,270
2,611
23,175
0
L
Danzaburou
lataxdcac
Danzaburou
11,281
8,086
0
517
10,957
4,391
0
7,930
2,768
0
18,739
L
Izanami
tito-vecio
Izanami
11,056
7,707
0
1,516
15,664
5,490
0
10,441
4,863
0
22,559
W
Athena
toocool55
Athena
8,645
2,981
0
926
13,401
17,088
0
2,068
11,333
24,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,501
Gold Earned
47,330
173
Minions Killed
121
4
Camps Cleared
1
848,505
Distance Traveled
868,264
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,116
1,112
37
4
3
188,751
1
L
Sun Wukong
11,105
1,111
51
5
0
221,516
0
W
The Morrigan
10,497
1,050
14
1
0
139,047
1
W
Ra
10,929
1,093
57
6
1
159,334
0
L
Pele
8,577
858
12
1
0
172,829
0
W
Jormungandr
9,942
994
21
2
0
158,054
1
L
Agni
8,935
894
35
4
1
141,423
1
L
Danzaburou
9,159
916
9
1
0
151,645
0
L
Izanami
9,554
955
14
1
0
180,851
0
W
Athena
12,017
1,202
44
4
0
203,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role