Player Matchup

Merlin
Merlin
KainGoethia
Merlin
Level 42
God Stats
47W - 64L
1,537 SR
Queue Stats
467W - 477L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
Level 39
God Stats
5W - 6L
1,445 SR
Queue Stats
144W - 143L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SaisonDeux
Cthulhu
Level 123
God Stats
12W - 7L
1,500 SR
Queue Stats
294W - 236L
1,499 Elo+
Party 1
Arachne
Arachne
WillyWu_YT
Arachne
Level 46
God Stats
10W - 7L
1,464 SR
Queue Stats
212W - 211L
1,481 Elo+
Solo
Ganesha
Ganesha
brreadloaf
Ganesha
Level 48
God Stats
44W - 35L
1,453 SR
Queue Stats
200W - 176L
1,483 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,474 Elo+

VS

Team Averages
Level 60
1,578 SR
1,539 Elo+
Cerberus
Cerberus
AllardAkbar
Cerberus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Pele
Pele
AydinJay
Pele
Level 41
God Stats
3W - 2L
1,826 SR
Queue Stats
96W - 95L
1,507 Elo+
Solo
Anubis
Anubis
CelticBeastXx
Anubis
Level 46
God Stats
13W - 30L
1,564 SR
Queue Stats
317W - 472L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Lionelgl84
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
MasterSlimFat
Set
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 57L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 5
13,315
579
9,405
10,254
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
15
5 / 5 / 2
11,082
482
10,143
10,090
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SaisonDeux
Cthulhu
20
12 / 2 / 6
13,756
598
21,985
23,568
33,370
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
WillyWu_YT
Arachne
20
7 / 0 / 11
14,244
619
18,778
22,583
12,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
brreadloaf
Ganesha
17
1 / 2 / 16
12,135
528
7,785
15,910
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AllardAkbar
Cerberus
15
0 / 5 / 6
10,128
440
4,705
18,431
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
15
4 / 7 / 2
10,144
441
10,807
17,751
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
1 / 2 / 0
7,211
314
2,086
2,502
881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Lionelgl84
Cernunnos
17
4 / 8 / 2
10,766
468
12,497
22,714
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 9 / 0
10,011
435
11,991
24,630
8,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
31
Kills
12
12
Deaths
31
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AllardAkbar
Cerberus
0
5
6
0.6
L
Pele
4
7
2
0.71
L
1
2
0
0.5
W
Merlin
6
3
5
2.83
L
Cernunnos
Lionelgl84
Cernunnos
4
8
2
0.63
L
3
9
0
0.33
W
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
5
5
2
1.2
W
Cthulhu
SaisonDeux
Cthulhu
12
2
6
7.5
W
Arachne
WillyWu_YT
Arachne
7
0
11
12.5
W
Ganesha
brreadloaf
Ganesha
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,096
Damage
42,086
82,405
Taken
86,028
69,118
Mitigated
38,107
37,253
Healing
27,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AllardAkbar
Cerberus
4,705
31
318
6,515
18,431
14,974
134
5,583
12,772
37,753
0
L
Pele
10,807
3,449
0
3,433
17,751
5,985
784
9,823
7,613
0
68,545
L
2,086
216
0
1,030
2,502
881
93
847
1,513
9,773
0
W
Merlin
9,405
596
0
3,304
10,254
5,040
2,728
1,447
8,807
81,765
0
L
Cernunnos
Lionelgl84
Cernunnos
12,497
6,031
0
8,424
22,714
7,302
1,626
8,700
13,788
0
75,324
L
11,991
6,420
327
7,195
24,630
8,965
378
12,735
11,167
0
42,775
W
Ah Muzen Cab
RubberWinterTire
Ah Muzen Cab
10,143
4,007
0
3,771
10,090
3,150
2,267
954
9,136
0
50,062
W
Cthulhu
SaisonDeux
Cthulhu
21,985
1,217
1,379
11,062
23,568
33,370
951
1,473
22,095
81,182
0
W
Arachne
WillyWu_YT
Arachne
18,778
14,429
0
12,631
22,583
12,001
1,408
5,069
17,514
0
144,120
W
Ganesha
brreadloaf
Ganesha
7,785
309
0
5,106
15,910
15,557
736
2,609
13,301
30,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,532
Gold Earned
48,260
588
Minions Killed
422
0
Camps Cleared
0
2,214,986
Distance Traveled
1,566,513
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,128
440
95
4
0
397,677
0
L
Pele
10,144
441
102
4
0
451,597
0
L
Anubis
7,211
314
20
1
0
54,819
0
W
Merlin
13,315
579
165
7
0
433,424
4
L
Cernunnos
10,766
468
137
6
0
314,352
3
L
Set
10,011
435
68
3
0
348,068
3
W
Ah Muzen Cab
11,082
482
103
4
0
343,715
1
W
Cthulhu
13,756
598
116
5
0
449,620
2
W
Arachne
14,244
619
196
9
0
524,984
5
W
Ganesha
12,135
528
8
0
0
463,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role