Player Matchup

Cthulhu
Cthulhu
Ad7ssko
Cthulhu
Level 59
God Stats
4W - 0L
1,527 SR
Queue Stats
29W - 15L
1,693 Elo+
Solo
Skadi
Skadi
Bimi10
Skadi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 4L
1,714 Elo+
Party 1
Odin
Odin
Kavalok
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,553 Elo+
Party 1
Chaac
Chaac
mAttiBOYxD
Chaac
Level 148
God Stats
2W - 1L
1,288 SR
Queue Stats
21W - 14L
1,629 Elo+
Party 1
Janus
Janus
mogzur
Janus
Level 58
God Stats
6W - 3L
1,763 SR
Queue Stats
7W - 11L
1,509 Elo+
Party 1
Team Averages
Level 92
1,516 SR
1,619 Elo+

VS

Team Averages
Level 112
1,587 SR
1,489 Elo+
Janus
Janus
adlab
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
betkoksvardas
Neith
Level 41
God Stats
419W - 393L
1,558 SR
Queue Stats
420W - 397L
1,535 Elo+
Solo
Fafnir
Fafnir
peterdelelm
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,470 Elo+
Solo
Heimdallr
Heimdallr
ЗлойФука
Heimdallr
Level 86
God Stats
2W - 2L
1,757 SR
Queue Stats
38W - 44L
1,499 Elo+
Solo
Chronos
Chronos
Иliasier
Chronos
Level 155
God Stats
14W - 15L
1,620 SR
Queue Stats
340W - 320L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ad7ssko
Cthulhu
17
8 / 4 / 19
11,599
1,160
11,633
10,855
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Bimi10
Skadi
20
20 / 1 / 18
14,146
1,415
24,194
9,580
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Kavalok
Odin
18
4 / 0 / 27
10,948
1,095
14,147
9,332
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
18
8 / 0 / 31
11,995
1,200
19,973
9,918
9,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
mogzur
Janus
18
6 / 3 / 26
11,408
1,141
15,474
9,563
3,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
adlab
Janus
15
1 / 12 / 5
9,510
951
12,269
16,598
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 6
9,683
968
8,348
21,511
9,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
15
1 / 3 / 6
10,035
1,004
6,795
18,150
19,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
15
2 / 13 / 4
9,532
953
10,792
18,828
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
Иliasier
Chronos
15
3 / 8 / 3
10,054
1,005
7,081
15,795
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
32
46
Kills
8
8
Deaths
46
121
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ad7ssko
Cthulhu
8
4
19
4.38
W
Skadi
Bimi10
Skadi
20
1
18
29
W
Odin
Kavalok
Odin
4
0
27
17.5
L
Janus
adlab
Janus
1
12
5
0.29
L
1
10
6
0.4
W
Chaac
8
0
31
23.5
W
Janus
mogzur
Janus
6
3
26
6.33
L
Fafnir
1
3
6
1.33
L
Heimdallr
2
13
4
0.31
L
Chronos
Иliasier
Chronos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,421
Damage
45,285
49,248
Taken
90,882
27,950
Mitigated
50,897
9,344
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ad7ssko
Cthulhu
11,633
264
590
1,381
10,855
5,146
0
5,441
5,414
28,646
0
W
Skadi
Bimi10
Skadi
24,194
15,497
0
3,222
9,580
4,241
0
5,116
4,464
0
43,928
W
Odin
Kavalok
Odin
14,147
2,924
0
0
9,332
5,613
0
5,329
4,003
504
22,677
L
Janus
adlab
Janus
12,269
138
0
322
16,598
6,185
0
3,651
12,947
29,325
0
L
8,348
4,774
0
3,233
21,511
9,079
0
6,922
14,589
0
36,791
W
Chaac
19,973
3,656
0
4,151
9,918
9,393
0
5,054
4,864
0
36,824
W
Janus
mogzur
Janus
15,474
775
0
0
9,563
3,557
0
5,205
4,358
30,109
0
L
Fafnir
6,795
870
0
1,062
18,150
19,663
0
5,922
12,228
17,654
0
L
Heimdallr
10,792
3,683
0
0
18,828
9,687
0
6,254
12,574
0
23,233
L
Chronos
Иliasier
Chronos
7,081
2,530
0
1,859
15,795
6,283
0
4,862
10,933
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
48,814
201
Minions Killed
196
8
Camps Cleared
7
1,050,975
Distance Traveled
871,912
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,599
1,160
48
5
3
169,421
0
W
Skadi
14,146
1,415
60
6
3
208,666
0
W
Odin
10,948
1,095
25
3
2
238,854
0
L
Janus
9,510
951
41
4
1
163,785
0
L
Neith
9,683
968
67
7
0
168,868
1
W
Chaac
11,995
1,200
40
4
0
227,027
2
W
Janus
11,408
1,141
28
3
0
207,007
1
L
Fafnir
10,035
1,004
16
2
4
181,770
0
L
Heimdallr
9,532
953
18
2
0
168,193
3
L
Chronos
10,054
1,005
54
5
2
189,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role