Player Matchup

Danzaburou
Danzaburou
Archimagirus612
Danzaburou
Level 37
God Stats
2W - 3L
1,324 SR
Queue Stats
30W - 50L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
SERAPHzZz
Tsukuyomi
Level 47
God Stats
19W - 11L
1,669 SR
Queue Stats
199W - 216L
1,351 Elo+
Party 1
Ganesha
Ganesha
TaxForeclosure33
Ganesha
Level 44
God Stats
13W - 6L
1,670 SR
Queue Stats
96W - 107L
1,316 Elo+
Solo
Anubis
Anubis
onecheaser
Anubis
Level 81
God Stats
5W - 3L
1,473 SR
Queue Stats
216W - 231L
1,343 Elo+
Party 1
Pele
Pele
strawburrito
Pele
Level 41
God Stats
17W - 23L
1,442 SR
Queue Stats
43W - 68L
1,337 Elo+
Solo
Team Averages
Level 50
1,516 SR
1,333 Elo+

VS

Team Averages
Level 42
1,275 SR
1,345 Elo+
Danzaburou
Danzaburou
DJ HotSauce215
Danzaburou
Level 39
God Stats
2W - 2L
1,318 SR
Queue Stats
78W - 93L
1,483 Elo+
Solo
Achilles
Achilles
Gambit833
Achilles
Level 46
God Stats
10W - 16L
1,367 SR
Queue Stats
25W - 35L
1,367 Elo+
Solo
Khepri
Khepri
MrCrushdaAntiga
Khepri
Level 44
God Stats
0W - 1L
1,299 SR
Queue Stats
14W - 19L
1,193 Elo+
Solo
Merlin
Merlin
contreritas102
Merlin
Level 46
God Stats
2W - 10L
1,139 SR
Queue Stats
286W - 302L
1,382 Elo+
Solo
Chernobog
Chernobog
dilute_breed3
Chernobog
Level 35
God Stats
4W - 3L
1,253 SR
Queue Stats
27W - 62L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archimagirus612
Danzaburou
10
1 / 1 / 0
6,082
608
3,563
3,701
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
SERAPHzZz
Tsukuyomi
11
7 / 0 / 5
6,983
698
4,715
4,694
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 2
5,730
573
1,862
5,609
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
onecheaser
Anubis
12
4 / 0 / 6
6,804
680
4,694
4,765
2,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 0
6,712
671
3,837
5,108
1,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJ HotSauce215
Danzaburou
9
2 / 2 / 1
5,582
558
3,103
5,678
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Gambit833
Achilles
7
1 / 2 / 0
4,439
444
2,043
5,668
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 2
4,526
453
1,153
7,770
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 0
5,199
520
2,407
5,823
1,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
dilute_breed3
Chernobog
7
0 / 2 / 0
4,219
422
648
5,260
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Archimagirus612
Danzaburou
1
1
0
1
L
Danzaburou
DJ HotSauce215
Danzaburou
2
2
1
1.25
L
Achilles
Gambit833
Achilles
1
2
0
0.5
L
0
2
2
0.5
W
Tsukuyomi
SERAPHzZz
Tsukuyomi
7
0
5
9.5
W
1
2
2
1
L
0
7
0
0
L
Chernobog
dilute_breed3
Chernobog
0
2
0
0
W
Anubis
onecheaser
Anubis
4
0
6
7
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
9,354
23,877
Taken
30,199
8,735
Mitigated
8,997
8,969
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Archimagirus612
Danzaburou
3,563
955
0
1,325
3,701
1,058
458
207
3,419
0
28,901
L
Danzaburou
DJ HotSauce215
Danzaburou
3,103
1,150
0
1,738
5,678
1,559
0
1,345
4,333
0
28,545
L
Achilles
Gambit833
Achilles
2,043
178
0
845
5,668
2,268
0
776
4,892
0
8,758
L
1,153
124
0
830
7,770
2,745
0
1,974
5,796
8,826
0
W
Tsukuyomi
SERAPHzZz
Tsukuyomi
4,715
1,405
0
2,552
4,694
1,467
0
807
3,814
0
26,360
W
1,862
67
0
1,604
5,609
2,286
336
273
5,236
11,999
0
L
2,407
222
0
120
5,823
1,225
0
2,461
3,362
25,122
0
L
Chernobog
dilute_breed3
Chernobog
648
153
0
796
5,260
1,200
0
0
5,260
0
8,223
W
Anubis
onecheaser
Anubis
4,694
743
0
2,880
4,765
2,307
265
1,935
2,540
34,602
0
W
3,837
745
0
608
5,108
1,617
2,066
0
5,058
0
38,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
23,965
284
Minions Killed
185
0
Camps Cleared
0
974,009
Distance Traveled
868,399
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,082
608
81
8
0
162,219
2
L
Danzaburou
5,582
558
68
7
0
162,563
0
L
Achilles
4,439
444
13
1
0
183,431
4
L
Khepri
4,526
453
11
1
0
181,000
0
W
Tsukuyomi
6,983
698
59
6
0
221,735
0
W
Ganesha
5,730
573
2
0
0
193,664
2
L
Merlin
5,199
520
68
7
0
177,210
1
L
Chernobog
4,219
422
25
3
0
164,195
0
W
Anubis
6,804
680
61
6
0
192,224
0
W
Pele
6,712
671
81
8
0
204,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role