Player Matchup

Fenrir
Fenrir
Alexmtnz114
Fenrir
Level 89
God Stats
9W - 11L
1,499 SR
Queue Stats
641W - 636L
1,497 Elo+
Solo
Tyr
Tyr
IVF_xEcKo
Tyr
Level 85
God Stats
59W - 35L
1,595 SR
Queue Stats
277W - 218L
1,652 Elo+
Party 2
Danzaburou
Danzaburou
KaKashi_HtKe_
Danzaburou
Level 8
God Stats
18W - 8L
1,500 SR
Queue Stats
198W - 147L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
SolarJuàn
Cthulhu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
XxGOL3M_03xX
Janus
Level 124
God Stats
32W - 22L
1,489 SR
Queue Stats
195W - 160L
1,545 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,536 Elo+

VS

Team Averages
Level 71
1,638 SR
1,577 Elo+
Anubis
Anubis
Crims0nDem0n
Anubis
Level 125
God Stats
42W - 21L
1,934 SR
Queue Stats
881W - 711L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
Gr4and_MasterP
Cernunnos
Level 36
God Stats
12W - 12L
1,494 SR
Queue Stats
104W - 107L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
ThePogDaddy
Ao Kuang
Level 32
God Stats
8W - 10L
1,493 SR
Queue Stats
835W - 634L
1,647 Elo+
Party 1
Ymir
Ymir
ilukeando97
Ymir
Level 36
God Stats
5W - 7L
1,500 SR
Queue Stats
206W - 236L
1,507 Elo+
Solo
Nemesis
Nemesis
medrp115
Nemesis
Level 128
God Stats
11W - 9L
1,767 SR
Queue Stats
893W - 667L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 10 / 3
8,944
471
5,483
16,999
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 5 / 1
9,754
513
10,458
17,044
12,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KaKashi_HtKe_
Danzaburou
15
3 / 6 / 4
9,014
474
7,676
14,189
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SolarJuàn
Cthulhu
12
2 / 7 / 6
8,125
428
13,284
17,004
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 4
8,803
463
8,495
11,695
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 2 / 6
12,946
681
20,149
16,352
9,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Gr4and_MasterP
Cernunnos
15
5 / 6 / 1
9,380
494
10,221
16,234
5,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ThePogDaddy
Ao Kuang
18
5 / 1 / 2
11,143
586
9,413
17,546
9,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 2 / 13
9,979
525
5,278
12,617
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nemesis
medrp115
Nemesis
19
11 / 0 / 5
11,728
617
14,999
12,398
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
36
36
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
10
3
0.35
W
Anubis
14
2
6
8.5
W
Cernunnos
Gr4and_MasterP
Cernunnos
5
6
1
0.92
L
2
5
1
0.5
L
Danzaburou
KaKashi_HtKe_
Danzaburou
3
6
4
0.83
L
Cthulhu
SolarJuàn
Cthulhu
2
7
6
0.71
W
Ao Kuang
ThePogDaddy
Ao Kuang
5
1
2
6
L
2
8
4
0.5
W
1
2
13
3.75
W
Nemesis
medrp115
Nemesis
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,396
Damage
60,060
76,931
Taken
75,147
37,180
Mitigated
36,130
13,572
Healing
35,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,483
1,232
0
4,142
16,999
5,248
0
6,325
10,674
0
55,670
W
Anubis
20,149
791
0
11,803
16,352
9,626
943
5,780
10,216
103,028
0
W
Cernunnos
Gr4and_MasterP
Cernunnos
10,221
4,513
0
5,499
16,234
5,194
745
7,903
8,137
0
64,586
L
10,458
591
0
4,307
17,044
12,046
0
8,806
8,238
0
52,212
L
Danzaburou
KaKashi_HtKe_
Danzaburou
7,676
3,504
0
3,112
14,189
4,504
478
5,669
8,520
0
44,601
L
Cthulhu
SolarJuàn
Cthulhu
13,284
1,061
169
1,292
17,004
12,910
0
5,567
11,437
42,382
0
W
Ao Kuang
ThePogDaddy
Ao Kuang
9,413
2,160
0
11,451
17,546
9,388
386
437
17,067
71,299
0
L
8,495
533
0
550
11,695
2,472
0
8,473
3,222
58,153
0
W
5,278
780
0
5,807
12,617
6,211
423
4,980
7,615
26,260
0
W
Nemesis
medrp115
Nemesis
14,999
6,486
0
1,414
12,398
5,711
229
1,959
10,333
0
82,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
55,176
441
Minions Killed
561
0
Camps Cleared
0
1,709,394
Distance Traveled
1,786,262
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,944
471
92
5
0
326,693
5
W
Anubis
12,946
681
183
10
0
343,079
3
W
Cernunnos
9,380
494
97
5
0
308,162
4
L
Tyr
9,754
513
104
5
0
366,266
2
L
Danzaburou
9,014
474
88
5
0
293,267
1
L
Cthulhu
8,125
428
50
3
0
372,854
3
W
Ao Kuang
11,143
586
124
7
0
334,644
0
L
Janus
8,803
463
107
6
0
350,314
3
W
Ymir
9,979
525
39
2
0
354,292
2
W
Nemesis
11,728
617
118
6
0
446,085
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role