Player Matchup

Fafnir
Fafnir
AlreadyAce
Fafnir
Level 100
God Stats
8W - 7L
1,223 SR
Queue Stats
79W - 73L
1,533 Elo+
Solo
Bellona
Bellona
EJR0BBO
Bellona
Level 127
God Stats
8W - 3L
1,192 SR
Queue Stats
45W - 63L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
I P0GBA I6I
Jing Wei
Level 148
God Stats
6W - 7L
1,442 SR
Queue Stats
215W - 227L
1,541 Elo+
Party 1
Mercury
Mercury
MmmmmBlueberry
Mercury
Level 127
God Stats
9W - 8L
1,464 SR
Queue Stats
30W - 55L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Senshi EU
Nu Wa
Level 148
God Stats
9W - 5L
1,697 SR
Queue Stats
177W - 193L
1,572 Elo+
Party 1
Team Averages
Level 130
1,403 SR
1,479 Elo+

VS

Team Averages
Level 104
1,410 SR
1,397 Elo+
Nu Wa
Nu Wa
LordConquest760
Nu Wa
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
333W - 328L
1,220 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nocito18
Cu Chulainn
Level 83
God Stats
1W - 4L
1,203 SR
Queue Stats
56W - 39L
1,623 Elo+
Party 3
Kumbhakarna
Kumbhakarna
UnflappedDust15
Kumbhakarna
Level 88
God Stats
0W - 2L
1,348 SR
Queue Stats
205W - 200L
1,527 Elo+
Party 3
Erlang Shen
Erlang Shen
WillyWomper_
Erlang Shen
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 143L
1,475 Elo+
Solo
Apollo
Apollo
jkoschakamac
Apollo
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
275W - 280L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlreadyAce
Fafnir
13
2 / 0 / 9
9,112
536
5,315
10,718
11,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
EJR0BBO
Bellona
16
3 / 0 / 1
9,588
564
5,638
11,858
10,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
I P0GBA I6I
Jing Wei
18
4 / 0 / 4
10,543
620
7,309
11,349
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 5
9,331
549
4,599
11,229
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Senshi EU
Nu Wa
17
7 / 1 / 6
10,320
607
16,556
8,732
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,024
413
8,324
8,547
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Nocito18
Cu Chulainn
13
0 / 3 / 0
7,749
456
6,651
11,110
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
UnflappedDust15
Kumbhakarna
13
1 / 2 / 0
8,168
480
2,440
11,631
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
WillyWomper_
Erlang Shen
13
2 / 4 / 1
8,038
473
6,382
16,809
6,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
14
0 / 6 / 0
7,912
465
5,049
11,785
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
3
3
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AlreadyAce
Fafnir
2
0
9
6.5
W
Bellona
EJR0BBO
Bellona
3
0
1
3.5
W
Jing Wei
I P0GBA I6I
Jing Wei
4
0
4
6
L
0
5
0
0
W
4
2
5
3.25
L
Cu Chulainn
Nocito18
Cu Chulainn
0
3
0
0
W
Nu Wa
Senshi EU
Nu Wa
7
1
6
10
L
Kumbhakarna
UnflappedDust15
Kumbhakarna
1
2
0
0.5
L
Erlang Shen
WillyWomper_
Erlang Shen
2
4
1
0.63
L
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
28,846
53,886
Taken
59,882
33,101
Mitigated
27,204
20,499
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AlreadyAce
Fafnir
5,315
873
0
2,634
10,718
11,239
2
4,354
5,920
19,321
0
W
Bellona
EJR0BBO
Bellona
5,638
1,522
0
3,229
11,858
10,419
494
1,271
10,043
0
49,535
W
Jing Wei
I P0GBA I6I
Jing Wei
7,309
5,242
0
8,855
11,349
4,195
2,666
1,361
9,876
0
86,665
L
8,324
1,386
0
629
8,547
2,316
13
5,676
2,871
47,503
0
W
4,599
1,760
0
3,992
11,229
3,863
0
939
10,147
0
51,636
L
Cu Chulainn
Nocito18
Cu Chulainn
6,651
1,254
0
2,772
11,110
6,472
0
2,283
8,827
4,767
46,020
W
Nu Wa
Senshi EU
Nu Wa
16,556
3,306
0
1,789
8,732
3,385
1,028
2,855
5,623
88,342
0
L
Kumbhakarna
UnflappedDust15
Kumbhakarna
2,440
110
0
2,341
11,631
8,288
0
4,565
7,066
29,294
0
L
Erlang Shen
WillyWomper_
Erlang Shen
6,382
3,644
0
5,971
16,809
6,150
0
6,164
10,645
0
48,837
L
Apollo
5,049
2,579
0
1,666
11,785
3,978
0
3,183
8,602
0
51,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
38,891
519
Minions Killed
453
0
Camps Cleared
0
1,579,300
Distance Traveled
1,615,003
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,112
536
30
2
0
314,259
3
W
Bellona
9,588
564
112
7
0
310,627
3
W
Jing Wei
10,543
620
158
9
0
290,630
4
L
Nu Wa
7,024
413
89
5
0
301,345
4
W
Mercury
9,331
549
85
5
0
350,226
13
L
Cu Chulainn
7,749
456
107
6
0
326,452
2
W
Nu Wa
10,320
607
134
8
0
313,558
3
L
Kumbhakarna
8,168
480
49
3
0
343,087
5
L
Erlang Shen
8,038
473
98
6
0
343,674
0
L
Apollo
7,912
465
110
6
0
300,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role