Player Matchup

Serqet
Serqet
A_C_l_D__T_R_I_P
Serqet
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
364W - 413L
1,438 Elo+
Solo
Sobek
Sobek
HyattRiot
Sobek
Level 17
God Stats
3W - 1L
1,284 SR
Queue Stats
8W - 6L
1,549 Elo+
Solo
Kukulkan
Kukulkan
TheLazyFox1
Kukulkan
Level 17
God Stats
7W - 5L
1,508 SR
Queue Stats
33W - 22L
1,501 Elo+
Solo
Ra
Ra
ZzBruZoZz
Ra
Level 29
God Stats
6W - 7L
1,725 SR
Queue Stats
169W - 205L
1,441 Elo+
Solo
Izanami
Izanami
liz_1317
Izanami
Level 23
God Stats
52W - 40L
1,436 SR
Queue Stats
93W - 85L
1,490 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,484 Elo+

VS

Team Averages
Level 16
1,490 SR
1,365 Elo+
Anubis
Anubis
BirdyTooClutch
Anubis
Level 18
God Stats
19W - 22L
1,546 SR
Queue Stats
38W - 45L
1,373 Elo+
Party 1
Hades
Hades
GOTdiarrhea
Hades
Level 15
God Stats
15W - 20L
1,461 SR
Queue Stats
20W - 32L
1,384 Elo+
Party 1
Vamana
Vamana
Nadass23
Vamana
Level 19
God Stats
46W - 57L
1,449 SR
Queue Stats
190W - 255L
1,413 Elo+
Solo
Medusa
Medusa
Sanechek127274
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Danzaburou
Danzaburou
Yessir Matt
Danzaburou
Level 21
God Stats
3W - 5L
1,494 SR
Queue Stats
36W - 42L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
9,343
492
1,703
12,684
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
HyattRiot
Sobek
13
3 / 1 / 5
9,943
523
4,113
13,774
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TheLazyFox1
Kukulkan
15
11 / 0 / 3
11,406
600
13,869
7,191
2,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
14 / 1 / 7
11,781
620
19,077
10,797
4,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
liz_1317
Izanami
17
13 / 1 / 10
11,911
627
16,427
15,211
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
8,193
431
10,281
20,943
10,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 8 / 1
6,530
344
1,436
10,503
9,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Nadass23
Vamana
12
1 / 11 / 2
7,704
405
8,812
21,584
9,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 13 / 1
5,927
312
410
12,869
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Yessir Matt
Danzaburou
5
0 / 1 / 1
5,844
308
981
5,937
1,639
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
42
Kills
3
5
Deaths
43
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
2
10
0
0.2
L
0
8
1
0.06
W
Sobek
HyattRiot
Sobek
3
1
5
5.5
L
Vamana
Nadass23
Vamana
1
11
2
0.18
L
0
13
1
0.04
W
Kukulkan
TheLazyFox1
Kukulkan
11
0
3
12.5
L
Danzaburou
Yessir Matt
Danzaburou
0
1
1
0.5
W
14
1
7
17.5
W
Izanami
liz_1317
Izanami
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,189
Damage
21,920
59,657
Taken
71,836
32,065
Mitigated
34,659
24,829
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,703
199
0
1,832
12,684
8,060
263
1,735
10,949
0
43,024
L
10,281
739
0
8,390
20,943
10,494
392
10,221
10,722
51,030
0
L
1,436
342
0
0
10,503
9,173
451
6,017
4,486
15,141
0
W
Sobek
HyattRiot
Sobek
4,113
454
0
3,463
13,774
11,600
0
1,087
10,962
31,317
0
L
Vamana
Nadass23
Vamana
8,812
5,087
0
4,984
21,584
9,812
282
12,302
9,142
0
46,958
L
410
245
0
677
12,869
3,541
0
5,660
7,032
0
6,300
W
Kukulkan
TheLazyFox1
Kukulkan
13,869
1,777
0
1,251
7,191
2,810
5,113
1,349
5,842
67,109
0
L
Danzaburou
Yessir Matt
Danzaburou
981
419
0
231
5,937
1,639
0
2,859
3,078
0
9,942
W
19,077
1,613
1,403
6,510
10,797
4,020
3,418
2,626
7,996
66,239
0
W
Izanami
liz_1317
Izanami
16,427
12,937
0
10,370
15,211
5,575
6,013
4,920
10,266
0
70,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
34,198
476
Minions Killed
209
0
Camps Cleared
0
1,576,338
Distance Traveled
1,269,428
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,343
492
66
3
0
314,142
0
L
Anubis
8,193
431
81
4
0
256,470
0
L
Hades
6,530
344
17
1
0
299,028
0
W
Sobek
9,943
523
44
2
0
354,533
7
L
Vamana
7,704
405
85
4
0
304,564
0
L
Medusa
5,927
312
5
0
0
264,884
0
W
Kukulkan
11,406
600
121
6
0
273,195
1
L
Danzaburou
5,844
308
21
1
0
144,482
0
W
Ra
11,781
620
108
6
0
319,034
4
W
Izanami
11,911
627
137
7
0
315,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role