Player Matchup

Fenrir
Fenrir
Akha
Fenrir
Level 157
God Stats
0W - 4L
1,420 SR
Queue Stats
55W - 34L
1,613 Elo+
Party 1
Thoth
Thoth
Jeyonic
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Party 3
Ravana
Ravana
Mikelus
Ravana
Level 154
God Stats
2W - 2L
1,884 SR
Queue Stats
330W - 326L
1,484 Elo+
Party 1
Hercules
Hercules
Rimout
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Ganesha
Ganesha
Uzael
Ganesha
Level 139
God Stats
20W - 11L
1,500 SR
Queue Stats
264W - 257L
1,486 Elo+
Party 1
Team Averages
Level 108
1,561 SR
1,462 Elo+

VS

Team Averages
Level 104
1,540 SR
1,579 Elo+
Nu Wa
Nu Wa
Bugagaschulya
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Cyan192
Chernobog
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
JustBenL
Thoth
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 122L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SplixTheWolf
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 304L
1,645 Elo+
Party 2
Nemesis
Nemesis
inittowinit1
Nemesis
Level 106
God Stats
5W - 6L
1,701 SR
Queue Stats
170W - 163L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akha
Fenrir
15
3 / 6 / 8
8,389
839
4,099
12,620
12,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Jeyonic
Thoth
16
3 / 3 / 9
8,723
872
9,623
9,069
3,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Mikelus
Ravana
15
5 / 4 / 5
8,442
844
7,181
16,040
11,172
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Hercules
Rimout
Hercules
16
5 / 5 / 9
8,859
886
7,518
18,702
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Uzael
Ganesha
15
0 / 5 / 13
8,246
825
5,023
18,560
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
9,023
902
12,798
5,740
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Cyan192
Chernobog
15
5 / 4 / 13
9,245
925
11,958
8,786
3,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
JustBenL
Thoth
15
4 / 3 / 13
9,068
907
13,382
5,295
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SplixTheWolf
Ah Muzen Cab
18
8 / 2 / 7
9,885
989
16,622
6,968
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
inittowinit1
Nemesis
14
1 / 4 / 15
8,954
895
5,930
11,709
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
16
Kills
22
23
Deaths
16
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akha
Fenrir
3
6
8
1.17
W
4
3
10
3
W
Chernobog
Cyan192
Chernobog
5
4
13
2.88
L
Thoth
Jeyonic
Thoth
3
3
9
2.5
W
Thoth
JustBenL
Thoth
4
3
13
3.5
L
Ravana
Mikelus
Ravana
5
4
5
1.88
L
Hercules
Rimout
Hercules
5
5
9
1.9
W
Ah Muzen Cab
SplixTheWolf
Ah Muzen Cab
8
2
7
5.75
L
Ganesha
Uzael
Ganesha
0
5
13
1.3
W
Nemesis
inittowinit1
Nemesis
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
60,690
74,991
Taken
38,498
54,950
Mitigated
18,841
22,037
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akha
Fenrir
4,099
649
1,532
1,636
12,620
12,085
636
4,339
8,075
0
9,985
W
12,798
4,500
0
543
5,740
2,182
884
1,172
4,363
21,628
0
W
Chernobog
Cyan192
Chernobog
11,958
7,551
1,938
1,472
8,786
3,301
1,033
3,089
5,325
0
18,477
L
Thoth
Jeyonic
Thoth
9,623
0
0
2,025
9,069
3,749
310
2,979
5,942
19,361
0
W
Thoth
JustBenL
Thoth
13,382
1,219
1,304
493
5,295
1,529
243
2,961
2,146
20,517
0
L
Ravana
Mikelus
Ravana
7,181
1,341
1,115
4,533
16,040
11,172
198
4,443
11,255
0
14,747
L
Hercules
Rimout
Hercules
7,518
1,130
138
5,525
18,702
11,081
611
5,882
12,594
0
19,369
W
Ah Muzen Cab
SplixTheWolf
Ah Muzen Cab
16,622
7,278
369
2,399
6,968
2,597
1,798
2,633
3,925
0
32,320
L
Ganesha
Uzael
Ganesha
5,023
157
1,813
3,720
18,560
16,863
394
7,781
10,415
14,539
0
W
Nemesis
inittowinit1
Nemesis
5,930
2,734
133
3,266
11,709
9,232
1,101
3,745
7,668
632
7,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
46,175
101
Minions Killed
92
0
Camps Cleared
0
948,092
Distance Traveled
880,878
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,389
839
21
2
0
187,669
1
W
Nu Wa
9,023
902
18
2
0
129,369
0
W
Chernobog
9,245
925
11
1
0
195,094
1
L
Thoth
8,723
872
31
3
0
180,863
0
W
Thoth
9,068
907
32
3
0
184,122
1
L
Ravana
8,442
844
27
3
0
199,930
0
L
Hercules
8,859
886
16
2
0
213,587
0
W
Ah Muzen Cab
9,885
989
26
3
0
182,792
0
L
Ganesha
8,246
825
6
1
0
166,043
0
W
Nemesis
8,954
895
5
1
0
189,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role