Player Matchup

Arachne
Arachne
GodOfWarRha
Arachne
Level 64
God Stats
46W - 49L
1,545 SR
Queue Stats
139W - 157L
1,464 Elo+
Solo
Achilles
Achilles
LeNoobKoalaa
Achilles
Level 143
God Stats
5W - 2L
1,847 SR
Queue Stats
410W - 428L
1,479 Elo+
Party 1
Agni
Agni
Pontiffik
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ThunderHyrule115
Danzaburou
Level 79
God Stats
1W - 1L
1,540 SR
Queue Stats
37W - 46L
1,443 Elo+
Solo
Jormungandr
Jormungandr
solomspd
Jormungandr
Level 63
God Stats
5W - 3L
1,267 SR
Queue Stats
22W - 25L
1,379 Elo+
Party 1
Team Averages
Level 91
1,540 SR
1,453 Elo+

VS

Team Averages
Level 96
1,442 SR
1,453 Elo+
Khepri
Khepri
Heldasmos
Khepri
Level 146
God Stats
22W - 20L
1,476 SR
Queue Stats
311W - 285L
1,472 Elo+
Solo
Bellona
Bellona
The Sypion
Bellona
Level 79
God Stats
16W - 8L
1,639 SR
Queue Stats
430W - 429L
1,428 Elo+
Solo
Ullr
Ullr
YOKING600IQ
Ullr
Level 59
God Stats
4W - 7L
1,140 SR
Queue Stats
235W - 244L
1,458 Elo+
Solo
Mercury
Mercury
churro101
Mercury
Level 126
God Stats
9W - 12L
1,455 SR
Queue Stats
281W - 312L
1,451 Elo+
Solo
Nu Wa
Nu Wa
josecan24
Nu Wa
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 84L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GodOfWarRha
Arachne
12
8 / 0 / 3
7,332
733
7,507
8,489
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
LeNoobKoalaa
Achilles
12
4 / 1 / 3
6,851
685
6,233
9,209
3,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
10
1 / 1 / 2
5,799
580
3,154
4,177
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ThunderHyrule115
Danzaburou
8
0 / 3 / 0
4,948
495
3,172
5,016
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
solomspd
Jormungandr
9
0 / 2 / 1
5,440
544
1,197
5,184
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Heldasmos
Khepri
6
1 / 2 / 3
4,508
451
1,879
5,037
2,359
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
The Sypion
Bellona
9
1 / 3 / 0
5,466
547
4,637
8,749
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
5,540
554
2,916
5,813
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
churro101
Mercury
9
3 / 4 / 0
5,335
534
2,220
6,405
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
josecan24
Nu Wa
9
0 / 2 / 0
5,301
530
4,031
4,227
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
7
7
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
GodOfWarRha
Arachne
8
0
3
9.5
L
Khepri
Heldasmos
Khepri
1
2
3
1.25
W
Achilles
LeNoobKoalaa
Achilles
4
1
3
5.5
W
Agni
1
1
2
2
L
Bellona
The Sypion
Bellona
1
3
0
0.33
W
Danzaburou
ThunderHyrule115
Danzaburou
0
3
0
0
L
2
2
3
1.75
L
Mercury
churro101
Mercury
3
4
0
0.75
L
Nu Wa
josecan24
Nu Wa
0
2
0
0
W
Jormungandr
solomspd
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
15,683
32,075
Taken
30,231
11,009
Mitigated
12,395
10,349
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GodOfWarRha
Arachne
7,507
5,568
0
4,560
8,489
2,757
650
1,151
7,182
0
36,251
L
Khepri
Heldasmos
Khepri
1,879
287
264
1,264
5,037
2,359
0
1,025
4,012
12,133
0
W
Achilles
LeNoobKoalaa
Achilles
6,233
2,290
0
3,623
9,209
3,923
446
240
8,902
0
36,388
W
Agni
3,154
184
0
403
4,177
1,134
0
2,053
1,950
30,653
0
L
Bellona
The Sypion
Bellona
4,637
1,665
0
3,645
8,749
5,053
0
0
8,749
0
28,479
W
Danzaburou
ThunderHyrule115
Danzaburou
3,172
1,827
0
725
5,016
1,281
162
648
4,304
0
24,185
L
2,916
1,455
0
1,638
5,813
1,632
0
723
5,090
0
26,034
L
Mercury
churro101
Mercury
2,220
1,448
0
660
6,405
2,091
0
437
5,968
0
25,688
L
Nu Wa
josecan24
Nu Wa
4,031
1,603
0
995
4,227
1,260
0
2,166
2,061
25,262
0
W
Jormungandr
solomspd
Jormungandr
1,197
345
0
1,038
5,184
1,914
223
1,293
3,827
18,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
26,150
292
Minions Killed
259
0
Camps Cleared
0
1,015,132
Distance Traveled
927,679
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,332
733
72
7
0
234,937
0
L
Khepri
4,508
451
17
2
0
154,167
2
W
Achilles
6,851
685
76
8
0
212,120
0
W
Agni
5,799
580
59
6
0
192,870
0
L
Bellona
5,466
547
70
7
0
200,569
2
W
Danzaburou
4,948
495
44
4
0
179,626
4
L
Ullr
5,540
554
62
6
0
194,431
3
L
Mercury
5,335
534
57
6
0
202,047
3
L
Nu Wa
5,301
530
53
5
0
176,465
0
W
Jormungandr
5,440
544
41
4
0
195,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role