Player Matchup

Yemoja
Yemoja
BlueSky20
Yemoja
Level 7
God Stats
1W - 4L
1,712 SR
Queue Stats
31W - 36L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Meewhoil
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Merlin
Merlin
Mxrgzii
Merlin
Level 14
God Stats
2W - 4L
1,600 SR
Queue Stats
68W - 42L
1,685 Elo+
Solo
Ares
Ares
UkiBazuki
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,930 Elo+
Solo
Fenrir
Fenrir
Zafylie
Fenrir
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
34W - 44L
1,492 Elo+
Party 1
Team Averages
Level 12
1,515 SR
1,665 Elo+

VS

Team Averages
Level 19
1,581 SR
1,587 Elo+
Scylla
Scylla
DantVader
Scylla
Level 16
God Stats
12W - 9L
1,625 SR
Queue Stats
30W - 21L
1,620 Elo+
Solo
Arachne
Arachne
Olpan
Arachne
Level 26
God Stats
12W - 10L
1,610 SR
Queue Stats
56W - 43L
1,659 Elo+
Solo
Ganesha
Ganesha
Raulgm11
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,641 Elo+
Solo
Nike
Nike
brubbda
Nike
Level 15
God Stats
5W - 1L
1,697 SR
Queue Stats
13W - 14L
1,380 Elo+
Party 2
Neith
Neith
kaptnvmg
Neith
Level 11
God Stats
2W - 1L
1,473 SR
Queue Stats
12W - 8L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlueSky20
Yemoja
5
0 / 2 / 1
3,603
515
438
3,326
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Meewhoil
Jormungandr
3
0 / 2 / 0
3,149
450
320
2,570
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Mxrgzii
Merlin
8
1 / 3 / 2
4,541
649
2,478
3,456
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
4
0 / 4 / 0
3,094
442
1,258
4,215
1,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Zafylie
Fenrir
5
3 / 3 / 0
4,239
606
1,392
3,585
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DantVader
Scylla
7
1 / 3 / 1
3,888
555
1,375
3,178
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Olpan
Arachne
7
4 / 0 / 2
4,646
664
2,539
3,775
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Raulgm11
Ganesha
7
0 / 0 / 6
4,461
637
977
2,933
1,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
brubbda
Nike
7
2 / 1 / 2
4,224
603
2,306
1,904
791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
kaptnvmg
Neith
7
7 / 1 / 0
4,702
672
3,563
3,380
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BlueSky20
Yemoja
0
2
1
0.25
W
Scylla
DantVader
Scylla
1
3
1
0.5
L
Jormungandr
Meewhoil
Jormungandr
0
2
0
0
L
Merlin
Mxrgzii
Merlin
1
3
2
0.67
W
Arachne
Olpan
Arachne
4
0
2
5
W
Ganesha
Raulgm11
Ganesha
0
0
6
3
L
Ares
0
4
0
0
L
Fenrir
Zafylie
Fenrir
3
3
0
1
W
Nike
brubbda
Nike
2
1
2
3
W
Neith
kaptnvmg
Neith
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,886
Damage
10,760
17,152
Taken
15,170
5,493
Mitigated
4,680
1,851
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BlueSky20
Yemoja
438
57
14
72
3,326
1,182
216
0
3,201
6,021
0
W
Scylla
DantVader
Scylla
1,375
133
0
403
3,178
744
0
1,016
2,004
12,300
0
L
Jormungandr
Meewhoil
Jormungandr
320
182
0
86
2,570
802
0
116
2,362
3,921
0
L
Merlin
Mxrgzii
Merlin
2,478
74
0
750
3,456
961
0
1,027
2,235
17,814
0
W
Arachne
Olpan
Arachne
2,539
1,802
0
1,233
3,775
1,026
0
1,534
2,115
0
16,575
W
Ganesha
Raulgm11
Ganesha
977
346
99
1,235
2,933
1,262
0
286
2,647
8,981
0
L
Ares
1,258
254
0
186
4,215
1,621
0
607
3,608
4,660
0
L
Fenrir
Zafylie
Fenrir
1,392
276
0
743
3,585
927
0
370
3,215
0
8,569
W
Nike
brubbda
Nike
2,306
603
0
150
1,904
791
0
402
1,502
0
11,250
W
Neith
kaptnvmg
Neith
3,563
2,245
0
1,342
3,380
857
0
972
2,408
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,626
Gold Earned
21,921
89
Minions Killed
99
0
Camps Cleared
0
598,716
Distance Traveled
639,612
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,603
515
16
2
0
132,537
0
W
Scylla
3,888
555
22
3
0
117,893
1
L
Jormungandr
3,149
450
8
1
0
89,447
0
L
Merlin
4,541
649
43
6
0
111,816
2
W
Arachne
4,646
664
29
4
0
146,000
6
W
Ganesha
4,461
637
5
1
0
112,772
2
L
Ares
3,094
442
3
0
0
114,617
0
L
Fenrir
4,239
606
19
3
0
150,299
0
W
Nike
4,224
603
15
2
0
151,384
0
W
Neith
4,702
672
28
4
0
111,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role