Player Matchup

Ymir
Ymir
Darktrooper20
Ymir
Level 47
God Stats
2W - 3L
1,638 SR
Queue Stats
65W - 44L
1,509 Elo+
Party 3
Vulcan
Vulcan
Don_Gussy
Vulcan
Level 148
God Stats
0W - 1L
1,680 SR
Queue Stats
289W - 293L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
Happy-Skunky31
Xing Tian
Level 45
God Stats
12W - 15L
1,544 SR
Queue Stats
130W - 121L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaveThePresident
Tsukuyomi
Level 40
God Stats
6W - 8L
1,435 SR
Queue Stats
15W - 18L
1,458 Elo+
Solo
Danzaburou
Danzaburou
vEagleSlayz
Danzaburou
Level 118
God Stats
7W - 10L
1,549 SR
Queue Stats
295W - 249L
1,624 Elo+
Party 3
Team Averages
Level 80
1,569 SR
1,530 Elo+

VS

Team Averages
Level 101
1,598 SR
1,699 Elo+
Danzaburou
Danzaburou
ByCherre
Danzaburou
Level 108
God Stats
8W - 5L
1,834 SR
Queue Stats
94W - 64L
1,691 Elo+
Party 1
Sobek
Sobek
Huhitruhi
Sobek
Level 85
God Stats
1W - 2L
1,213 SR
Queue Stats
32W - 17L
1,649 Elo+
Party 1
Osiris
Osiris
OhhTarso
Osiris
Level 124
God Stats
106W - 91L
1,638 SR
Queue Stats
887W - 719L
1,688 Elo+
Party 1
Susano
Susano
PublicMango069
Susano
Level 46
God Stats
16W - 11L
1,433 SR
Queue Stats
352W - 221L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
xBiiLdU
Sylvanus
Level 140
God Stats
2W - 1L
1,873 SR
Queue Stats
399W - 251L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,485
457
2,741
9,107
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Don_Gussy
Vulcan
9
2 / 3 / 0
5,696
475
6,644
7,221
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Happy-Skunky31
Xing Tian
9
0 / 1 / 0
5,171
431
3,481
9,046
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
10
2 / 5 / 1
6,288
524
7,410
10,952
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Danzaburou
vEagleSlayz
Danzaburou
12
0 / 1 / 1
6,390
533
4,842
6,467
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByCherre
Danzaburou
13
3 / 0 / 2
7,557
630
5,830
7,456
2,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Huhitruhi
Sobek
10
2 / 1 / 4
6,610
551
3,534
9,399
5,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
OhhTarso
Osiris
12
1 / 0 / 2
6,732
561
6,940
9,282
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 4
6,711
559
6,659
8,577
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Sylvanus
xBiiLdU
Sylvanus
13
4 / 1 / 2
7,523
627
7,027
9,294
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByCherre
Danzaburou
3
0
2
4
L
0
3
2
0.33
L
Vulcan
Don_Gussy
Vulcan
2
3
0
0.67
L
Xing Tian
Happy-Skunky31
Xing Tian
0
1
0
0
W
Sobek
Huhitruhi
Sobek
2
1
4
4
W
Osiris
OhhTarso
Osiris
1
0
2
2
W
3
2
4
2.5
L
Tsukuyomi
2
5
1
0.5
L
Danzaburou
vEagleSlayz
Danzaburou
0
1
1
0.5
W
Sylvanus
xBiiLdU
Sylvanus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
29,990
42,793
Taken
44,008
18,155
Mitigated
20,530
11,069
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByCherre
Danzaburou
5,830
2,920
0
5,993
7,456
2,324
0
255
7,201
0
51,083
L
2,741
1,009
369
1,479
9,107
3,875
0
3,953
5,154
9,840
0
L
Vulcan
Don_Gussy
Vulcan
6,644
1,565
0
1,901
7,221
2,190
0
3,906
3,315
35,598
0
L
Xing Tian
Happy-Skunky31
Xing Tian
3,481
374
0
2,319
9,046
5,238
0
546
8,500
15,162
0
W
Sobek
Huhitruhi
Sobek
3,534
282
0
4,476
9,399
5,257
0
2,526
6,873
13,454
0
W
Osiris
OhhTarso
Osiris
6,940
2,760
0
6,174
9,282
4,756
410
3,022
5,826
0
34,936
W
6,659
1,852
0
2,904
8,577
2,717
0
1,320
7,207
0
39,645
L
Tsukuyomi
7,410
1,957
0
2,752
10,952
3,732
0
1,493
9,459
0
32,278
L
Danzaburou
vEagleSlayz
Danzaburou
4,842
2,389
0
2,249
6,467
3,120
0
313
6,154
0
42,209
W
Sylvanus
xBiiLdU
Sylvanus
7,027
2,323
226
4,306
9,294
5,476
55
5,259
4,035
45,283
8,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
35,133
262
Minions Killed
388
0
Camps Cleared
0
1,132,214
Distance Traveled
1,207,953
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,557
630
99
8
0
204,990
3
L
Ymir
5,485
457
19
2
0
229,553
2
L
Vulcan
5,696
475
69
6
0
240,194
6
L
Xing Tian
5,171
431
26
2
0
217,503
3
W
Sobek
6,610
551
19
2
0
267,456
1
W
Osiris
6,732
561
78
7
0
262,824
3
W
Susano
6,711
559
80
7
0
268,238
1
L
Tsukuyomi
6,288
524
62
5
0
244,552
2
L
Danzaburou
6,390
533
86
7
0
200,412
3
W
Sylvanus
7,523
627
112
9
0
204,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role