Player Matchup

Pele
Pele
Derrpypotato
Pele
Level 29
God Stats
13W - 8L
1,669 SR
Queue Stats
339W - 297L
1,556 Elo+
Solo
Fenrir
Fenrir
TheTrueMilkMan
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,875 Elo+
Solo
Chronos
Chronos
XScitzoX
Chronos
Level 28
God Stats
13W - 6L
1,697 SR
Queue Stats
110W - 96L
1,557 Elo+
Solo
Anhur
Anhur
ironowu
Anhur
Level 19
God Stats
4W - 3L
1,980 SR
Queue Stats
24W - 14L
1,765 Elo+
Solo
Aphrodite
Aphrodite
yupichu
Aphrodite
Level 4
God Stats
3W - 3L
1,739 SR
Queue Stats
5W - 7L
1,679 Elo+
Solo
Team Averages
Level 17
1,717 SR
1,687 Elo+

VS

Team Averages
Level 17
1,661 SR
1,608 Elo+
Nu Wa
Nu Wa
CaptSockMonkey
Nu Wa
Level 18
God Stats
12W - 11L
1,917 SR
Queue Stats
130W - 104L
1,801 Elo+
Solo
Guan Yu
Guan Yu
FroastedFlakes
Guan Yu
Level 23
God Stats
7W - 10L
1,583 SR
Queue Stats
45W - 41L
1,610 Elo+
Solo
Set
Set
Xenom6312
Set
Level 7
God Stats
8W - 8L
1,614 SR
Queue Stats
12W - 16L
1,620 Elo+
Solo
Hachiman
Hachiman
schumppy
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 454L
1,473 Elo+
Party 1
Ymir
Ymir
swagmeisterjay
Ymir
Level 10
God Stats
11W - 7L
1,690 SR
Queue Stats
16W - 13L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,928
566
3,965
7,267
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 1
9,058
647
6,322
10,371
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
XScitzoX
Chronos
13
1 / 2 / 1
8,125
580
2,269
8,697
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ironowu
Anhur
16
16 / 2 / 1
9,774
698
14,921
11,458
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
yupichu
Aphrodite
11
2 / 2 / 10
6,862
490
4,733
4,028
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,248
589
10,188
7,353
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,686
478
4,531
8,560
3,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 3 / 0
7,923
566
5,531
10,040
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
schumppy
Hachiman
9
0 / 8 / 1
5,712
408
1,603
8,522
1,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 8 / 0
5,040
360
908
8,332
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
25
Kills
8
8
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
3
2
3
2.25
L
0
3
0
0
W
3
0
1
3.5
W
Chronos
XScitzoX
Chronos
1
2
1
0.75
L
5
3
0
1.67
W
Anhur
ironowu
Anhur
16
2
1
8.25
L
Hachiman
schumppy
Hachiman
0
8
1
0.06
L
0
8
0
0
W
Aphrodite
yupichu
Aphrodite
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,210
Damage
22,761
41,821
Taken
42,807
14,862
Mitigated
11,539
18,697
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,188
2,117
0
580
7,353
1,952
0
2,943
4,268
56,228
0
W
3,965
1,600
0
727
7,267
2,305
627
1,545
5,598
0
47,616
L
4,531
1,188
50
1,573
8,560
3,538
0
0
8,560
0
33,776
W
6,322
2,195
0
6,905
10,371
3,925
0
516
9,817
0
53,037
W
Chronos
XScitzoX
Chronos
2,269
209
0
2,301
8,697
2,757
453
3,796
4,633
52,046
0
L
5,531
2,495
0
3,020
10,040
2,828
0
1,056
8,944
0
36,746
W
Anhur
ironowu
Anhur
14,921
8,300
0
6,139
11,458
4,314
67
2,508
8,824
0
78,443
L
Hachiman
schumppy
Hachiman
1,603
871
0
982
8,522
1,134
0
1,181
7,341
0
18,799
L
908
344
0
356
8,332
2,087
0
1,640
6,692
8,147
0
W
Aphrodite
yupichu
Aphrodite
4,733
843
1,114
1,511
4,028
1,561
840
2,125
1,853
13,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
33,609
459
Minions Killed
295
0
Camps Cleared
0
1,326,650
Distance Traveled
1,148,360
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,248
589
93
7
0
251,641
4
W
Pele
7,928
566
88
6
0
290,088
3
L
Guan Yu
6,686
478
88
6
0
226,409
3
W
Fenrir
9,058
647
124
9
0
255,351
3
W
Chronos
8,125
580
117
8
0
281,639
0
L
Set
7,923
566
77
6
0
279,099
4
W
Anhur
9,774
698
113
8
0
231,628
0
L
Hachiman
5,712
408
33
2
0
230,307
2
L
Ymir
5,040
360
4
0
0
160,904
0
W
Aphrodite
6,862
490
17
1
0
267,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role