Player Matchup

King Arthur
King Arthur
JoelSZN
King Arthur
Level 25
God Stats
6W - 4L
1,739 SR
Queue Stats
134W - 130L
1,652 Elo+
Solo
Ares
Ares
Raphyquie
Ares
Level 29
God Stats
3W - 1L
1,255 SR
Queue Stats
151W - 149L
1,448 Elo+
Solo
Merlin
Merlin
Rodririver82
Merlin
Level 7
God Stats
73W - 73L
1,641 SR
Queue Stats
270W - 301L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WatchGTRS0
Ah Muzen Cab
Level 25
God Stats
10W - 6L
1,486 SR
Queue Stats
299W - 264L
1,620 Elo+
Solo
Susano
Susano
lalalauu1234
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 1
Team Averages
Level 20
1,524 SR
1,607 Elo+

VS

Team Averages
Level 21
1,424 SR
1,533 Elo+
Cerberus
Cerberus
LordChadington
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,485 Elo+
Solo
Apollo
Apollo
ManitasFrias1
Apollo
Level 27
God Stats
15W - 10L
1,392 SR
Queue Stats
148W - 161L
1,446 Elo+
Solo
Discordia
Discordia
PlebPlaysNibba
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 62L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
jfizzle328
Cu Chulainn
Level 17
God Stats
7W - 13L
1,478 SR
Queue Stats
284W - 306L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
konfuz3
Baron Samedi
Level 10
God Stats
13W - 12L
1,251 SR
Queue Stats
481W - 552L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoelSZN
King Arthur
14
1 / 7 / 3
8,239
515
5,419
17,106
9,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
4 / 4 / 9
7,570
473
7,087
12,035
10,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
13
5 / 5 / 4
8,143
509
7,140
7,632
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WatchGTRS0
Ah Muzen Cab
17
12 / 3 / 3
10,808
676
11,445
11,379
3,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
12
3 / 3 / 9
7,761
485
6,734
13,076
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 7 / 14
8,578
536
8,421
16,910
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 3 / 5
9,420
589
9,167
12,349
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
PlebPlaysNibba
Discordia
12
3 / 6 / 9
8,442
528
9,643
9,031
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
jfizzle328
Cu Chulainn
17
9 / 2 / 4
10,217
639
13,538
11,533
11,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
konfuz3
Baron Samedi
10
0 / 7 / 4
6,603
413
2,490
7,161
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
25
Kills
22
22
Deaths
25
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JoelSZN
King Arthur
1
7
3
0.36
L
Cerberus
3
7
14
1.43
L
7
3
5
3.17
L
Discordia
PlebPlaysNibba
Discordia
3
6
9
1.25
W
Ares
4
4
9
2.13
W
Merlin
5
5
4
1.4
W
Ah Muzen Cab
WatchGTRS0
Ah Muzen Cab
12
3
3
4.5
L
Cu Chulainn
jfizzle328
Cu Chulainn
9
2
4
5.5
L
Baron Samedi
konfuz3
Baron Samedi
0
7
4
0.29
W
Susano
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
43,259
61,228
Taken
56,984
29,909
Mitigated
29,578
13,372
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JoelSZN
King Arthur
5,419
871
0
3,122
17,106
9,461
0
1,051
16,025
0
38,562
L
Cerberus
8,421
692
0
4,433
16,910
8,864
0
5,766
10,990
20,576
0
L
9,167
5,306
0
2,680
12,349
4,271
806
2,046
10,075
0
71,624
L
Discordia
PlebPlaysNibba
Discordia
9,643
432
0
1,653
9,031
2,420
126
2,110
6,815
32,356
0
W
Ares
7,087
648
0
1,589
12,035
10,573
197
4,896
6,641
21,986
0
W
Merlin
7,140
132
0
31
7,632
2,512
699
3,935
3,391
45,680
0
W
Ah Muzen Cab
WatchGTRS0
Ah Muzen Cab
11,445
7,277
0
5,342
11,379
3,521
903
4,812
6,313
0
71,488
L
Cu Chulainn
jfizzle328
Cu Chulainn
13,538
3,027
0
3,748
11,533
11,503
546
797
10,699
0
74,761
L
Baron Samedi
konfuz3
Baron Samedi
2,490
493
0
126
7,161
2,520
0
2,823
4,178
17,239
0
W
Susano
6,734
1,373
0
3,288
13,076
3,842
0
4,596
8,304
0
44,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
43,260
412
Minions Killed
384
0
Camps Cleared
0
1,415,529
Distance Traveled
1,474,102
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,239
515
86
5
0
268,906
5
L
Cerberus
8,578
536
50
3
0
302,281
3
L
Apollo
9,420
589
122
8
0
328,487
3
L
Discordia
8,442
528
58
4
0
272,210
3
W
Ares
7,570
473
26
2
0
296,119
2
W
Merlin
8,143
509
98
6
0
257,218
3
W
Ah Muzen Cab
10,808
676
127
8
0
276,813
0
L
Cu Chulainn
10,217
639
118
7
0
301,500
1
L
Baron Samedi
6,603
413
36
2
0
269,624
0
W
Susano
7,761
485
75
5
0
316,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role