Player Matchup

Pele
Pele
Danielkdc
Pele
Level 8
God Stats
3W - 2L
1,692 SR
Queue Stats
11W - 24L
1,143 Elo+
Solo
Apollo
Apollo
HappyGuardian
Apollo
Level 24
God Stats
23W - 10L
1,288 SR
Queue Stats
196W - 176L
1,326 Elo+
Solo
Artemis
Artemis
Meawestkitty
Artemis
Level 18
God Stats
19W - 31L
1,387 SR
Queue Stats
56W - 75L
1,312 Elo+
Solo
Tyr
Tyr
Xnomj
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
guialex90
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,175 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,291 Elo+

VS

Team Averages
Level 25
1,472 SR
1,446 Elo+
Anubis
Anubis
Dead_BoyB999
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,290 Elo+
Solo
Fafnir
Fafnir
Tms-dark_event
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
362W - 478L
1,402 Elo+
Solo
Hades
Hades
izzy_Money_AZ
Hades
Level 28
God Stats
3W - 3L
1,824 SR
Queue Stats
39W - 32L
1,453 Elo+
Solo
Fenrir
Fenrir
matis_ale
Fenrir
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
5W - 4L
1,698 Elo+
Solo
Ymir
Ymir
rocket368
Ymir
Level 23
God Stats
0W - 2L
1,257 SR
Queue Stats
16W - 20L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
7 / 4 / 9
7,668
511
6,614
9,443
2,266
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
12 / 5 / 8
9,331
622
13,615
14,266
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Meawestkitty
Artemis
11
5 / 3 / 8
7,068
471
7,609
7,271
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
Xnomj
Tyr
1
0 / 0 / 0
3,012
201
0
0
0
Cthulhu
guialex90
Cthulhu
12
4 / 5 / 13
7,280
485
8,767
14,548
5,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 11 / 7
7,064
471
8,895
12,288
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 7
6,976
465
5,921
10,774
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 7
6,781
452
4,946
9,501
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
matis_ale
Fenrir
15
9 / 2 / 4
9,322
621
11,088
11,546
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
10
1 / 5 / 4
6,989
466
4,309
13,818
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
28
Kills
15
17
Deaths
28
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
7
4
9
2.88
L
Anubis
2
11
7
0.5
W
12
5
8
3.2
W
Artemis
Meawestkitty
Artemis
5
3
8
3
L
1
5
7
0.9
W
Tyr
Xnomj
Tyr
0
0
0
0
W
Cthulhu
guialex90
Cthulhu
4
5
13
2.1
L
2
5
7
1.1
L
Fenrir
matis_ale
Fenrir
9
2
4
5.5
L
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
35,159
45,528
Taken
57,927
14,088
Mitigated
30,769
10,134
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,614
2,117
0
2,040
9,443
2,266
265
4,843
4,467
0
15,096
L
Anubis
8,895
568
246
1,806
12,288
5,225
0
1,618
10,670
29,854
0
W
13,615
6,402
0
4,349
14,266
4,215
1,352
5,582
8,404
0
50,239
W
Artemis
Meawestkitty
Artemis
7,609
2,949
0
1,517
7,271
1,849
493
2,584
4,509
0
22,040
L
5,921
1,751
0
1,579
10,774
6,190
163
2,254
8,520
23,067
0
W
Tyr
Xnomj
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
guialex90
Cthulhu
8,767
938
346
1,882
14,548
5,758
156
10,581
3,668
22,732
0
L
4,946
1,039
150
1,075
9,501
3,732
1,312
2,592
6,909
14,832
0
L
Fenrir
matis_ale
Fenrir
11,088
2,580
0
4,712
11,546
6,711
1,724
372
11,174
0
47,207
L
Ymir
4,309
409
0
2,521
13,818
8,911
363
1,931
11,887
23,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
37,132
187
Minions Killed
215
0
Camps Cleared
0
1,022,281
Distance Traveled
1,183,272
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,668
511
24
2
0
257,782
1
L
Anubis
7,064
471
34
2
0
205,674
2
W
Apollo
9,331
622
76
5
0
276,163
3
W
Artemis
7,068
471
48
3
0
234,731
0
L
Fafnir
6,976
465
50
3
0
260,866
0
W
Tyr
3,012
201
0
0
0
0
0
W
Cthulhu
7,280
485
39
3
0
253,605
1
L
Hades
6,781
452
23
2
0
218,041
1
L
Fenrir
9,322
621
88
6
0
267,173
0
L
Ymir
6,989
466
20
1
0
231,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role