Player Matchup

Olorun
Olorun
DynastyDX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Loki
Loki
Glebusis
Loki
Level 15
God Stats
16W - 8L
1,876 SR
Queue Stats
276W - 199L
1,539 Elo+
Solo
Serqet
Serqet
HunnyBunzzz
Serqet
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 134L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MALEC13
Ah Muzen Cab
Level 15
God Stats
2W - 1L
1,843 SR
Queue Stats
19W - 24L
1,409 Elo+
Solo
Sobek
Sobek
TouchMyDinker
Sobek
Level 26
God Stats
1W - 2L
1,580 SR
Queue Stats
173W - 155L
1,584 Elo+
Solo
Team Averages
Level 17
1,660 SR
1,496 Elo+

VS

Team Averages
Level 19
1,770 SR
1,495 Elo+
Jing Wei
Jing Wei
Jenays
Jing Wei
Level 13
God Stats
1W - 0L
1,814 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LongSlpngDOn
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,173 Elo+
Solo
Scylla
Scylla
McJoshyJ0shJ0sh
Scylla
Level 19
God Stats
25W - 9L
1,901 SR
Queue Stats
256W - 127L
1,840 Elo+
Party 1
Sobek
Sobek
getwetgary
Sobek
Level 25
God Stats
20W - 6L
1,939 SR
Queue Stats
78W - 34L
1,728 Elo+
Party 1
Arachne
Arachne
jirachiworld
Arachne
Level 17
God Stats
3W - 0L
1,695 SR
Queue Stats
43W - 37L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DynastyDX
Olorun
10
0 / 13 / 3
7,655
348
4,173
17,782
4,875
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
20
17 / 2 / 4
13,793
627
26,264
19,663
12,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
17
5 / 5 / 4
10,614
482
9,051
19,015
7,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
MALEC13
Ah Muzen Cab
11
1 / 11 / 4
7,831
356
5,723
14,273
3,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 3 / 10
10,024
456
8,024
23,350
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jenays
Jing Wei
19
6 / 4 / 1
12,025
547
14,837
23,975
10,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LongSlpngDOn
King Arthur
15
0 / 7 / 4
9,650
439
3,867
15,815
8,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
25 / 4 / 2
14,504
659
40,546
18,424
9,949
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
14
3 / 4 / 21
10,819
492
8,277
20,342
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
jirachiworld
Arachne
15
0 / 6 / 11
9,834
447
7,289
18,925
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
23
Kills
34
34
Deaths
25
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
DynastyDX
Olorun
0
13
3
0.12
L
Loki
17
2
4
9.5
L
Serqet
5
5
4
1.4
W
Jing Wei
Jenays
Jing Wei
6
4
1
1.63
W
King Arthur
LongSlpngDOn
King Arthur
0
7
4
0.29
L
Ah Muzen Cab
MALEC13
Ah Muzen Cab
1
11
4
0.27
W
25
4
2
6.5
L
0
3
10
1.67
W
Sobek
3
4
21
3.38
W
Arachne
jirachiworld
Arachne
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
74,816
94,083
Taken
97,481
53,970
Mitigated
63,373
22,918
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DynastyDX
Olorun
4,173
2,019
32
3,464
17,782
4,875
0
13,035
4,747
24,762
0
L
Loki
26,264
9,406
0
5,308
19,663
12,712
0
11,423
8,240
243
78,732
L
Serqet
9,051
1,458
0
4,098
19,015
7,278
0
7,400
11,615
0
47,750
W
Jing Wei
Jenays
Jing Wei
14,837
13,119
0
13,078
23,975
10,071
7,302
3,258
20,315
0
124,257
W
King Arthur
LongSlpngDOn
King Arthur
3,867
552
0
1,307
15,815
8,560
527
562
14,982
0
52,690
L
Ah Muzen Cab
MALEC13
Ah Muzen Cab
5,723
3,181
207
2,326
14,273
3,955
1,254
7,838
6,435
0
22,653
W
40,546
2,779
0
5,774
18,424
9,949
646
2,758
14,575
128,207
0
L
8,024
971
0
7,483
23,350
25,150
252
9,127
14,223
43,212
0
W
Sobek
8,277
672
0
4,577
20,342
26,909
686
3,632
16,138
25,179
0
W
Arachne
jirachiworld
Arachne
7,289
5,384
0
6,922
18,925
7,884
424
2,063
16,359
0
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
56,832
378
Minions Killed
568
0
Camps Cleared
0
1,781,990
Distance Traveled
1,914,834
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,655
348
44
2
0
272,393
6
L
Loki
13,793
627
128
6
0
421,762
3
L
Serqet
10,614
482
87
4
0
383,567
5
W
Jing Wei
12,025
547
170
8
0
339,991
0
W
King Arthur
9,650
439
97
4
0
347,520
0
L
Ah Muzen Cab
7,831
356
50
2
0
292,401
0
W
Scylla
14,504
659
184
8
0
395,240
4
L
Sobek
10,024
456
69
3
0
411,867
3
W
Sobek
10,819
492
31
1
0
410,642
2
W
Arachne
9,834
447
86
4
0
421,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role