Player Matchup

Bacchus
Bacchus
Happy-Skunky31
Bacchus
Level 45
God Stats
13W - 8L
1,391 SR
Queue Stats
130W - 121L
1,576 Elo+
Solo
Arachne
Arachne
MagM3d3llin
Arachne
Level 45
God Stats
38W - 11L
1,747 SR
Queue Stats
78W - 69L
1,420 Elo+
Party 2
Hera
Hera
SaveThePresident
Hera
Level 40
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 18L
1,399 Elo+
Solo
Neith
Neith
angel687
Neith
Level 40
God Stats
235W - 252L
1,311 SR
Queue Stats
306W - 326L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
pupusa_peluda_2
Cu Chulainn
Level 52
God Stats
9W - 8L
1,397 SR
Queue Stats
140W - 127L
1,500 Elo+
Party 2
Team Averages
Level 44
1,514 SR
1,452 Elo+

VS

Team Averages
Level 71
1,475 SR
1,527 Elo+
Nemesis
Nemesis
BertelsIndy
Nemesis
Level 66
God Stats
3W - 7L
1,189 SR
Queue Stats
392W - 394L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
CODE-MORZYFAST
Danzaburou
Level 49
God Stats
9W - 4L
1,670 SR
Queue Stats
254W - 257L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
Paradise_Falling
Ah Puch
Level 120
God Stats
3W - 5L
1,493 SR
Queue Stats
520W - 500L
1,569 Elo+
Party 1
Anhur
Anhur
Tury_David7
Anhur
Level 79
God Stats
7W - 5L
1,523 SR
Queue Stats
56W - 49L
1,528 Elo+
Solo
Ra
Ra
omnıs
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 113L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
9,953
524
6,109
14,273
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
MagM3d3llin
Arachne
20
11 / 1 / 3
12,572
662
9,502
11,108
6,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 1
11,171
588
9,694
10,460
4,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
angel687
Neith
15
2 / 1 / 4
9,548
503
6,740
10,936
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
pupusa_peluda_2
Cu Chulainn
18
9 / 1 / 9
11,621
612
15,963
15,757
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BertelsIndy
Nemesis
16
3 / 6 / 1
9,746
513
7,345
15,115
7,748
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
CODE-MORZYFAST
Danzaburou
18
3 / 4 / 1
10,940
576
9,047
13,794
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 1
7,894
415
11,541
11,509
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,806
411
4,709
12,065
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
14
0 / 9 / 2
8,420
443
6,379
11,386
4,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
29
Kills
9
9
Deaths
29
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BertelsIndy
Nemesis
3
6
1
0.58
L
Danzaburou
CODE-MORZYFAST
Danzaburou
3
4
1
0.88
W
1
3
11
2.17
W
Arachne
MagM3d3llin
Arachne
11
1
3
12.5
L
1
6
1
0.25
W
6
3
1
2.17
L
2
4
2
0.75
W
Neith
angel687
Neith
2
1
4
4
L
Ra
0
9
2
0.11
W
Cu Chulainn
pupusa_peluda_2
Cu Chulainn
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
39,021
62,534
Taken
63,869
37,833
Mitigated
25,878
18,807
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BertelsIndy
Nemesis
7,345
3,693
0
1,001
15,115
7,748
0
2,065
12,950
0
72,972
L
Danzaburou
CODE-MORZYFAST
Danzaburou
9,047
3,584
0
4,430
13,794
5,861
1,196
2,471
11,048
0
71,992
W
6,109
487
487
3,393
14,273
12,356
240
5,102
9,009
13,896
0
W
Arachne
MagM3d3llin
Arachne
9,502
6,956
0
3,439
11,108
6,955
1,089
1,395
9,688
0
96,898
L
11,541
826
0
2,647
11,509
3,635
0
1,469
9,965
48,343
0
W
9,694
1,635
0
1,502
10,460
4,209
501
2,102
8,266
77,144
0
L
4,709
1,678
0
2,707
12,065
4,218
842
4,253
7,762
0
35,486
W
Neith
angel687
Neith
6,740
2,077
0
4,506
10,936
3,420
2,470
4,676
6,260
0
52,454
L
Ra
6,379
723
175
1,628
11,386
4,416
863
5,545
5,741
48,279
0
W
Cu Chulainn
pupusa_peluda_2
Cu Chulainn
15,963
5,110
0
5,480
15,757
10,893
1,660
4,248
11,391
0
62,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,865
Gold Earned
44,806
527
Minions Killed
522
0
Camps Cleared
0
1,814,402
Distance Traveled
1,594,411
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,746
513
131
7
0
369,453
2
L
Danzaburou
10,940
576
132
7
0
321,045
1
W
Bacchus
9,953
524
14
1
0
373,446
3
W
Arachne
12,572
662
140
7
0
417,585
1
L
Ah Puch
7,894
415
78
4
0
318,680
3
W
Hera
11,171
588
150
8
0
315,813
7
L
Anhur
7,806
411
81
4
0
292,815
2
W
Neith
9,548
503
122
6
0
322,745
3
L
Ra
8,420
443
100
5
0
292,418
0
W
Cu Chulainn
11,621
612
101
5
0
384,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role