Player Matchup

Ah Muzen Cab
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
Level 18
God Stats
3W - 4L
1,219 SR
Queue Stats
61W - 76L
1,450 Elo+
Party 1
Horus
Horus
ni_23_co
Horus
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
72W - 70L
1,236 Elo+
Solo
Loki
Loki
sergio0229859
Loki
Level 4
God Stats
8W - 12L
1,800 SR
Queue Stats
102W - 174L
1,379 Elo+
Party 1
Team Averages
Level 16
1,590 SR
1,355 Elo+

VS

Team Averages
Level 17
1,457 SR
1,354 Elo+
Izanami
Izanami
Malva3_visco6
Izanami
Level 6
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 3L
1,366 Elo+
Solo
Yemoja
Yemoja
Ralph__Phillips
Yemoja
Level 27
God Stats
1W - 2L
1,203 SR
Queue Stats
10W - 20L
1,315 Elo+
Solo
King Arthur
King Arthur
ZuraxOG
King Arthur
Level 18
God Stats
39W - 20L
1,619 SR
Queue Stats
43W - 32L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
19
5 / 5 / 2
14,628
610
32,177
27,055
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
ni_23_co
Horus
16
1 / 3 / 5
12,919
538
7,638
29,382
20,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 6
13,262
553
11,094
19,858
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 3 / 9
15,177
632
16,530
15,354
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 8
13,510
563
18,563
16,147
8,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ZuraxOG
King Arthur
17
9 / 2 / 5
14,704
613
23,466
32,780
29,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
15
16
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
3
9
2.5
L
3
2
8
3.5
L
King Arthur
ZuraxOG
King Arthur
9
2
5
5.75
W
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
5
5
2
1.2
W
Horus
ni_23_co
Horus
1
3
5
1.17
W
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,909
Damage
58,559
76,295
Taken
64,281
36,622
Mitigated
44,754
26,075
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
16,530
10,408
0
1,638
15,354
7,185
2,146
12
15,342
0
68,448
L
18,563
963
4,157
2,475
16,147
8,100
353
32
16,115
69,646
0
L
King Arthur
ZuraxOG
King Arthur
23,466
3,074
1,847
11,059
32,780
29,469
504
0
32,780
0
65,996
W
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
32,177
18,370
0
9,545
27,055
10,625
1,732
9,369
17,436
0
126,079
W
Horus
ni_23_co
Horus
7,638
4,294
4,841
11,249
29,382
20,511
393
5,272
23,764
0
21,856
W
11,094
2,112
0
440
19,858
5,486
693
3,922
14,157
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,809
Gold Earned
43,391
181
Minions Killed
274
0
Camps Cleared
0
1,224,366
Distance Traveled
1,226,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,177
632
147
6
0
377,511
0
L
Yemoja
13,510
563
73
3
0
411,457
2
L
King Arthur
14,704
613
54
2
0
437,785
1
W
Ah Muzen Cab
14,628
610
140
6
0
389,928
0
W
Horus
12,919
538
21
1
0
396,292
0
W
Loki
13,262
553
20
1
0
438,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role