Player Matchup

Merlin
Merlin
MaarcDK16
Merlin
Level 18
God Stats
8W - 4L
1,621 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1
Loki
Loki
MrMalignoSucks
Loki
Level 15
God Stats
6W - 3L
1,548 SR
Queue Stats
12W - 5L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
ZashhOmegax
Hou Yi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 13L
1,716 Elo+
Party 1
Yemoja
Yemoja
inefrnado73
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
minapash
Osiris
Level 28
God Stats
5W - 3L
1,470 SR
Queue Stats
91W - 83L
1,465 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,545 Elo+

VS

Team Averages
Level 12
1,539 SR
1,379 Elo+
Bellona
Bellona
Fol1nN
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Solo
Guan Yu
Guan Yu
KiBooT
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
MeowMixDeliveroo
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Solo
Anubis
Anubis
Rawe³
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
caonimago
Cupid
Level 7
God Stats
2W - 2L
1,697 SR
Queue Stats
2W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MaarcDK16
Merlin
12
5 / 2 / 8
7,767
647
8,546
5,520
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 7
7,625
635
4,648
8,360
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
8 / 1 / 2
7,933
661
6,414
4,802
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
11
0 / 0 / 10
6,892
574
2,925
5,704
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
minapash
Osiris
12
8 / 3 / 0
7,311
609
6,484
7,806
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fol1nN
Bellona
6
0 / 4 / 1
4,496
375
718
5,060
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
KiBooT
Guan Yu
5
0 / 6 / 3
4,620
385
2,407
9,103
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 4
5,660
472
5,462
9,998
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Rawe³
Anubis
11
5 / 8 / 0
7,451
621
6,082
8,702
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
caonimago
Cupid
9
1 / 6 / 3
5,784
482
2,533
7,738
1,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
26
Kills
7
7
Deaths
27
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Fol1nN
Bellona
0
4
1
0.13
L
Guan Yu
KiBooT
Guan Yu
0
6
3
0.25
W
Merlin
MaarcDK16
Merlin
5
2
8
4.5
L
1
3
4
1
W
5
1
7
8.5
L
Anubis
Rawe³
Anubis
5
8
0
0.63
W
Hou Yi
8
1
2
9
L
Cupid
caonimago
Cupid
1
6
3
0.42
W
Yemoja
0
0
10
5
W
Osiris
minapash
Osiris
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
17,202
32,192
Taken
40,601
13,423
Mitigated
16,781
11,429
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Fol1nN
Bellona
718
202
0
342
5,060
3,206
0
1,169
3,781
0
6,283
L
Guan Yu
KiBooT
Guan Yu
2,407
702
330
2,054
9,103
2,598
0
1,052
8,001
0
11,806
W
Merlin
MaarcDK16
Merlin
8,546
622
0
1,741
5,520
1,548
780
2,644
2,876
43,043
0
L
5,462
2,089
0
1,184
9,998
5,915
0
2,253
7,635
12,040
0
W
4,648
829
0
2,545
8,360
2,410
385
1,869
6,491
0
36,727
L
Anubis
Rawe³
Anubis
6,082
164
0
1,547
8,702
3,240
0
4,017
4,361
28,653
0
W
Hou Yi
6,414
2,926
0
3,042
4,802
1,501
2,582
625
4,177
0
48,811
L
Cupid
caonimago
Cupid
2,533
1,904
88
1,637
7,738
1,822
0
2,234
5,352
0
16,183
W
Yemoja
2,925
638
271
1,725
5,704
2,731
390
2,917
2,787
12,370
0
W
Osiris
minapash
Osiris
6,484
2,518
0
2,105
7,806
5,233
204
3,489
4,255
0
35,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
28,011
339
Minions Killed
125
0
Camps Cleared
0
1,100,770
Distance Traveled
955,713
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,496
375
12
1
0
179,110
0
L
Guan Yu
4,620
385
23
2
0
196,644
4
W
Merlin
7,767
647
75
6
0
223,927
0
L
Ymir
5,660
472
9
1
0
216,933
2
W
Loki
7,625
635
80
7
0
251,372
0
L
Anubis
7,451
621
50
4
0
177,948
1
W
Hou Yi
7,933
661
90
8
0
206,990
0
L
Cupid
5,784
482
31
3
0
185,078
0
W
Yemoja
6,892
574
17
1
0
224,601
0
W
Osiris
7,311
609
77
6
0
193,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role