Player Matchup

King Arthur
King Arthur
MatthewOS
King Arthur
Level 18
God Stats
3W - 4L
1,705 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 2
Medusa
Medusa
Tombokersh
Medusa
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
mihailsemin
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,424 Elo+

VS

Team Averages
Level 23
1,516 SR
1,293 Elo+
Ah Puch
Ah Puch
WujekHerbusiek
Ah Puch
Level 16
God Stats
1W - 1L
1,227 SR
Queue Stats
54W - 76L
1,338 Elo+
Solo
Cthulhu
Cthulhu
YourFriend228
Cthulhu
Level 23
God Stats
5W - 4L
1,475 SR
Queue Stats
58W - 65L
1,278 Elo+
Party 1
Apollo
Apollo
nezzgid
Apollo
Level 29
God Stats
22W - 24L
1,846 SR
Queue Stats
51W - 70L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MatthewOS
King Arthur
10
3 / 4 / 1
7,525
627
6,557
15,862
9,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Tombokersh
Medusa
10
1 / 7 / 3
7,614
635
8,864
9,049
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
mihailsemin
Jormungandr
10
1 / 5 / 4
7,237
603
4,282
10,869
9,297
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
9,006
751
10,722
6,895
2,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
11
1 / 3 / 13
7,833
653
7,219
13,131
13,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
nezzgid
Apollo
12
10 / 2 / 5
9,493
791
11,428
7,346
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MatthewOS
King Arthur
3
4
1
0.88
L
Medusa
Tombokersh
Medusa
1
7
3
0.36
W
5
0
11
10.5
W
Cthulhu
1
3
13
2.5
L
Jormungandr
mihailsemin
Jormungandr
1
5
4
0.6
W
Apollo
nezzgid
Apollo
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
29,369
35,780
Taken
27,372
22,528
Mitigated
18,967
5,350
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MatthewOS
King Arthur
6,557
1,374
0
3,300
15,862
9,717
0
8,663
7,199
0
21,255
L
Medusa
Tombokersh
Medusa
8,864
4,521
0
1,093
9,049
3,514
66
6,011
3,038
0
22,907
W
10,722
895
0
3,857
6,895
2,891
475
1,032
5,863
43,611
0
W
Cthulhu
7,219
856
229
0
13,131
13,159
0
2,554
10,577
15,593
0
L
Jormungandr
mihailsemin
Jormungandr
4,282
902
444
513
10,869
9,297
21
3,303
7,566
22,366
0
W
Apollo
nezzgid
Apollo
11,428
9,110
0
0
7,346
2,917
1,569
744
6,602
0
20,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
26,332
118
Minions Killed
118
0
Camps Cleared
0
586,752
Distance Traveled
613,250
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,525
627
32
3
0
229,571
0
L
Medusa
7,614
635
40
3
0
178,138
1
W
Ah Puch
9,006
751
85
7
0
204,473
0
W
Cthulhu
7,833
653
17
1
0
197,173
1
L
Jormungandr
7,237
603
46
4
0
179,043
0
W
Apollo
9,493
791
16
1
0
211,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role