Player Matchup

Ares
Ares
Arcannx
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Asdrus
Nemesis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 64L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
EmperorTen
Heimdallr
Level 82
God Stats
135W - 151L
1,259 SR
Queue Stats
758W - 690L
1,566 Elo+
Solo
Fenrir
Fenrir
Exellery
Fenrir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Merlin
Merlin
Saorizen
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,452 SR
1,513 Elo+

VS

Team Averages
Level 132
1,575 SR
1,569 Elo+
Achilles
Achilles
JeFoCo
Achilles
Level 156
God Stats
7W - 3L
1,860 SR
Queue Stats
138W - 106L
1,639 Elo+
Party 3
Danzaburou
Danzaburou
Najomo
Danzaburou
Level 149
God Stats
13W - 8L
1,103 SR
Queue Stats
91W - 83L
1,615 Elo+
Party 2
Ra
Ra
Oppai4Me
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Tyrosuss
Cabrakan
Level 113
God Stats
8W - 3L
1,708 SR
Queue Stats
88W - 88L
1,525 Elo+
Party 2
Cerberus
Cerberus
WillyMix7
Cerberus
Level 122
God Stats
10W - 8L
1,706 SR
Queue Stats
250W - 220L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arcannx
Ares
11
0 / 5 / 0
6,780
424
3,944
14,721
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Asdrus
Nemesis
12
1 / 3 / 1
7,710
482
5,944
11,914
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
EmperorTen
Heimdallr
12
0 / 5 / 0
7,251
453
1,966
7,385
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Exellery
Fenrir
15
3 / 2 / 0
8,630
539
7,262
12,111
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Saorizen
Merlin
14
1 / 4 / 1
8,200
513
4,672
7,314
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JeFoCo
Achilles
15
2 / 2 / 0
9,251
578
6,365
11,924
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Najomo
Danzaburou
17
10 / 1 / 1
10,554
660
10,380
6,224
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 2
10,147
634
7,009
7,098
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Tyrosuss
Cabrakan
14
1 / 0 / 12
8,079
505
5,624
11,641
9,285
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
WillyMix7
Cerberus
15
0 / 1 / 5
8,252
516
5,740
11,790
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
19
19
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
Arcannx
Ares
0
5
0
0
L
Nemesis
Asdrus
Nemesis
1
3
1
0.5
L
Heimdallr
EmperorTen
Heimdallr
0
5
0
0
L
Fenrir
Exellery
Fenrir
3
2
0
1.5
W
Achilles
JeFoCo
Achilles
2
2
0
1
W
Danzaburou
Najomo
Danzaburou
10
1
1
10.5
W
6
1
2
7
L
Merlin
Saorizen
Merlin
1
4
1
0.38
W
Cabrakan
Tyrosuss
Cabrakan
1
0
12
7
W
Cerberus
WillyMix7
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
35,118
53,445
Taken
48,677
22,797
Mitigated
32,049
15,174
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arcannx
Ares
3,944
79
0
3,233
14,721
6,873
0
6,265
8,368
24,173
0
L
Nemesis
Asdrus
Nemesis
5,944
2,031
0
4,840
11,914
4,584
0
4,858
6,884
0
45,746
L
Heimdallr
EmperorTen
Heimdallr
1,966
1,072
0
1,118
7,385
2,379
0
1,333
6,052
0
41,366
L
Fenrir
Exellery
Fenrir
7,262
2,674
0
5,303
12,111
6,724
0
2,662
8,849
0
44,898
W
Achilles
JeFoCo
Achilles
6,365
1,805
0
5,401
11,924
10,675
34
0
11,399
0
54,505
W
Danzaburou
Najomo
Danzaburou
10,380
4,968
0
1,345
6,224
3,896
2,695
903
5,321
0
78,168
W
7,009
1,564
1,880
3,292
7,098
2,983
800
2,566
4,156
85,936
0
L
Merlin
Saorizen
Merlin
4,672
379
0
680
7,314
2,237
0
2,981
4,269
51,064
0
W
Cabrakan
Tyrosuss
Cabrakan
5,624
870
469
2,671
11,641
9,285
105
2,868
8,706
23,045
0
W
Cerberus
WillyMix7
Cerberus
5,740
247
0
5,981
11,790
5,210
0
1,655
9,904
55,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
46,283
438
Minions Killed
610
0
Camps Cleared
0
1,443,120
Distance Traveled
1,582,560
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,780
424
29
2
0
251,904
4
L
Nemesis
7,710
482
82
5
0
319,613
5
L
Heimdallr
7,251
453
94
6
0
269,983
2
L
Fenrir
8,630
539
115
7
0
319,825
3
W
Achilles
9,251
578
117
7
0
279,192
4
W
Danzaburou
10,554
660
158
10
0
285,557
4
W
Ra
10,147
634
172
11
0
316,740
4
L
Merlin
8,200
513
118
7
0
281,795
4
W
Cabrakan
8,079
505
23
1
0
366,929
3
W
Cerberus
8,252
516
140
9
0
334,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role