Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
Level 15
God Stats
15W - 19L
1,698 SR
Queue Stats
74W - 88L
1,700 Elo+
Solo
Artemis
Artemis
VladSima4321
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,822 Elo+
Solo
Cerberus
Cerberus
dragmice
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
iN_SaiD
Chang'e
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
266W - 284L
1,455 Elo+
Solo
Danzaburou
Danzaburou
xSoundlessEcho
Danzaburou
Level 29
God Stats
41W - 32L
1,929 SR
Queue Stats
206W - 201L
1,472 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,590 Elo+

VS

Team Averages
Level 13
1,505 SR
1,559 Elo+
Ganesha
Ganesha
BilliamScott
Ganesha
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Bellona
Bellona
Wonka65
Bellona
Level 4
God Stats
1W - 1L
1,740 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Bakasura
Bakasura
X RS3 X33
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,595 Elo+
Solo
Nu Wa
Nu Wa
severlalos
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Mercury
Mercury
xNeromx
Mercury
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
20
12 / 5 / 7
15,504
535
18,172
22,397
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
VladSima4321
Artemis
5
0 / 2 / 0
8,154
281
303
3,607
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
dragmice
Cerberus
17
2 / 6 / 13
12,333
425
11,060
28,254
16,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
iN_SaiD
Chang'e
20
15 / 1 / 9
15,451
533
21,781
21,571
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
xSoundlessEcho
Danzaburou
20
11 / 0 / 10
17,457
602
23,658
17,709
6,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BilliamScott
Ganesha
18
1 / 4 / 5
11,436
394
8,974
24,030
25,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Wonka65
Bellona
18
1 / 5 / 2
11,306
390
8,777
23,127
17,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
X RS3 X33
Bakasura
10
1 / 7 / 0
9,449
326
801
9,249
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
18
5 / 13 / 4
13,065
451
29,691
21,494
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
xNeromx
Mercury
17
5 / 11 / 4
12,026
415
17,193
28,543
10,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
40
Kills
13
14
Deaths
40
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BilliamScott
Ganesha
1
4
5
0.88
W
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
12
5
7
3.1
W
Artemis
VladSima4321
Artemis
0
2
0
0
L
Bellona
Wonka65
Bellona
1
5
2
0.4
L
Bakasura
X RS3 X33
Bakasura
1
7
0
0.14
W
Cerberus
dragmice
Cerberus
2
6
13
1.42
W
Chang'e
iN_SaiD
Chang'e
15
1
9
19.5
L
Nu Wa
5
13
4
0.54
L
Mercury
xNeromx
Mercury
5
11
4
0.64
W
Danzaburou
xSoundlessEcho
Danzaburou
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,974
Damage
65,436
93,538
Taken
106,443
39,837
Mitigated
63,453
38,611
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BilliamScott
Ganesha
8,974
1,088
0
709
24,030
25,273
0
3,892
20,138
61,187
0
W
Ah Muzen Cab
TestedByFire
Ah Muzen Cab
18,172
6,147
0
6,203
22,397
7,338
243
11,153
10,792
0
118,078
W
Artemis
VladSima4321
Artemis
303
171
0
170
3,607
1,023
42
2,703
764
0
3,767
L
Bellona
Wonka65
Bellona
8,777
3,570
0
1,662
23,127
17,554
687
8,856
14,271
23
65,719
L
Bakasura
X RS3 X33
Bakasura
801
621
0
794
9,249
2,627
479
2,637
6,612
0
11,471
W
Cerberus
dragmice
Cerberus
11,060
882
0
5,404
28,254
16,134
0
8,210
19,465
40,328
0
W
Chang'e
iN_SaiD
Chang'e
21,781
1,935
3,295
13,036
21,571
8,370
1,859
8,488
12,464
112,592
0
L
Nu Wa
29,691
7,109
0
3,080
21,494
7,716
1,825
7,123
14,371
92,095
0
L
Mercury
xNeromx
Mercury
17,193
10,911
0
3,246
28,543
10,283
50
10,283
18,210
0
80,153
W
Danzaburou
xSoundlessEcho
Danzaburou
23,658
12,404
0
10,503
17,709
6,972
7,724
7,166
10,185
0
125,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,899
Gold Earned
57,282
604
Minions Killed
499
0
Camps Cleared
0
2,126,517
Distance Traveled
2,192,466
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,436
394
71
2
0
507,380
4
W
Ah Muzen Cab
15,504
535
177
6
0
559,619
5
W
Artemis
8,154
281
5
0
0
55,120
0
L
Bellona
11,306
390
116
4
0
540,660
0
L
Bakasura
9,449
326
36
1
0
266,632
4
W
Cerberus
12,333
425
65
2
0
432,872
3
W
Chang'e
15,451
533
139
5
0
560,712
1
L
Nu Wa
13,065
451
158
5
0
399,132
2
L
Mercury
12,026
415
118
4
0
478,662
0
W
Danzaburou
17,457
602
218
8
0
518,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role